Skills List

Skills List

Knight / Warden

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

    Middle-click to copy ID

Warden General

  • [Briar Shield]
    Briar Shield +105
    Warden GeneralLevel: 4
    Uses: 30 MPRange: 50
    Passive
    Thorns surround you, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Enhanced Accuracy]
    Enhanced Accuracy +55
    Warden GeneralLevel: 12
    Range: 50
    Passive
    Increases your physical attack accuracy by 5.4%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Elven Amulet]
    Elven Amulet
    Warden GeneralLevel: 16
    Uses: 150 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 10s
    You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.

    Middle-click to copy ID
  • [Charged Chop]
    Charged Chop +105
    Warden GeneralLevel: 20
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876.0% main hand weapon DPS + 0.3 x STR Earth Damage to your target. It shares Cooldown with Power of the Wood Spirit.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Power of the Wood Spirit]
    Power of the Wood Spirit +105
    Warden GeneralLevel: 20
    Uses: 15 MPRange: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 1s
    Uses the Power of the Wood Spirit to attack up to 6 targets, causing 919.8% + 0.8 x STR main hand weapon DPS Earth Damage. It shares Cooldown with Charged Chop.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Savage Power]
    Savage Power +55
    Warden GeneralLevel: 20
    Uses: 40 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID

Knight Primary Only

  • [Holy Shield]
    Holy Shield
    Knight Primary Only
    Range: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 5m
    For 5 seconds, every party member within range receives a shield which can block all physical damage.

    Middle-click to copy ID
  • [Holy Seal]
    Holy Seal +105
    Knight Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Deals 542.7% main hand weapon DPS Light Damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shackles of Light]
    Shackles of Light
    Knight Primary OnlyLevel: 10
    Uses: 73 MPRange: 1
    Spell Type: MagicalRadius: 50
    InstantCooldown: 30s
    Emanate shackles of light, Rooting all enemies for 6 seconds.

    Middle-click to copy ID
  • [Resolution]
    Resolution +105
    Knight Primary OnlyLevel: 14
    Uses: 120 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Maximum HP by (current Maximum HP + 3657.5) x 10.5% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.5%).
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Devotion]
    Devotion +105
    Knight/WardenLevel: 15
    Range: 50
    Passive
    Increases Maximum MP and Maximum HP by 1605 + 10.5%. Also increases Earth Damage and Light Damage by 44.8%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Earthly Devotion]
    Earthly Devotion
    Knight/WardenLevel: 15
    Passive
    The Light Damage from Devotion is enhanced and Devotion now increases Earth Damage additionally.

    Middle-click to copy ID
  • [Charge]
    Charge +105
    Knight Primary OnlyLevel: 18
    Range: 120
    Spell Type: Physical
    InstantCooldown: 12s
    Charging towards the target causes 550.0% main hand weapon DPS Physical Damage, stuns the target for 10.4 seconds and adds 4 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Threaten]
    Threaten +55
    Knight Primary OnlyLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    Instant
    Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Nature's Power]
    Nature's Power
    Knight/WardenLevel: 20
    Passive
    Your Charged Chop and Power of the Wood Spirit now inflict Earth Damage.

    Middle-click to copy ID
  • [Shield Mastery]
    Shield Mastery +55
    Knight Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases shield's Physical Defense by 68.8%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Two-Hand Weapon Mastery]
    Two-Hand Weapon Mastery +55
    Knight/WardenLevel: 25
    Passive
    Allows you to wield Two-Handed axes. Your mastery of two-handed weapons increases their damage by 130.8%.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Shield of Valor]
    Shield of Valor +55
    Knight Primary OnlyLevel: 26
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Whirlwind Strike]
    Whirlwind Strike +105
    Knight/WardenLevel: 30
    Equipment: 2-H Weapon
    Uses: 20 MPRange: 1
    Spell Type: PhysicalRadius: 75
    InstantCooldown: 6s
    Deals 701.4% + 0.6 x STR main hand weapon DPS Light Damage on multiple targets. Each skill level adds to aggro.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Truth Shield Bash]
    Truth Shield Bash +105
    Knight/WardenLevel: 30
    Equipment: 2-H Weapon
    Uses: 10 MPRange: 90
    Spell Type: Physical
    InstantCooldown: 30s
    Deals 880.0% + 5.35 x STR main hand weapon DPS Light Damage. If the caster is under the Holy Power Explosion effect, the inflicted aggro will also be increased. If the target has the Holy Seal effect, all of them will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP. The shield can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Shock]
    Shock +105
    Knight Primary OnlyLevel: 30
    Uses: 25 MPRange: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 575.0% main hand weapon DPS Light Damage and Stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115.0% to 460.0% main hand weapon DPS Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light Damage by 115.0% and the Stun effect time by 1 seconds. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Knight of Arms]
    Knight of Arms
    Knight/WardenLevel: 30
    Passive
    A Holy Power enlightens you, wielding your two-handed weapon allows for certain skills to be enhanced and no longer require a shield, but some skills will have weaker effects. (Whirlwind Strike and Truth Shield Bash are affected by Knight of Arms.)

    Middle-click to copy ID
  • [Holy Strength]
    Holy Strength +55
    Knight/WardenLevel: 35
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Increases Physical Damage by 21.9%, Light Damage and Earth Damage, by 21.9% for 30 seconds.
    The maximum level of this skill is 55.

    Middle-click to copy ID
  • [Nature's Holy Strength]
    Nature's Holy Strength
    Knight/WardenLevel: 35
    Passive
    Holy Strength is enhanced, increasing Earth Damage and adding 5 seconds of duration.

    Middle-click to copy ID
  • [Frantic Smash]
    Frantic Smash +105
    Knight/WardenLevel: 40
    Equipment: 2-H Weapon
    Uses: 45 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 8s
    Deals 735.0% + 1.3 x STR main hand weapon DPS Earth Damage to your target. If the target has Holy Seal effect, each of them will be consumed to increase the damage of Frantic Smash by 20% and resets cooldown of Holy Seal.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Hall of Dead Heroes]
    Hall of Dead Heroes
    Knight Primary OnlyLevel: 42
    Range: 10
    Spell Type: MagicalRadius: 100
    InstantCooldown: 3m
    After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.

    Middle-click to copy ID
  • [Heroic Escape]
    Heroic Escape
    Knight/WardenLevel: 45
    Uses: 2%% MP
    Spell Type: Magical
    InstantCooldown: 2m
    You escape from sight of all foes, leaving combat and erasing all aggro for 5 seconds.

    Middle-click to copy ID
  • [Critical Matters]
    Critical Matters +105
    Knight/WardenLevel: 50
    Passive
    Your Critical Bonus is increased by 2980 and Physical Critical Bonus is increased by 20%.
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Power Explosion]
    Holy Power Explosion +105
    Knight/WardenLevel: 60
    Uses: 10 MPRange: 50
    Passive
    Holy power strengthens your muscles, increasing your Strength by 50%!
    The maximum level of this skill is 105.

    Middle-click to copy ID
  • [Holy Power Guidance]
    Holy Power Guidance
    Knight/WardenLevel: 60
    Passive
    Holy Power Explosion no longer increases aggro of your attacks, it increases Strength now.

    Middle-click to copy ID
  • [Oak Walker's Blessing]
    Oak Walker's Blessing
    Knight/WardenLevel: 70
    Uses: 3%% MP
    Spell Type: Physical
    InstantCooldown: 60s
    Increases Physical Attack Speed by 18% and Physical Damage by 36% for 30 seconds.

    Middle-click to copy ID
  • [Shield of Splendour]
    Shield of Splendour
    Knight Primary OnlyLevel: 72
    Uses: 5%% MP
    Spell Type: MagicalRadius: 125
    InstantCooldown: 10s
    Raising your Shield, you form a barrier of light around your allies. Applies Shield of Splendour to all raid members in vicinity, blocking damage up to 15% of your maximum HP.

    Middle-click to copy ID