Skills List

Skills List

Knight / Priest

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

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  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

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  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

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  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

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  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

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  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

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Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Rising Tide]
    Rising Tide +105
    Priest General
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a torrent that deals 608.0% CPS Water Damage to a target.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 45
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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Knight Primary Only

  • [Holy Shield]
    Holy Shield
    Knight Primary Only
    Range: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 5m
    For 5 seconds, every party member within range receives a shield which can block all physical damage.

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  • [Holy Seal]
    Holy Seal +105
    Knight Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Deals 542.7% main hand weapon DPS Light Damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
    The maximum level of this skill is 105.

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  • [Holy Power Explosion]
    Holy Power Explosion +105
    Knight Primary OnlyLevel: 2
    Uses: 10 MPRange: 50
    Passive
    Gives a buff increases the aggro of all attacks by 198%.
    The maximum level of this skill is 105.

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  • [Shackles of Light]
    Shackles of Light
    Knight Primary OnlyLevel: 10
    Uses: 73 MPRange: 1
    Spell Type: MagicalRadius: 50
    InstantCooldown: 30s
    Emanate shackles of light, Rooting all enemies for 6 seconds.

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  • [Whirlwind Shield]
    Whirlwind Shield +105
    Knight/PriestLevel: 15
    Equipment: Shield
    Uses: 20 MPRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 4s
    Deals 701.4% main hand weapon DPS + 1 x Shield Defense value Light Damage on multiple targets. Upon a successful hit, it will also heal nearby raid members by 120 + 0.2 x STA. Each skill level adds to aggro. Additionally, leaves your enemy Bedazzled, reducing their cast speed by 100%. Might not work on certain bosses. (Must have a shield equipped)
    The maximum level of this skill is 105.

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  • [Devotion]
    Devotion +105
    Knight Primary OnlyLevel: 15
    Range: 50
    Passive
    Increases Maximum MP and Maximum HP by 1605 + 10.5% and Light Damage by 39.3%.
    The maximum level of this skill is 105.

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  • [Compassion of Holy Light]
    Compassion of Holy Light
    Knight/PriestLevel: 15
    Range: 50
    Passive
    Modifies Whirlwind Shield to additionally heal your allies in range upon successful hit.

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  • [Charge]
    Charge +105
    Knight Primary OnlyLevel: 18
    Range: 120
    Spell Type: Physical
    InstantCooldown: 12s
    Charging towards the target causes 550.0% main hand weapon DPS Physical Damage, stuns the target for 10.4 seconds and adds 4 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
    The maximum level of this skill is 105.

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  • [Threaten]
    Threaten +55
    Knight Primary OnlyLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    Instant
    Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
    The maximum level of this skill is 55.

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  • [Holy Smite]
    Holy Smite +105
    Knight/PriestLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 6s
    Deals minimum 349.9%, maximum 1399.8% main hand weapon DPS Light Damage to target depending on amount of Holy Seal target has. It will consume all Holy Seal to heal the nearby raid members, restoring an amount of HP that is equal to between 0.3 x STA and 1.2 x STA. (Each level adds to aggro.)
    The maximum level of this skill is 105.

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  • [Shield Mastery]
    Shield Mastery +55
    Knight Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases shield's Physical Defense by 68.8%.
    The maximum level of this skill is 55.

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  • [Holy Protection]
    Holy Protection +55
    Knight/PriestLevel: 25
    Uses: 30 MPRange: 150
    Spell Type: MagicalRadius: 80
    Instant
    Reduces inflicted aggro by 28% and increases Physical Defense and Magical Defense by 28% for all raid members. It increases your aggro by 28% instead of decreasing. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Shield of Valor]
    Shield of Valor +55
    Knight Primary OnlyLevel: 26
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
    The maximum level of this skill is 55.

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  • [Shock]
    Shock +105
    Knight Primary OnlyLevel: 30
    Uses: 25 MPRange: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 575.0% main hand weapon DPS Light Damage and Stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115.0% to 460.0% main hand weapon DPS Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light Damage by 115.0% and the Stun effect time by 1 seconds. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Free Will]
    Free Will
    Knight/PriestLevel: 30
    Uses: 10%% MPRange: 200
    Spell Type: Magical
    InstantCooldown: 15s
    Target is immune against Harmful Effect, Curse, Root and Slow effects for 10 seconds. (This skill can be used even if you are in a state that doesn't allow you to cast spells.)

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  • [Holy Strength]
    Holy Strength +55
    Knight Primary OnlyLevel: 34
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Physical Damage by 21.9%, Light Damage by 21.9% for 25 seconds.
    The maximum level of this skill is 55.

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  • [Truth Shield Bash]
    Truth Shield Bash +105
    Knight/PriestLevel: 35
    Equipment: Shield
    Uses: 10 MPRange: 90
    Spell Type: Physical
    InstantCooldown: 30s
    Deals 880.0% main hand DPS + 2 x Shield Defense Value Physical Damage. If the caster is under the "Holy Power Explosion" effect, the generated aggro will also be increased. If the target has the Holy Seal effect, all will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP. The shield can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Truth Oracle]
    Truth Oracle
    Knight/PriestLevel: 35
    Range: 50
    Passive
    Reduces the cooldown time of Truth Shield Bash by 30 seconds. When you use Truth Shield Bash, there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals.

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  • [Concentration Practice]
    Concentration Practice +105
    Knight/PriestLevel: 40
    Range: 50
    Passive
    Increases Physical Attack Accuracy and Magical Accuracy by 30%, as well as Phys. Crit. Effectiveness and Mag. Crit. Effectiveness by 1185.
    The maximum level of this skill is 105.

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  • [Hall of Dead Heroes]
    Hall of Dead Heroes
    Knight Primary OnlyLevel: 42
    Range: 10
    Spell Type: MagicalRadius: 100
    InstantCooldown: 3m
    After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.

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  • [Resolution]
    Resolution +105
    Knight/PriestLevel: 45
    Uses: 120 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 30s
    For 30 seconds, increases Maximum HP by (current Maximum HP + 3657.5) x (10.5%) + 3657.5, and restores your HP by (current Maximum HP) X 10.5% + 3657.5. Also enables the raid members within 60 radius to block one attack.
    The maximum level of this skill is 105.

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  • [Great Inspiration]
    Great Inspiration
    Knight/PriestLevel: 45
    Range: 50
    Passive
    Enhances Resolution to block one hit for raid members within radius. Also reduces its cooldown, but also duration.

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  • [Holy Illumination]
    Holy Illumination
    Knight/PriestLevel: 50
    Uses: 50 MP, 5%% MPRange: 50
    Passive
    When your Holy Smite or Whirlwind Shield heals an allied target, said target will take 15% lesser damage for next 10 seconds.

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  • [Angel Salvation]
    Angel Salvation
    Knight/PriestLevel: 60
    Uses: 10%% MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 3m
    Uses the holy light to resurrect a player. (Can be used in battle.)

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  • [Divine Protection]
    Divine Protection +105
    Knight/PriestLevel: 70
    Range: 1
    Passive
    When Holy Aura is cast, the party members can receive an extra 52.4% damage reduction and a 314 HP recovery every second.
    The maximum level of this skill is 105.

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  • [Shield of Splendour]
    Shield of Splendour
    Knight Primary OnlyLevel: 72
    Uses: 5%% MP
    Spell Type: MagicalRadius: 125
    InstantCooldown: 10s
    Raising your Shield, you form a barrier of light around your allies. Applies Shield of Splendour to all raid members in vicinity, blocking damage up to 15% of your maximum HP.

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