Skills List

Skills List

Knight / Scout

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MP, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 636.7% ranged weapon DPS + 200.0% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

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  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

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  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

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  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

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  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

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  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

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Scout General

  • [Shot]
    Shot +105
    Scout General
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Fires one shot at the target causing 354.9% ranged weapon DPS.
    The maximum level of this skill is 105.

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  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

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  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
    The maximum level of this skill is 105.

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  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

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  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, Ranged Damage will be increased by 104.5%. Every offensive ranged weapon skill will cost you 2.0% HP and 1.0% MP. (Right click to buff icon or use skill again to deactivate.) Also increases Light Damage by 5% and Received Healing by 15%. Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

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  • [Throat Attack]
    Throat Attack +105
    Scout GeneralLevel: 16
    Uses: 15 focusRange: 100
    Spell Type: Physical
    InstantCooldown: 12s
    Causes 360.8 damage and interrupts the target's spell casting.
    The maximum level of this skill is 105.

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  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

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  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 35
    Uses: 10 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 15s
    Damage dealt by the target is decreased by 30% for 5 seconds.

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  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

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Knight Primary Only

  • [Holy Shield]
    Holy Shield
    Knight Primary Only
    Range: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 5m
    For 5 seconds, every party member within range receives a shield which can block all physical damage.

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  • [Holy Seal]
    Holy Seal +105
    Knight Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Deals 542.7% main hand weapon DPS Light Damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
    The maximum level of this skill is 105.

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  • [Holy Power Explosion]
    Holy Power Explosion +105
    Knight Primary OnlyLevel: 2
    Uses: 10 MPRange: 50
    Passive
    Gives a buff increases the aggro of all attacks by 198%.
    The maximum level of this skill is 105.

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  • [Whirlwind Shield]
    Whirlwind Shield +105
    Knight Primary OnlyLevel: 6
    Equipment: Shield
    Uses: 20 MPRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 5s
    Deals 701.4% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. Additionally, leaves your enemy Bedazzled, reducing their cast speed by 100%. Certain bosses are immune to this effect. (Must have a shield equipped)
    The maximum level of this skill is 105.

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  • [Shackles of Light]
    Shackles of Light
    Knight Primary OnlyLevel: 10
    Uses: 73 MPRange: 1
    Spell Type: MagicalRadius: 50
    InstantCooldown: 30s
    Emanate shackles of light, Rooting all enemies for 6 seconds.

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  • [Resolution]
    Resolution +105
    Knight Primary OnlyLevel: 14
    Uses: 120 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Maximum HP by (current Maximum HP + 3657.5) x 10.5% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.5%).
    The maximum level of this skill is 105.

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  • [Devotion]
    Devotion +105
    Knight Primary OnlyLevel: 15
    Range: 50
    Passive
    Increases Maximum MP and Maximum HP by 1605 + 10.5% and Light Damage by 39.3%.
    The maximum level of this skill is 105.

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  • [Arrow of Vengeance]
    Arrow of Vengeance
    Knight/ScoutLevel: 15
    Equipment: Ranged Weapon
    Uses: 20 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Fires an arrow full of aggro that taunts your target and pulls it towards your direction. You become the one with the most aggro and increases your total aggro by 5%.

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  • [Charge]
    Charge +105
    Knight Primary OnlyLevel: 18
    Range: 120
    Spell Type: Physical
    InstantCooldown: 12s
    Charging towards the target causes 550.0% main hand weapon DPS Physical Damage, stuns the target for 10.4 seconds and adds 4 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
    The maximum level of this skill is 105.

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  • [Threaten]
    Threaten +55
    Knight Primary OnlyLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    Instant
    Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
    The maximum level of this skill is 55.

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  • [Enhanced Holy Strike]
    Enhanced Holy Strike
    Knight/ScoutLevel: 20
    Range: 50
    Passive
    Changes Holy Strike to be ranged.

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  • [Shield Mastery]
    Shield Mastery +55
    Knight Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases shield's Physical Defense by 68.8%.
    The maximum level of this skill is 55.

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  • [Shield of Valor]
    Shield of Valor +55
    Knight Primary OnlyLevel: 26
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
    The maximum level of this skill is 55.

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  • [Truth Shield Bash]
    Truth Shield Bash +105
    Knight Primary OnlyLevel: 28
    Equipment: Shield
    Uses: 10 MPRange: 90
    Spell Type: Physical
    InstantCooldown: 60s
    Deals 880.0% main hand DPS + 2 x Shield Defense Value Physical Damage. If the caster is under the "Holy Power Explosion" effect, generated aggro will also be increased. If the target has the Holy Seal, all will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP. The shield can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Shock]
    Shock +105
    Knight Primary OnlyLevel: 30
    Uses: 25 MPRange: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 575.0% main hand weapon DPS Light Damage and Stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115.0% to 460.0% main hand weapon DPS Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light Damage by 115.0% and the Stun effect time by 1 seconds. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Heavenly Arrows]
    Heavenly Arrows +105
    Knight/ScoutLevel: 30
    Equipment: Ranged Weapon
    Uses: 30 focusRange: 120
    Spell Type: MagicalRadius: 80
    Channel Time: 2 sec.Cooldown: 5s
    As you pray for the power of the holy light, an arrow of light shoots down from the sky to inflict 873.6% ranged weapon DPS + 0.3x Stamina light damage to enemies within designated area. (Each level adds to aggro.)
    The maximum level of this skill is 105.

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  • [Holy Strength]
    Holy Strength +55
    Knight Primary OnlyLevel: 34
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Physical Damage by 21.9%, Light Damage by 21.9% for 25 seconds.
    The maximum level of this skill is 55.

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  • [Weaken Weapon Strength]
    Weaken Weapon Strength
    Knight/ScoutLevel: 35
    Range: 50
    Passive
    Reduces cooldown and costs of Wrist Attack.

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  • [Sacred Resistance]
    Sacred Resistance +105
    Knight/ScoutLevel: 40
    Equipment: Ranged Weapon
    Uses: 20 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 438.0% ranged weapon DPS to your target and recovers 5.0% HP.
    The maximum level of this skill is 105.

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  • [Hall of Dead Heroes]
    Hall of Dead Heroes
    Knight Primary OnlyLevel: 42
    Range: 10
    Spell Type: MagicalRadius: 100
    InstantCooldown: 3m
    After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.

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  • [Sacred Protection]
    Sacred Protection +105
    Knight/ScoutLevel: 45
    Uses: 60 MPRange: 50
    Spell Type: MagicalRadius: 80
    InstantCooldown: 2m
    Focuses holy energy onto your shield and creates a blast, for you and your raid members within radius 80, decreases received damage by 35% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Disregard Danger]
    Disregard Danger
    Knight/ScoutLevel: 50
    Uses: 20 focusRange: 150
    Spell Type: Physical
    InstantCooldown: 1m 30s
    Renders you immune to Helpless, Stun, Root and Slow briefly, and removes these effects immediately. (This skill can be used even if you are in a state that doesn't allow you to cast spells.)

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  • [Holy Chains]
    Holy Chains +105
    Knight/ScoutLevel: 60
    Uses: 20 MPRange: 150
    Spell Type: Magical
    Instant
    Uses holy powers to root your target for 52 seconds. (If it is used on targets that are not Undead or Demons, then the effect time is reduced by half.)
    The maximum level of this skill is 105.

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  • [Evil Shackles]
    Evil Shackles
    Knight/ScoutLevel: 60
    Range: 1
    Passive
    Holy Chains is not limited to any target type, but when target is not an Undead or Demon target, effect time is reduced by half.

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  • [Blood Punishment]
    Blood Punishment
    Knight/ScoutLevel: 70
    Range: 1
    Passive
    When Blood Arrow is activated it increases your Received Healing by 15% and Light Damage by 5% additionally.

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  • [Shield of Splendour]
    Shield of Splendour
    Knight Primary OnlyLevel: 72
    Uses: 5%% MP
    Spell Type: MagicalRadius: 125
    InstantCooldown: 10s
    Raising your Shield, you form a barrier of light around your allies. Applies Shield of Splendour to all raid members in vicinity, blocking damage up to 15% of your maximum HP.

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