Skills List

Skills List

Knight / Druid

Knight General

  • [Punishment]
    Punishment +105
    Knight General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.21 to 0.82 main hand weapon DPS Light Damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.21 main hand weapon DPS Light Damage and recovers 8.0% MP. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Holy Strike]
    Holy Strike +105
    Knight General
    Uses: 45 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 1344.3% main hand weapon DPS Light Damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Disarmament]
    Disarmament +105
    Knight GeneralLevel: 4
    Uses: 20 MPRange: 50
    Spell Type: Physical
    Instant
    Inflicts 542.7% main hand weapon DPS Light Damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
    The maximum level of this skill is 105.

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  • [Strike of Punishment]
    Strike of Punishment +105
    Knight GeneralLevel: 8
    Uses: 10 MP, 1%% MPRange: 50
    Spell Type: Physical
    InstantCooldown: 4s
    Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
    The maximum level of this skill is 105.

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  • [Enhanced Armor]
    Enhanced Armor +55
    Knight GeneralLevel: 12
    Uses: 20 MPRange: 50
    Passive
    Increases Physical Defense by 60%.
    The maximum level of this skill is 55.

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  • [Defense Technique]
    Defense Technique +105
    Knight GeneralLevel: 16
    Range: 50
    Passive
    Increases endurance rate by 453.
    The maximum level of this skill is 105.

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  • [Resilience]
    Resilience +105
    Knight GeneralLevel: 20
    Range: 1
    Passive
    Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
    The maximum level of this skill is 105.

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  • [Shield of Discipline]
    Shield of Discipline +55
    Knight GeneralLevel: 30
    Equipment: Shield
    Uses: 99 MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light Damage to the spell attacker. (Shield must be equipped.)
    The maximum level of this skill is 55.

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Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 25
    Uses: 5%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around yourself reducing suffered magical and physical damage by 40% for 15 seconds. Also 5.0% HP will be restored to raid members within 100 range every second during effect time.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Knight Primary Only

  • [Holy Seal]
    Holy Seal +105
    Knight Primary OnlyLevel: 2
    Uses: 30 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Deals 542.7% main hand weapon DPS Light Damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
    The maximum level of this skill is 105.

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  • [Holy Power Explosion]
    Holy Power Explosion +105
    Knight Primary OnlyLevel: 2
    Uses: 10 MPRange: 50
    Passive
    Gives a buff increases the aggro of all attacks by 198%.
    The maximum level of this skill is 105.

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  • [Whirlwind Shield]
    Whirlwind Shield +105
    Knight Primary OnlyLevel: 6
    Equipment: Shield
    Uses: 20 MPRange: 1
    Spell Type: PhysicalRadius: 100
    InstantCooldown: 5s
    Deals 701.4% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. Additionally, leaves your enemy Bedazzled, reducing their cast speed by 100%. Certain bosses are immune to this effect. (Must have a shield equipped)
    The maximum level of this skill is 105.

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  • [Resolution]
    Resolution +105
    Knight Primary OnlyLevel: 14
    Uses: 120 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Maximum HP by (current Maximum HP + 3657.5) x 10.5% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.5%).
    The maximum level of this skill is 105.

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  • [Devotion]
    Devotion +105
    Knight Primary OnlyLevel: 15
    Range: 50
    Passive
    Increases Maximum MP and Maximum HP by 1605 + 10.5% and Light Damage by 39.3%.
    The maximum level of this skill is 105.

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  • [Truth Shield Bash]
    Truth Shield Bash +105
    Knight/DruidLevel: 15
    Equipment: Shield
    Uses: 10 MPRange: 90
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 880.0% + 2 x the shield's defense value main hand weapon DPS Light Damage. If the caster is under the Holy Power Explosion effect, the inflicted aggro will also be increased. If the target has the Holy Seal effect, all of them will be consumed to generate a shield, absorbing an amount of damage equal to 12% to 50% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 12% Maximum HP. The shield can be stacked up to 4 times. (Shield must be equipped.)
    The maximum level of this skill is 105.

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  • [Earthly Protection]
    Earthly Protection +105
    Knight/DruidLevel: 15
    Uses: 30 MP
    Passive
    Increases your Stamina by 8.9%.
    The maximum level of this skill is 105.

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  • [Charge]
    Charge +105
    Knight Primary OnlyLevel: 18
    Range: 120
    Spell Type: Physical
    InstantCooldown: 12s
    Charging towards the target causes 550.0% main hand weapon DPS Physical Damage, stuns the target for 10.4 seconds and adds 4 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
    The maximum level of this skill is 105.

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  • [Threaten]
    Threaten +55
    Knight Primary OnlyLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Physical
    Instant
    Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
    The maximum level of this skill is 55.

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  • [Bash Mastery]
    Bash Mastery
    Knight/DruidLevel: 20
    Passive
    The cooldown time for Truth Shield Bash is reduced and the shield effects are enhanced.

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  • [Shield Mastery]
    Shield Mastery +55
    Knight Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases shield's Physical Defense by 68.8%.
    The maximum level of this skill is 55.

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  • [Nature's Care]
    Nature's Care
    Knight/DruidLevel: 25
    Passive
    Mother Earth's Protection cannot be casted onto others but has a longer duration and for the duration of it, HP is restored to all raid members within 100 range.

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  • [Shield of Valor]
    Shield of Valor +55
    Knight Primary OnlyLevel: 26
    Equipment: Shield
    Uses: 30 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
    The maximum level of this skill is 55.

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  • [Shock]
    Shock +105
    Knight Primary OnlyLevel: 30
    Uses: 25 MPRange: 150
    Spell Type: Physical
    InstantCooldown: 15s
    Deals 575.0% main hand weapon DPS Light Damage and Stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115.0% to 460.0% main hand weapon DPS Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light Damage by 115.0% and the Stun effect time by 1 seconds. It can be stacked up to 4 times.
    The maximum level of this skill is 105.

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  • [Protective Instincts]
    Protective Instincts
    Knight/DruidLevel: 30
    Passive
    Raid members within 100 range benefit from half of your Truth Shield Bash shield.

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  • [Holy Strength]
    Holy Strength +55
    Knight Primary OnlyLevel: 34
    Uses: 50 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Physical Damage by 21.9%, Light Damage by 21.9% for 25 seconds.
    The maximum level of this skill is 55.

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  • [Nature's Strength]
    Nature's Strength +55
    Knight/DruidLevel: 35
    Passive
    Holy Strength grants a shield that reduces damage taken by 12% and absorbs damage equal to 30% of Maximum HP to caster and all raid members within 100 range.
    The maximum level of this skill is 55.

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  • [Shackles of Light]
    Shackles of Light +105
    Knight/DruidLevel: 40
    Uses: 26 MPRange: 1
    Spell Type: MagicalRadius: 50
    InstantCooldown: 10s
    Emanate Shackles of Light, dealing 745.5% main hand weapon DPS Light Damage and rooting all enemies for 6 seconds.
    The maximum level of this skill is 105.

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  • [Deadly Shackles]
    Deadly Shackles
    Knight/DruidLevel: 40
    Passive
    Shackles of Light inflicts additional damage, applies Holy Seal and has a lower cooldown. Also makes it work flawlessly.

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  • [Hall of Dead Heroes]
    Hall of Dead Heroes
    Knight Primary OnlyLevel: 42
    Range: 10
    Spell Type: MagicalRadius: 100
    InstantCooldown: 3m
    After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.

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  • [Earth Cleave]
    Earth Cleave +105
    Knight/DruidLevel: 45
    Uses: 35 MP
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 4s
    Deals 1264.0% + 5 x Wisdom main hand weapon DPS to multiple targets within a radius of 80. Enemies under the effects of Shackles of Light are rooted for 2 seconds. Each skill level adds to aggro.
    The maximum level of this skill is 105.

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  • [Potent Blessing]
    Potent Blessing +55
    Knight/DruidLevel: 50
    Uses: 80 MP
    Spell Type: PhysicalRadius: 160
    Instant
    Increases Received Healing by 12% for all raid members around.
    The maximum level of this skill is 55.

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  • [Holy Flank]
    Holy Flank
    Knight/DruidLevel: 60
    Passive
    When a raid member is under the effects of one of your shields, they gain an increase in Physical Attack Power and Magical Attack Power.

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  • [Holy Shield]
    Holy Shield
    Knight/DruidLevel: 70
    Range: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 3m
    For 5 seconds, all raid members within range receive a shield which can block all damage and restore 20% HP every second.

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  • [Holy Shield Mastery]
    Holy Shield Mastery
    Knight/DruidLevel: 70
    Passive
    Greatly enhances your Holy Shield, reducing cooldown time by 120 seconds and allowing it to protect all raid members. Also allows Holy Shield to block magical damage and heal raid members every second while in effect.

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  • [Shield of Splendour]
    Shield of Splendour
    Knight Primary OnlyLevel: 72
    Uses: 5%% MP
    Spell Type: MagicalRadius: 125
    InstantCooldown: 10s
    Raising your Shield, you form a barrier of light around your allies. Applies Shield of Splendour to all raid members in vicinity, blocking damage up to 15% of your maximum HP.

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