Rogue General

Shadowstab +105
Rogue/ChampionLevel: 40
Uses: 20 energyRange: 50
Spell Type: Physical/Blunt
Instant
Causes 584.5% main hand weapon DPS + 0.2 x DEX Wind Damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
ID: 1490392
Throw +105
Rogue/ChampionLevel: 40
Uses: 1 projectile(s)
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing 338.8% main hand weapon DPS + 3 x Projectile Damage Wind Damage.
ID: 1490393
Katana Training
Rogue GeneralLevel: 7
Allows you to equip Katana and increases its Physical Damage by 12%.
ID: 1491729
Blind Stab +105
Rogue/ChampionLevel: 40
Uses: 20 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Causes 365% main hand weapon DPS + 0.2 x DEX Wind Damage with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.)
ID: 1490394
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Your Nimble Hands provides 25% extra attack chance.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344

Champion General

Electrocution +105
Rogue/ChampionLevel: 40
Uses: 10 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 704.3% + 0.2 x DEX main hand weapon DPS Wind Damage on target. Also invokes a state of Electrocution for 8 seconds and triggers Low Blow if you have sufficient energy to cast it.
ID: 1490327
Heavy Bash +105
Rogue/ChampionLevel: 40
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon DPS Wind Damage on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2% for 12 seconds. Can be stacked maximum 3 times.
ID: 1490400
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Rogue/ChampionLevel: 40
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Inflicts 700% main hand weapon DPS Wind Damage. If target is in an Electrocution state, this attack lands a critical hit.
ID: 1490401
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4) The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Rogue/ChampionLevel: 40
Uses: 25 rage
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon DPS Wind Damage on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds.
ID: 1490402

Rogue Primary Only

Assassins Rage
Rogue/ChampionLevel: 25
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 20 seconds and increases Physical Damage by 36%.
ID: 1490326
Low Blow +105
Rogue/ChampionLevel: 40
Uses: 30 energyRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 1002% main hand weapon DPS + 0.3 x DEX Wind Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds.
ID: 1490395
Wound Attack +105
Rogue/ChampionLevel: 50
Uses: 35 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Causes 919.8% + 0.3 x DEX main hand weapon DPS Wind Damage. For each Bleed, Grievous Wound or Electrocution Bleed on the target, Wound Attack can cause extra damage up to 3 times. Every extra damage will be equal to 709.8% + 0.2 x DEX main hand weapon DPS Wind Damage.
ID: 1490328
Perfect Slice +105
Rogue Primary OnlyLevel: 7
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: Physical
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 1432.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
ID: 1491731
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 83.3% and Katana Physical Damage by 74%. The maximum level of this skill is 55.
ID: 490504
Blind Spot +105
Rogue/ChampionLevel: 40
Uses: 25 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX Wind Damage. If you wield a sharp weapon as main weapon, for 6 seconds a Bleed causes 535 damage every second.
ID: 1490397
Disassembly Shadow +55
Rogue/ChampionLevel: 15
Uses: 20 energy
Spell Type: Magical
Instant
You enter a Disassembly Shadow state, increasing Physical Damage by 72.8% and decreases Aggro by 24.8%. While in effect, allows your Shadowstab to apply Bleed without using a dagger. Offensive skills will Disassemble the enemy to inflict 156% main hand weapon DPS Wind Damage and recover 3 energy. Disassemble requires hammer to be inflicted. Refreshes rage by 15 every 2 seconds. The maximum level of this skill is 55.
ID: 499816
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1.00 sec.
Increases your energy recovery rate by 50% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.) The maximum level of this skill is 55.
ID: 490347
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1.00 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.) (Effect is mutually exclusive with Energized Hands.)
ID: 490329
Hide +55
Rogue Primary OnlyLevel: 18
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%. The maximum level of this skill is 55.
ID: 490312
Premeditation
Rogue Primary OnlyLevel: 18
Uses: 20 energy
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 20 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 490507
Combo Throw +105
Rogue/ChampionLevel: 40
Uses: 3 projectile(s)
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 4 sec.
Throws hidden weapons in series, each of which causes 338.8% main hand weapon DPS Wind Damage + 3 x Projectile Damage.
ID: 1490399
Power Mechanism
Rogue/ChampionLevel: 20
Equipment: 1-H or 2-H Hammer
Uses: 10 rage
Spell Type: Magical
InstantCooldown: 8 sec.
Creates a Power Mechanism that is following you. This mechanism will increase your Physical Damage and Physical Attack Power by 12%. Mechanism will stay for 15 seconds.
ID: 498828
Sneak Attack +105
Rogue/ChampionLevel: 40
Uses: 30 energyRange: 50
Spell Type: Physical/Blunt
Instant
Instantly moves behind your target and inflicts 949% main hand weapon DPS + 0.3 x DEX Wind Damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 10 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 1490398
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
For 30 seconds, Physical Attack Speed is increased by 13.2% and Physical Defense is decreased by 13.2%. The maximum level of this skill is 55.
ID: 490333
Remodeled Assassin
Rogue/ChampionLevel: 25
Reduces Assassins Rage cooldown and increases Physical Damage provided by it.
ID: 498830
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%. The maximum level of this skill is 55.
ID: 490316
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Silent Rune Bomb +105
Rogue/ChampionLevel: 30
Uses: 20 rageRange: 80
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 5 sec.
Drops a Silent Rune Bomb that inflicts 511.7% main hand weapon DPS Wind Damage on targets in the area. Also carries a Tranquility effect for 12.5 seconds.
ID: 498833
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 29.1% and accuracy by 19.4%. The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 43%, but consumes 5 Energy every 5 seconds. The maximum level of this skill is 55.
ID: 490341
Pulse Rune Bomb +105
Rogue/ChampionLevel: 35
Uses: 30 rageRange: 80
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 5 sec.
Drops a Pulse Rune Bomb that inflicts 408.8% main hand weapon DPS Wind Damage on targets in the area. If target is under effect of Tranquility, damage will be 752% main hand weapon DPS Wind Damage. Also carries a Pulse Stun effect for 2 seconds.
ID: 498834
Electric Influx
Rogue/ChampionLevel: 40
Decreases rage cost of Electrocution by 10 and removes its cooldown. Also makes it trigger Low Blow automatically when used if you have sufficient Energy. Modifies each offensive skill to inflict Wind Damage instead.
ID: 498836
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 100
Spell Type: MagicalRadius: 20
InstantCooldown: 30 sec.
Binds the enemy's shadow within designated area. Targets cannot move or use skills for 5 seconds.
ID: 490346
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Burying Mechanism +105
Rogue/ChampionLevel: 45
Equipment: 1-H or 2-H Hammer
Uses: 20 energyRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 30 sec.
Inflicts 1025.3% main hand weapon DPS Wind Damage to target. Creates a Burying Mechanism under the target's feet. When a target is within 80 distance of mechanism, it will increase your Physical Damage by 2% depending on amount of enemies within it's range. Effect can be stacked up to 5 times. This mechanism lasts for 30 seconds.
ID: 498837
Bloody Mess
Rogue/ChampionLevel: 50
You learnt the ancient techniques of dwarvens, your Wound Attack will inflict extra damage with Grievous Wound. Also everytime you place a mechanism, cooldown of Pulse Rune Bomb will be reset.
ID: 498839
Poison Feedback
Rogue/ChampionLevel: 60
Under Poisonous Hands effect, your attacks will increase your Physical Attack Speed by 5% and extra attack chance by 20% for 12 seconds. Stacks up to 5. Your hammer attacks will have a chance of 50% to reduce cooldown of Dwarven Forge by a second. Additionally each hammer attack will inflict Disassemble with a 25% chance.
ID: 499817
Dwarven Forge +55
Rogue/ChampionLevel: 70
Equipment: 1-H or 2-H Hammer
Uses: 20 rage, 20 energy
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses dwarven magic to amplify your hammer. Your Disassemble will ignore 32.5% of targets defense for 30 seconds. Using this will provide maximum stack of Poison Feedback.
ID: 498826
11.1.1.5005.en (26-07-2024)