Rogue General

Shadowstab +105
Rogue/DruidLevel: 70
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x DEX Earth Damage. If you wield a dagger, it will also apply an additional Bleed effect which causes 241.3 damage every 2 seconds for 10 seconds.
ID: 1490378
Throw +105
Rogue/DruidLevel: 70
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing 338.8% main hand weapon DPS + 3 x Projectile Damage Earth Damage.
ID: 1490379
Blind Stab +105
Rogue/DruidLevel: 70
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Inflicts 365% main hand weapon DPS + 0.2 x DEX Earth Damage with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.)
ID: 1490380
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Increases attack speed by 12.5%.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344
Katana Training
Rogue GeneralLevel: 65
Allows you to equip Katana and increases its Physical Damage by 15%.
ID: 1491729

Druid General

Recover +105
Druid General
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Restores 460 HP to your target. If you possess Nature's Power, it will consume one to recover 776 HP every 2 seconds for 25 seconds.
ID: 493528
Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Savage Blessing +105
Druid GeneralLevel: 8
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.4% + 1490.This effect will cease if source is too far or dead.
ID: 493531
Earth Pulse +105
Rogue/DruidLevel: 60
Uses: 680 MP
Spell Type: MagicalRadius: 180
InstantCooldown: 1 sec.
The power of Mother Earth strikes the targets in a fan shaped area in front of you causing 756.2% main hand weapon DPS Earth Damage.
ID: 1490287
Mother Earth's Protection
Druid GeneralLevel: 15
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 20% for 10 seconds.
ID: 493533
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage. Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute. This effect will cease if source is too far or dead.
ID: 493530

Rogue Primary Only

Assassins Rage
Rogue Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 30 seconds and increases Main Hand Damage by 20%.
ID: 490506
Low Blow +105
Rogue/DruidLevel: 70
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Inflicts 835% main hand weapon DPS + 0.3 x DEX Earth Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds.
ID: 1490373
Wound Attack +105
Rogue/DruidLevel: 70
Uses: 35 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Causes 766.5% main hand weapon DPS + 0.3 x DEX Earth Damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX Earth Damage.
ID: 1490374
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 92.5% and Katana Physical Damage by 74%. The maximum level of this skill is 55.
ID: 490504
Blind Spot +105
Rogue/DruidLevel: 70
Uses: 15 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Instantly moves behind the target, inflicts 937.5% main hand weapon DPS+ 0.3 x DEX Earth Damage and if you wield a dagger, cause Blind Spot Bleed effect, which deals 267.5 damage every 2 seconds for 6 seconds. Also, upon hitting a target, it has a chance of restoring 10% HP to the party member with the lowest HP within a range of 60.
ID: 1490375
Hysteric Vengeance +105
Rogue/DruidLevel: 15
Uses: 850 MP
Spell Type: Magical
Instant
For 900 seconds, increases your Critical Physical Hit Rate by 1116.5 and Physical Attack Power by 18.2%.
ID: 494046
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1.00 sec.
Increases your energy recovery rate by 50% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.) The maximum level of this skill is 55.
ID: 490347
Poisonous Hands
Rogue/DruidLevel: 35
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1.00 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.) (Effect is mutually exclusive with Energized Hands.)
ID: 498025
Hide +55
Rogue Primary OnlyLevel: 18
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%. The maximum level of this skill is 55.
ID: 490312
Premeditation
Rogue Primary OnlyLevel: 18
Uses: 20 energy
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 20 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 490507
Combo Throw +105
Rogue/DruidLevel: 70
Uses: 2 projectile(s)Range: 150
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 4 sec.
Throws 2 hidden weapons in series, each of which causes 338.8% main hand weapon DPS + 3 x Projectile Damage Earth Damage.
ID: 1490377
Poisonous Embrace +105
Rogue/DruidLevel: 20
Your weapons are deadlier. Physical Damage is increased by an additional 36%.
ID: 494047
Sneak Attack +105
Rogue/DruidLevel: 70
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Instantly moves behind your target and inflicts 949% main hand weapon DPS + 0.3 x DEX Earth Damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 37.5 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 1490376
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 3 Minute(s)
For 30 seconds, Physical Attack Speed is increased by 21.5% and Physical Defense is decreased by 21.5%. The maximum level of this skill is 55.
ID: 490333
Poison Shroud +105
Rogue/DruidLevel: 70
Uses: 1190 MP, Poison BottleRange: 150
Spell Type: PhysicalRadius: 70
InstantCooldown: 12 sec.
Inflicts 992.9% + 4.4 x DEX main hand weapon DPS Earth Damage to targets within designated area. It poisons them, Poison Shroud causes 1815 damage every 2 seconds. Also reduces Magical Defense and Physical Defense by 10%. Lasts 12 seconds.
ID: 499569
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%. The maximum level of this skill is 55.
ID: 490316
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Killin' Time +105
Rogue/DruidLevel: 30
Uses: 15 energy
Spell Type: Magical
InstantCooldown: 60 sec.
Increases Physical Damage by 21.2% for 30 seconds.
ID: 499567
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 48.5% and accuracy by 19.4%. The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 43%, but consumes 5 Energy every 5 seconds. The maximum level of this skill is 55.
ID: 490341
Crippling Poison
Rogue/DruidLevel: 35
Causes your Poisonous effect to additionally reduce the target's Casting Speed and Physical Attack Speed.
ID: 498027
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 180
Spell Type: Magical
Instant
Binds the enemy's shadow. The target cannot move or use skills for 5 seconds.
ID: 490346
Slaughter Blessing +105
Rogue/DruidLevel: 40
Uses: 425 MP
Spell Type: MagicalRadius: 80
InstantCooldown: 60 sec.
Instantly restores (current Maximum HP x 9.8%) + 332.4 HP to you and your party members, and temporarily increases your Physical Attack Power by 10% for 30 seconds.
ID: 494548
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Shadow Smash
Rogue/DruidLevel: 45
Makes Poison Shroud inflict extra Earth Damage on hit.
ID: 494923
Quick Light Protection
Rogue/DruidLevel: 50
Reduces the energy required for your Blind Spot attack by 10 and when you strike a target it has a chance of restoring HP to the party member with the lowest HP.
ID: 494924
Malicious Intent Release
Rogue/DruidLevel: 60
You have mastered on Earth Pulse, it is greatly enhanced and now dealing physical damage with lower cooldown.
ID: 499566
Perfect Slice +105
Rogue Primary OnlyLevel: 65
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: Physical
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 668.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
ID: 1491731
Erosion
Rogue/DruidLevel: 70
Causes an additional reduction of your target's Physical Defense and Magical Defense while Poison Shroud is in effect and adds Dexterity modifier to initial damage of it. Also modifies all of your offensive skills to inflict Earth Damage.
ID: 499568
11.0.0.9000.en (23-12-2023)