Rogue General

Shadowstab +105
Rogue/MageLevel: 60
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x DEX Fire Damage. If you wield a dagger, it will also apply an additional Bleed effect which causes 241.3 damage every 2 seconds for 10 seconds.
ID: 1490430
Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490309
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Causes Physical Damage amounting to 365% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Increases attack speed by 12.5%.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344
Katana Training
Rogue GeneralLevel: 65
Allows you to equip Katana and increases its Physical Damage by 15%.
ID: 1491729

Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 510 MPRange: 225
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 340 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases Magical Damage by (current Magical Damage + 120.5) x 8% + 120.5.
ID: 490222
Silence +55
Mage GeneralLevel: 20
Uses: 350 MPRange: 150
Spell Type: Magical
InstantCooldown: 24 sec.
Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.) The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5% for 1 seconds.
ID: 490248
Intensification +105
Mage GeneralLevel: 16
Uses: 170 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976

Rogue Primary Only

Assassins Rage
Rogue Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 30 seconds and increases Main Hand Damage by 20%.
ID: 490506
Low Blow +105
Rogue/MageLevel: 60
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Inflicts 835% main hand weapon DPS + 0.3 x DEX Fire Damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10 seconds.
ID: 1490431
Wound Attack +105
Rogue/MageLevel: 60
Uses: 35 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Causes 766.5% main hand weapon DPS + 0.3 x DEX Fire Damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX Fire Damage.
ID: 1490432
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 92.5% and Katana Physical Damage by 74%. The maximum level of this skill is 55.
ID: 490504
Blind Spot +105
Rogue Primary OnlyLevel: 14
Uses: 25 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX physical damage. If you are wielding a dagger, adds a bleeding that deals 267.5 damage every 2 seconds for 6 seconds.
ID: 490311
Chaos Dagger +105
Rogue/MageLevel: 15
Uses: 425 MP
Spell Type: Physical/Pierce
Instant
The Flame will entwine with your weapons to keep chaos. Every normal attack will carry additional 93.7% attacker hand weapon DPS Fire Damage (Effect is mutually exclusive with Poisonous Hands and Energized Hands.)
ID: 491178
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1.00 sec.
Increases your energy recovery rate by 50% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.) The maximum level of this skill is 55.
ID: 490347
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1.00 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.) (Effect is mutually exclusive with Energized Hands.)
ID: 490329
Hide +55
Rogue/MageLevel: 35
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy. Your movement speed is increased by 10%. The maximum level of this skill is 55.
ID: 1490286
Premeditation
Rogue/MageLevel: 25
Uses: 20 energy
Spell Type: Magical
InstantCooldown: 40 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 491182
Combo Throw +105
Rogue Primary OnlyLevel: 20
Uses: 2 projectile(s)Range: 150
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 4 sec.
Throws 2 hidden weapons in series, each of which causes Physical Damage amounting to 338.8% main hand weapon DPS + 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490338
Enlivened Blade +105
Rogue/MageLevel: 20
Uses: none, 10 projectile(s)Range: 200
Spell Type: Physical/PierceRadius: 50
InstantCooldown: 1 sec.
Launches an enchanted projectile at the specified area and causes 313.1% main hand weapon DPS and 313.1% offhand weapon DPS Fire Damage to all enemies in the area. (Consumes one projectile weapon.)
ID: 491180
Sneak Attack +105
Rogue Primary OnlyLevel: 22
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Instantly moves behind your target and inflicts 949% main hand weapon DPS + 0.3 x DEX physical damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 37.5 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 490337
Evil Intent
Rogue/MageLevel: 25
Allows you to use Premeditation in combat, but it will always enter cooldown state.
ID: 491181
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 3 Minute(s)
For 30 seconds, Physical Attack Speed is increased by 21.5% and Physical Defense is decreased by 21.5%. The maximum level of this skill is 55.
ID: 490333
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%. The maximum level of this skill is 55.
ID: 490316
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Gusting Blade Rain +105
Rogue/MageLevel: 30
Uses: 2 projectile(s)
Spell Type: Physical/PierceRadius: 65
InstantCooldown: 10 sec.
Summons a fire blade storm around caster and inflicts 226.0% main hand weapon DPS and 226.0% offhand weapon DPS Fire Damage. Every time Throw is used, the skill's cooldown time can be reduced by 1 second. If Throw is used by Chaos Dagger, then it only has a 50% cooldown reduction chance. (Consumes 2 projectiles.)
ID: 491183
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 48.5% and accuracy by 19.4%. The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 43%, but consumes 5 Energy every 5 seconds. The maximum level of this skill is 55.
ID: 490341
Vengeance Ambition
Rogue/MageLevel: 35
Hide is now increasing your movement speed instead.
ID: 491184
Blade of Tartarus +105
Rogue/MageLevel: 40
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 3 sec.
Throw a flaming blade to enemy, inflics 1355% main hand weapon DPS Fire Damage and increases Fire Damage by 8% for 10 seconds.
ID: 491186
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 180
Spell Type: Magical
Instant
Binds the enemy's shadow. The target cannot move or use skills for 5 seconds.
ID: 490346
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Create Opportunity +105
Rogue/MageLevel: 45
Uses: 510 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Critical Physical Hit Rate by 398 for 15 seconds, and there is a chance to stun the target for 4 seconds.
ID: 498024
Disabling Blade
Rogue/MageLevel: 50
Renders enemies that are being attacked by Enlivened Blade and Gusting Blade Rain slowed down by 30% for 3 seconds.
ID: 491188
Fire Concentration
Rogue/MageLevel: 60
Modifies Shadowstab, Low Blow and Wound Attack to inflict Fire Damage instead. Also increases Fire Damage by 50%.
ID: 497206
Perfect Slice +105
Rogue Primary OnlyLevel: 65
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: Physical
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 668.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
ID: 1491731
Hell Blades +55
Rogue/MageLevel: 70
Uses: 10 projectile(s)
Spell Type: Magical
InstantCooldown: 60 sec.
Unleash the blades of hell, for 30 seconds, inflicts 174% main hand weapon DPS and 174% offhand weapon DPS Fire Damage to targets every 3 seconds and increases Fire Damage by 40%. (Consumes 10 projectiles.) The maximum level of this skill is 55.
ID: 497205
11.0.0.9000.en (23-12-2023)