Rogue General

Shadowstab +105
Rogue General
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x Dexterity physical damage with an additional Bleed effect. For 10 seconds Bleed causes 241.3 damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.)
ID: 490306
Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490309
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Causes Physical Damage amounting to 365% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Increases attack speed by 12.5%.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344
Katana Training
Rogue GeneralLevel: 65
Allows you to equip Katana and increases its Physical Damage by 15%.
ID: 1491729

Knight General

Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
ID: 490148
Punishment +105
Rogue/Knight
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Dexterity x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Dexterity x 0.20 main hand weapon DPSLight damage. It can be stacked up to 4 times.
ID: 490074
Disarmament +105
Rogue/KnightLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 3 sec.
Inflicts 584.5% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 491553
Strike of Punishment +105
Rogue/KnightLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 599.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490185
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 114.9) x 10.4% + 114.9.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the spell attacker. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Rogue Primary Only

Assassins Rage
Rogue Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 30 seconds and increases Main Hand Damage by 20%.
ID: 490506
Low Blow +105
Rogue/KnightLevel: 50
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 835% main hand weapon DPS + 0.3 x DEX physical damage. If the target is already suffering a Bleed effect, it can cause an additional Grievous Wound for 10 seconds. A successful hit will immediately increase your Physical Damage by (current Physical Damage + 627.5) x 5% + 627.5 for 10 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)
ID: 498028
Wound Attack +105
Rogue Primary OnlyLevel: 6
Uses: 35 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Causes 766.5% main hand weapon DPS + 0.3 x DEX physical damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX physical damage.
ID: 490313
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 92.5% and Katana Physical Damage by 74%. The maximum level of this skill is 55.
ID: 490504
Blind Spot +105
Rogue/KnightLevel: 50
Uses: 25 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Instantly moves behind target, causing 937.5% main hand weapon DPS + 0.3 x DEX physical damage and if you wield a dagger, adds a Blind Spot Bleed effect that deals 267.5 damage every 2 seconds for 6 seconds. A successful hit will immediately increase your Physical Damage by (current Physical Damage + 627.5) x 5% + 627.5 for 10 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)
ID: 498029
Armor Breaker
Rogue/KnightLevel: 15
Raises the damage by way of Disarmament, and adds a cooldown time of 3 seconds.
ID: 491551
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1.00 sec.
Increases your energy recovery rate by 50% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.) The maximum level of this skill is 55.
ID: 490347
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1.00 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.) (Effect is mutually exclusive with Energized Hands.)
ID: 490329
Hide +55
Rogue Primary OnlyLevel: 18
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%. The maximum level of this skill is 55.
ID: 490312
Premeditation
Rogue Primary OnlyLevel: 18
Uses: 20 energy
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 20 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 490507
Combo Throw +105
Rogue Primary OnlyLevel: 20
Uses: 2 projectile(s)Range: 150
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 4 sec.
Throws 2 hidden weapons in series, each of which causes Physical Damage amounting to 338.8% main hand weapon DPS + 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490338
Sinister Protection
Rogue/KnightLevel: 20
Allows you to wield a shield.
ID: 491549
Sneak Attack +105
Rogue Primary OnlyLevel: 22
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Instantly moves behind your target and inflicts 949% main hand weapon DPS + 0.3 x DEX physical damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 37.5 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 490337
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 3 Minute(s)
For 30 seconds, Physical Attack Speed is increased by 21.5% and Physical Defense is decreased by 21.5%. The maximum level of this skill is 55.
ID: 490333
Lion's Protection +105
Rogue/KnightLevel: 25
Uses: 510 MP
Spell Type: Magical
Instant
Transforms 90.8% of your Dexterity into Stamina.
ID: 491552
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%. The maximum level of this skill is 55.
ID: 490316
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Holy Light Protection +55
Rogue/KnightLevel: 30
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Lowers damage you suffer by 35% and renders you temporarily immune to Root or Slow for the next 10 seconds. (Effect can only be removed if the target is marked with Movement Impairing Effect.) The maximum level of this skill is 55.
ID: 491546
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 48.5% and accuracy by 19.4%. The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 43%, but consumes 5 Energy every 5 seconds. The maximum level of this skill is 55.
ID: 490341
Courageous Guard
Rogue/KnightLevel: 35
Uses: 100 MP
Spell Type: MagicalRadius: 100
InstantCooldown: 60 sec.
Protects party members in a range of 100 from Fear and increases their Physical Damage by 5% for 10 seconds. (This skill can be used even if you are in a state that doesn't allow you to cast spells.)
ID: 492629
Power of the Lion +105
Rogue/KnightLevel: 40
Spell Type: Magical
Instant
Unleash the Power of the Lion within you, increases Physical Defense and Magical Defense by 54.4% for 900 seconds.
ID: 492924
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 180
Spell Type: Magical
Instant
Binds the enemy's shadow. The target cannot move or use skills for 5 seconds.
ID: 490346
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Searing Light +105
Rogue/KnightLevel: 45
Uses: 680 MP, 8% MP
Spell Type: Magical
Instant
Causes your normal attacks to deal additional 226.0% main hand weapon DPS Light damage to enemies within 80 radius for 900 seconds. (Effect is mutually exclusive with Poisonous Hands and Energized Hands.) (Each skill level adds to aggro.) Also, when your physical attacks hit the target your Critical Physical Hit Rate increases by 650 points for 8 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)
ID: 493025
Reckless Warrior
Rogue/KnightLevel: 50
When you successfully hit with Low Blow or Blind Spot, your Physical Damage will be increased. (After the effect has ended it cannot be triggered again for 20 seconds.)
ID: 493261
Illegal Punishment
Rogue/KnightLevel: 60
Inflicts additional damage caused by your Punishment depending on Dexterity. Also upon a successful hit, you will get Illegal Punishment effect which is increasing aggro by 60% for 8 seconds.
ID: 499529
Perfect Slice +105
Rogue Primary OnlyLevel: 65
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: Physical
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 668.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
ID: 1491731
Punishment Thrust
Rogue/KnightLevel: 70
Strike of Punishment will now inflict more damage. Additionally, increases your Physical Damage by 8%.
ID: 490069
11.0.0.9000.en (23-12-2023)