Rogue General

Shadowstab +105
Rogue General
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x Dexterity physical damage with an additional Bleed effect. For 10 seconds Bleed causes 241.3 damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.)
ID: 490306
Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490309
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Causes Physical Damage amounting to 365% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Increases attack speed by 12.5%.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344
Katana Training
Rogue GeneralLevel: 65
Allows you to equip Katana and increases its Physical Damage by 15%.
ID: 1491729

Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Rogue/Scout
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Fires one hidden shot at the target causing 601.0% ranged weapon DPS damage. Shares Cooldown with Joint Blow.
ID: 491531
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 856 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Rogue/ScoutLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 968.7% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.) Shares Cooldown with Shot.
ID: 1490979
Blood Arrow +105
Rogue/ScoutLevel: 40
Spell Type: Physical
Instant
Activates Blood Arrow, increases Physical Damage by 41.8% but your physical attacks will cost 2% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 1490289
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%. The maximum level of this skill is 55.
ID: 490505

Rogue Primary Only

Assassins Rage
Rogue Primary Only
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Increases Critical Physical Hit Rate equal to half of your current main hand weapon Critical Physical Hit Rate for 30 seconds and increases Main Hand Damage by 20%.
ID: 490506
Low Blow +105
Rogue/ScoutLevel: 45
Uses: 25 energyRange: 50
Spell Type: Physical/Pierce
Instant
Inflicts 835% main hand weapon DPS + 0.3 x DEX damage on the target. If target is already suffering from Bleed, it inflicts a Grievous Wound for 10 seconds.
ID: 491534
Wound Attack +105
Rogue Primary OnlyLevel: 6
Uses: 35 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Causes 766.5% main hand weapon DPS + 0.3 x DEX physical damage. For each Bleed or Grievous Wound on the target, Wound Attack can cause extra damage up to 2 times. Every extra damage will be equal to 709.8% main hand weapon DPS + 0.2 x DEX physical damage.
ID: 490313
Assassin Training +55
Rogue Primary OnlyLevel: 10
Increases Dagger Physical Damage by 92.5% and Katana Physical Damage by 74%. The maximum level of this skill is 55.
ID: 490504
Blind Spot +105
Rogue Primary OnlyLevel: 14
Uses: 25 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 6 sec.
Instantly moves behind the target, causing 937.5% main hand weapon DPS + 0.3 x DEX physical damage. If you are wielding a dagger, adds a bleeding that deals 267.5 damage every 2 seconds for 6 seconds.
ID: 490311
Shooting Expert
Rogue/ScoutLevel: 15
Your experience lets you use your Shot and Joint Blow with a flawless perfection, but makes them share Cooldown. Also increases their damage significantly, and their critical hit chance by 10%.
ID: 491530
Energized Hands +55
Rogue Primary OnlyLevel: 16
Spell Type: Physical
Casting Time: 1.00 sec.
Increases your energy recovery rate by 50% for 900 seconds. (Effect is mutually exclusive with Poisonous Hands.) The maximum level of this skill is 55.
ID: 490347
Poisonous Hands
Rogue Primary OnlyLevel: 16
Uses: Poison Bottle
Spell Type: Magical
Casting Time: 1.00 sec.
Your regular attacks will have a chance to apply Poisonous Hands to enemy for 900 seconds, which is reducing their damage by 2%. (Can be stacked 4 times.) (Effect is mutually exclusive with Energized Hands.)
ID: 490329
Hide +55
Rogue Primary OnlyLevel: 18
Uses: 10 energy
Spell Type: Physical
InstantCooldown: 6 sec.
You go into hiding to avoid discovery by the enemy, if you aren't discovered already. Your movement speed is reduced by 17%. The maximum level of this skill is 55.
ID: 490312
Premeditation
Rogue Primary OnlyLevel: 18
Uses: 20 energy
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 20 sec.
Meditate shortly to make your next 10 offensive spell damage to inflict always critical damage for 10 seconds. Using Wound Attack while having this buff will increase its damage by 50%.
ID: 490507
Combo Throw +105
Rogue Primary OnlyLevel: 20
Uses: 2 projectile(s)Range: 150
Spell Type: Physical/Pierce
Channel Time: 1.00 sec.Cooldown: 4 sec.
Throws 2 hidden weapons in series, each of which causes Physical Damage amounting to 338.8% main hand weapon DPS + 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490338
Fast Draw +105
Rogue/ScoutLevel: 20
Equipment: Ranged Weapon
Uses: 5 piece(s) of all ammunition, 30 energyRange: 20
Spell Type: Physical/PierceRadius: 80
Channel Time: 1.50 sec.Cooldown: 8 sec.
Blindly shoots 5 times to your target with extraordinary speed. Each shot inflicts 601.0% ranged weapon DPS damage. This attack will always inflict critical damage, but its miss rate will be higher than usual accordingly. This attack may reflect to an enemy within 80 radius.
ID: 491532
Sneak Attack +105
Rogue Primary OnlyLevel: 22
Uses: 30 energyRange: 50
Spell Type: Physical/Pierce
Instant
Instantly moves behind your target and inflicts 949% main hand weapon DPS + 0.3 x DEX physical damage to target. If you are under effect of Hide, attack will be repeated. If you wield a dagger, 3 second of Sneak Attack Stun and 37.5 seconds of Sneak Attack Bleed effect will be applied. (Can't use while in combat.)
ID: 490337
Fervent Attack +55
Rogue Primary OnlyLevel: 25
Spell Type: Physical
InstantCooldown: 3 Minute(s)
For 30 seconds, Physical Attack Speed is increased by 21.5% and Physical Defense is decreased by 21.5%. The maximum level of this skill is 55.
ID: 490333
Precision
Rogue/ScoutLevel: 25
Uses: 50 focus
Spell Type: Physical
Instant
Within 30 seconds, every Fast Draw will inflict 75% more damage and each successful attack will recover 10 focus. If attack misses, recovery will be doubled.
ID: 491528
Treasure Hunter +55
Rogue Primary OnlyLevel: 26
Increases your and your party's chances of finding items by 21.5%. The maximum level of this skill is 55.
ID: 490316
Combat Master +105
Rogue/ScoutLevel: 30
Uses: 30 focus
Spell Type: Physical
Instant
Raises your Critical Physical Hit Rate by 3275 and enhances Physical Damage by 16% for 900 seconds. (This skill increases Physical Damage by a maximum of 16%.)
ID: 491525
Forsaken Maneuver
Rogue Primary OnlyLevel: 30
Spell Type: Magical
Instant
For 900 seconds, you will gain a stack every 5 seconds that reduces your received damage by 9% up to 5 times. If you receive any damage, all existing stacks will be consumed and surrounding enemies will be Blind for 5 seconds.
ID: 490355
Vanish
Rogue Primary OnlyLevel: 30
Spell Type: Physical
InstantCooldown: 3 Minute(s)
Vanish from sight for 20 seconds, removing all aggro and leaving combat.
ID: 490354
Off Hand Mastery +55
Rogue Primary OnlyLevel: 32
Increase off hand damage by 48.5% and accuracy by 19.4%. The maximum level of this skill is 55.
ID: 490143
Sprint +55
Rogue Primary OnlyLevel: 34
Spell Type: Physical
Instant
Increases movement speed by 43%, but consumes 5 Energy every 5 seconds. The maximum level of this skill is 55.
ID: 490341
Substitute
Rogue/ScoutLevel: 70
Uses: 30 focus
Spell Type: Magical
Instant
Summons a shadow that mimics you in the battlefield every time you shoot, for 900 seconds. Every time you land a successful ranged attack, your Substitute will have a chance to use Shot on the target to inflict 384% ranged weapon DPS damage. Also increases Gun attack speed by 18%.
ID: 499501
Blood Poison
Rogue/ScoutLevel: 40
Modifies Blood Arrow to increase Physical Damage instead, and the poison travelling through your veins allows you to recover 30% more Energy.
ID: 492922
Shadow Prison
Rogue Primary OnlyLevel: 40
Uses: 50 energyRange: 180
Spell Type: Magical
Instant
Binds the enemy's shadow. The target cannot move or use skills for 5 seconds.
ID: 490346
Informer +105
Rogue Primary OnlyLevel: 42
Increases Critical Physical Hit Rate by 597 and Physical Attack Accuracy by 5970.
ID: 490350
Coerce +105
Rogue/ScoutLevel: 45
Low Blow will inflict 20.2% more damage with 5 lesser energy cost. When Low Blow doesn't land a critical hit, it will restore energy cost back.
ID: 493019
Wraith Attack +105
Rogue/ScoutLevel: 50
Uses: 20 energy
Spell Type: Physical/BluntRadius: 80
Instant
Inflicts 534.5% main hand weapon DPS damage up to 8 targets within range.
ID: 493258
Lone Ranger +55
Rogue/ScoutLevel: 60
Allows you to use Gun in short distance and increases Gun damage by 24%. The maximum level of this skill is 55.
ID: 499611
Perfect Slice +105
Rogue Primary OnlyLevel: 65
Equipment: Katana
Uses: 25 energyRange: 50
Spell Type: Physical
InstantCooldown: 2 sec.
Inflicts 316.7% main hand weapon DPS Physical Damage to target. Slicing again after a while is possible with extra 949.9% main hand weapon DPS Elemental Damage and restore 50 Energy, but only masters of the Katana can time this attack properly. This slice of a master will apply a strong bleed that inflicts 668.5 damage every second for 8 seconds and stacks up to 3 times. Everytime bleed applies succesfully, you will gain a stack of Master that increases Katana Physical Damage by 2%, reduces Energy cost by 10% and reduces aggro by 8% for 8 seconds. Stacking bleed to its maximum will provide Grandmaster for 30 seconds that allows you to apply maximum stack of bleeds to any target.
ID: 1491731
Shadow Figure
Rogue/ScoutLevel: 70
While your Substitute is summoned, your Gun attack speed will be increased.
ID: 499482
11.0.0.9000.en (23-12-2023)