Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 510 MPRange: 225
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 340 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases Magical Damage by (current Magical Damage + 120.5) x 8% + 120.5.
ID: 490222
Intensification +105
Mage GeneralLevel: 16
Uses: 170 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Silence +55
Mage GeneralLevel: 20
Uses: 350 MPRange: 150
Spell Type: Magical
InstantCooldown: 24 sec.
Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.) The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5% for 1 seconds.
ID: 490248

Scout General

Bow Training
Scout General
Can equip bows and crossbows
ID: 490448
Shot +105
Mage/ScoutLevel: 20
Equipment: Ranged Weapon
Uses: 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Launches one shot at target and causes 354.9% ranged weapon DPS. Fire Arrow: Deals extra 1806.7 + 0.1 x INT Fire Damage. Power of the Wind: Deals extra 1806.7 + 0.1 x INT Wind Damage. Wind Fire Cultivation: Deals extra 1806.7 + 0.1 x INT Fire Damage + 1806.7 + 0.1 x INT Wind Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 499598
Vampire Arrows +105
Scout GeneralLevel: 4
Equipment: Ranged Weapon
Uses: 10 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 856 HP every 2 seconds for 10 seconds.
ID: 491292
Joint Blow +105
Scout GeneralLevel: 8
Equipment: Ranged Weapon
Uses: 15 focus, 1 piece(s) of all ammunition
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
ID: 490420
Blood Arrow +105
Scout GeneralLevel: 12
Spell Type: Physical
Instant
Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
ID: 490434
Throat Attack +105
Scout GeneralLevel: 16
Uses: 15 focusRange: 100
Spell Type: Physical/Pierce
InstantCooldown: 12 sec.
Causes 360.8 damage and interrupts the target's spell casting.
ID: 490428
Wrist Attack
Scout GeneralLevel: 20
Uses: 35 focusRange: 50
Spell Type: Physical
InstantCooldown: 30 sec.
Damage dealt by the target is decreased by 30% for 5 seconds.
ID: 490451
Swiftness +105
Scout GeneralLevel: 24
Permanently increases Dexterity by (current Dexterity + 114.9) x 10.4% + 114.9.
ID: 491159
Shooting Mastery +55
Scout GeneralLevel: 28
Increases Ranged Damage by 41.3%. The maximum level of this skill is 55.
ID: 490505

Mage Primary Only

Elemental Catalysis
Mage/ScoutLevel: 60
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Magical Damage by 70% and Casting Speed by 50% for 30 seconds.
ID: 1490404
Flame +105
Mage Primary Only
Uses: 340 MPRange: 225
Spell Type: Magical
Casting Time: 3.00 sec.
Launches a searing fireball, which deals 1820 points of Fire damage.
ID: 491150
Alternative Current +105
Mage Primary OnlyLevel: 2
Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Critical Magical Hit Rate by 650, Magical Critical Damage by 23.2%.
ID: 491169
Electrostatic Charge +55
Mage Primary OnlyLevel: 2
Uses: 525 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
(Electrical Spell) Absorbs as much damage as 32.8% of your maximum HP for 60 seconds. The maximum level of this skill is 55.
ID: 491156
Eruption
Mage Primary OnlyLevel: 8
Fireball and Flame have a chance of exploding and causing Fire damage.
ID: 490221
Discharge +105
Mage Primary OnlyLevel: 10
Uses: 680 MP
Spell Type: MagicalRadius: 60
InstantCooldown: 15 sec.
(Electrical Spell) Inflicts 1498.8 + 0.1 x INT Wind Damage to targets within range and a Stun for 5 seconds. (For players this effect lasts for 3 seconds.)
ID: 490242
Electric Bolt +105
Mage Primary OnlyLevel: 10
Uses: 510 MPRange: 200
Spell Type: Magical
Casting Time: 1.00 sec.
(Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 12 seconds.
ID: 491168
Meteor Shower +105
Mage Primary OnlyLevel: 14
Uses: 595 MPRange: 180
Spell Type: MagicalRadius: 60
Channel Time: 3.00 sec.
Conjures a meteor shower which inflicts 1413 + 0.41 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.41 x INT instead.
ID: 490252
Thunderclap
Mage/ScoutLevel: 15
Equipment: Ranged Weapon
Uses: 20 focusRange: 225
Spell Type: Physical
Casting Time: 1.00 sec.Cooldown: 10 sec.
A magic arrow binds the target for 10 seconds to its current location. (If the target is a player, they cannot move for 5 seconds.) (The effect is removed when the target is attacked.)
ID: 491570
Electric Explosion +105
Mage Primary OnlyLevel: 16
Uses: 170 MPRange: 200
Spell Type: Magical
Casting Time: 2.00 sec.
(Electrical Spell) Causes 1935.2 + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
ID: 491170
Elemental Phoenix +105
Mage Primary OnlyLevel: 18
Uses: 680 MP
Spell Type: MagicalRadius: 120
InstantCooldown: 10 sec.
Summon a phoenix that causes 2680.0 + 0.1 x INT Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
ID: 490239
Electric Compression
Mage Primary OnlyLevel: 20
Spell Type: Magical
Instant
Usable only under effect of Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%. Lasts 30 seconds.
ID: 491171
Fire Arrow +105
Mage/ScoutLevel: 20
Uses: 510 MP
Spell Type: Magical
Instant
Your Magical Critical Damage is increased by 15.5% and your Shot inflict additional Fire Damage. Lasts 900 seconds. Also Shot will work flawless. (You cannot have Fire Arrow and Power of the Wind at the same time.)
ID: 491573
Static Field +105
Mage Primary OnlyLevel: 20
Uses: 340 MPRange: 150
Spell Type: MagicalRadius: 80
Instant
Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
ID: 491172
Elemental Knowledge +105
Mage Primary OnlyLevel: 22
Increases all elemental damage by 64.0%.
ID: 490216
Master of Staves +55
Mage Primary OnlyLevel: 22
Increases Magical Damage by 16.0%. The maximum level of this skill is 55.
ID: 490217
Fire Rose +105
Mage/ScoutLevel: 25
Uses: 595 MPRange: 225
Spell Type: Magical
Instant
Plants a rose seed inside the target for 20 seconds. If your Fire Arrow hits on a target which has possesed by Fire Rose, it will spread the damage around the target.
ID: 491343
Thunderstorm +105
Mage Primary OnlyLevel: 25
Uses: 850 MPRange: 180
Spell Type: MagicalRadius: 60
InstantCooldown: 8 sec.
(Electrical Spell) Summon a thunderstorm that inflicts 3884.6 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
ID: 490244
Purgatory Fire +105
Mage Primary OnlyLevel: 26
Uses: 2% MP
Spell Type: MagicalRadius: 50
InstantCooldown: 1 sec.
Summons purgatory fire, causing 1462.5 + 0.1 x INT Fire Damage to targets within a range of 50.
ID: 491153
Energy Influx +105
Mage Primary OnlyLevel: 28
Uses: 765 MP
Spell Type: Magical
Instant
Increases Critical Magical Hit Rate by 550 and Magical Critical Damage by 5% for 900 seconds.
ID: 490218
Energy Well +55
Mage Primary OnlyLevel: 30
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Reduces all skill costs by 43% for 50 seconds. The maximum level of this skill is 55.
ID: 490251
Fire Rose Explosion +105
Mage/ScoutLevel: 45
Uses: 765 MPRange: 225
Spell Type: Magical
Casting Time: 2.00 sec.Cooldown: 10 sec.
Instantly ignites Fire Rose planted in target, causing 3745 + 0.8 x INT Fire Damage. (Requires Fire Rose on target.) Increases Magical Damage by (current Magical Damage + 524.8) x 10% + 524.8 for 20 seconds.
ID: 493029
Elemental Weakness +105
Mage Primary OnlyLevel: 32
Uses: 850 MPRange: 250
Spell Type: Magical
Instant
Reduces the target's Magical Defense by 10.4% for 30 seconds.
ID: 497977
Flame Spirit
Mage/ScoutLevel: 35
Uses: 20% MP
Spell Type: Magical
Casting Time: 4.00 sec.
Turns your flame energy into concrete substance to support your attacks. (Using while pet is summoned will send it away.)
ID: 491577
Power of the Wind +105
Mage/ScoutLevel: 40
Uses: 510 MP
Spell Type: Magical
Instant
Your Elemental Accuracy is increased by 125.5 and your Shot inflict additional Wind Damage. Lasts 900 seconds. (You cannot have Fire Arrow and Power of the Wind at the same time.)
ID: 492926
Fire Rose Storm
Mage/ScoutLevel: 45
When you use Fire Rose Explosion, it will grant extra Magical Damage.
ID: 493028
Strength of Ashes
Mage/ScoutLevel: 60
When your Flame Spirit is summoned, you will gain 5% Magical Damage. Also modifies your Elemental Catalysis to increase Magical Damage more, but it no longer increases area damage and reduces its cooldown time by 60 seconds.
ID: 491576
Wind Fire Cultivation
Mage/ScoutLevel: 70
Spell Type: Magical
Instant
Earn both Fire Arrow and Power of the Wind at the same time. Also converts 10% of your Ranged Damage into Magical Damage.
ID: 499597

Pet Skills

Flame of Fire +105
Mage/Scout Pet SkillLevel: 35
When master inflict Magical Damage with Shot, Flame Spirit will cause 2800.8 Fire Damage to target in exchange of some MP.
ID: 492675
Magic Crossflow
Mage/Scout Pet SkillLevel: 50
Increases masters Casting Speed and Physical Attack Speed by 5%. Stacks up to 6 times. Activates when Flame of Fire hits.
ID: 497972
11.0.0.9000.en (23-12-2023)