Mage General
Lightning +105
Mage GeneralLevel: 8
Uses: 2% MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds.
(For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
ID: 490222
Intensification +105
Mage GeneralLevel: 16
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Silence +55
Mage GeneralLevel: 20
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Silences the target for 10.6 seconds.
(For players this effect lasts for 2.6 seconds.)
The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
ID: 490248
Fiery Shield +105
Mage/KnightLevel: 40
Equipment: Shield
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 4 sec.
Casts a fireball and embeds it to your Shield before throwing it to the target.
Inflicts 6020 + 0.3 x INT Light damage, restores 5% MP and provides Concentrated Attention for 10 seconds that allows you to cast while moving, but consuming 1% MP per second.
ID: 1490295
Knight General
Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times.
Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage.
Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage.
It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment.
Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds.
The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Mage/KnightLevel: 70
Uses: 10% MP
Spell Type: Magical
InstantCooldown: 30 sec.
Enhances shield with the power of Light, absorbing 35.0% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the attacking spell caster.
The maximum level of this skill is 55.
ID: 1490296
Mage Primary Only
Elemental Catalysis
Mage Primary Only
Spell Type: Magical
InstantCooldown: 4 Minute(s)
Increases Magical Damage by 40%, Casting Speed by 50% and area damage by 10% for 30 seconds.
ID: 497971
Flame +105
Mage Primary Only
Uses: 1% MPRange: 150
Spell Type: Magical
Casting Time: 3.00 sec.
Launches a searing fireball, which deals 1820 points of Fire damage.
ID: 491150
Alternative Current +105
Mage Primary OnlyLevel: 2
Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Critical Magical Hit Rate by 650, Magical Critical Damage by 23.2%.
ID: 491169
Electrostatic Charge +55
Mage Primary OnlyLevel: 2
Uses: 525 MP
Spell Type: Magical
InstantCooldown: 60 sec.
(Electrical Spell)
Absorbs as much damage as 50% of your maximum HP for 60 seconds.
The maximum level of this skill is 55.
ID: 491156
Eruption
Mage Primary OnlyLevel: 8
Fireball and Flame have a chance of exploding and causing Fire damage.
ID: 490221
Electric Bolt +105
Mage Primary OnlyLevel: 10
Uses: 510 MPRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.
(Electrical Spell)
Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 12 seconds.
ID: 491168
Meteor Shower +105
Mage Primary OnlyLevel: 14
Uses: 4% MPRange: 140
Spell Type: MagicalRadius: 60
Channel Time: 3.00 sec.
Conjures a meteor shower which inflicts 1413 + 0.41 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.41 x INT instead.
ID: 490252
Holy Light Strike +105
Mage/KnightLevel: 50
Uses: 1% MPRange: 150
Spell Type: Magical
Casting Time: 3.00 sec.
Inflicts 2467.2 + 0.4 x INT Light damage on the target, an additional 1233.6 + 0.2 x INT Light damage will be inflicted if you are wearing a Shield.
Also upon a successful hit, it will provide Light of Day that increases Light damage increases by 10% for 30 seconds.
(After the effect has ended it cannot be triggered again for 10 seconds.)
ID: 493331
Electric Explosion +105
Mage Primary OnlyLevel: 16
Uses: 2% MPRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
(Electrical Spell)
Causes 1935.2 + 0.2 x INT Wind Damage to the target.
When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
ID: 491170
Elemental Phoenix +105
Mage Primary OnlyLevel: 18
Uses: 1% MP
Spell Type: MagicalRadius: 120
InstantCooldown: 10 sec.
Summon a phoenix that causes 2680.0 + 0.1 x INT Elemental Damage to targets in its path. Effective up to a range of 120.
Elemental Damage is defined by subclass.
ID: 490239
Electric Compression
Mage Primary OnlyLevel: 20
Spell Type: Magical
Instant
Usable only under effect of Charged.
Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%. Lasts 30 seconds.
ID: 491171
Stars of Light +105
Mage/KnightLevel: 20
Uses: 2% MPRange: 150
Spell Type: MagicalRadius: 80
Channel Time: 1.20 sec.Cooldown: 1 sec.
Paints a light hexagram on the target and detonates 5 times.
Each explosion will inflict 1611.2 + 0.1 x INT Light damage to up to 5 target and has a slight chance to Stun them briefly.
ID: 499613
Static Field +105
Mage Primary OnlyLevel: 20
Uses: 1% MPRange: 150
Spell Type: MagicalRadius: 80
Instant
Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage.
Elemental Damage is defined by subclass.
ID: 491172
Elemental Knowledge +105
Mage Primary OnlyLevel: 22
Increases all elemental damage by 36%.
ID: 490216
Master of Staves +55
Mage Primary OnlyLevel: 22
Increases Magical Damage by 16.0%.
The maximum level of this skill is 55.
ID: 490217
Enhanced Holy Light Strike
Mage/KnightLevel: 25
Holy Light Strike now has a 30% chance to Stun the target.
ID: 491597
Thunderstorm +105
Mage Primary OnlyLevel: 25
Uses: 2% MPRange: 140
Spell Type: MagicalRadius: 60
InstantCooldown: 8 sec.
(Electrical Spell)
Summon a thunderstorm that inflicts 3884.6 + 0.1 x INT Wind Damage to targets 3 times within range.
Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
ID: 490244
Purgatory Fire +105
Mage Primary OnlyLevel: 26
Uses: 2% MP
Spell Type: MagicalRadius: 80
InstantCooldown: 1 sec.
Summons purgatory fire, causing 2193.8 + 0.1 x INT Fire Damage to targets within a range of 50.
ID: 491153
Energy Influx +105
Mage/KnightLevel: 50
Uses: 765 MP
Spell Type: Magical
Instant
Increases Critical Magical Hit Rate by 580.2 and Magical Critical Damage by 5%.
Also you receive Energy Recovery.
ID: 493323
Energy Well +55
Mage Primary OnlyLevel: 30
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Reduces all skill costs by 50% for 60 seconds.
The maximum level of this skill is 55.
ID: 490251
Messenger of Light +55
Mage/KnightLevel: 30
Uses: 210 MP
Spell Type: Magical
Instant
In this state, inflicted Light damage is increased by 16.0% and your Magical Damage will be increased by 15.0%.
The maximum level of this skill is 55.
ID: 491599
Elemental Weakness +105
Mage Primary OnlyLevel: 32
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 10 sec.
Reduces the target's Magical Defense by 10.4% for 30 seconds.
ID: 497977
Illumination +105
Mage/KnightLevel: 45
Uses: 3% MPRange: 150
Spell Type: MagicalRadius: 60
InstantCooldown: 10 sec.
Creates an aura within the designated area that inflicts 3008.3 + 0.3 x INT Light damage to enemies every second for 5 seconds, and Slows them by 21.5% for 5 seconds.
It also increase your Light damage by 10% for 30 seconds upon a successful hit.
(After the effect has ended it cannot be triggered again for 10 seconds.)
ID: 493036
Concentrated Attention
Mage/KnightLevel: 40
Allows you to wear Shield and embeds your Fiery Shield to your Shield to throw it, it inflicts Light damage instead.
ID: 492929
Light of Day
Mage/KnightLevel: 45
When you successfully strike your opponent with Holy Light Strike or Illumination, it instantly increases your Light damage for 30 seconds.
(After the effect has ended it cannot be triggered again for 10 seconds.)
ID: 493034
Energy Recovery +105
Mage/KnightLevel: 50
Causes your Energy Influx to boost your Critical Magical Damage by an additional 18.8% and increases Magical Attack Power by 8%.
Additionally, Holy Light Strike will inflict extra damage if you wear a Shield and while this is in effect, each critical strike your Holy Light Strike lands will also recover 1% MP.
ID: 493266
Brilliance Award
Mage/KnightLevel: 60
Reduces your Stars of Light chant time by half.
Also it increases your Light damage by 2%. Can be stacked 10 times. If you use Discharge while having any stack, it will consume all to recover 10% MP for each stack consumed.
ID: 499612
Holy Discharge +105
Mage/KnightLevel: 60
Uses: 10% MP
Spell Type: Magical
InstantCooldown: 15 sec.
Only usable when you have at least one Brilliance Award stack.
Inflicts 1132 + 0.30 x INT Light damage to targets within range once for each stack you have.
It will also consume all stacks to recover 10% MP per stack.
ID: 1492480
Saint's Resilience
Mage/KnightLevel: 70
Increases Wand Magical Damage by 65%.
Also reduces cooldown of Shield of Discipline but also reduces its effectiveness.
ID: 499614
11.1.1.5005.en (26-07-2024)