Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 510 MPRange: 225
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 340 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases Magical Damage by (current Magical Damage + 120.5) x 8% + 120.5.
ID: 490222
Intensification +105
Mage GeneralLevel: 16
Uses: 170 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Silence +55
Mage GeneralLevel: 20
Uses: 350 MPRange: 150
Spell Type: Magical
InstantCooldown: 24 sec.
Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.) The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5% for 1 seconds.
ID: 490248

Rogue General

Shadowstab +105
Rogue General
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
Instant
Causes 584.5% main hand weapon DPS + 0.2 x Dexterity physical damage with an additional Bleed effect. For 10 seconds Bleed causes 241.3 damage every 2 seconds. (Extra effect is produced only if the main hand is wielding a dagger.)
ID: 490306
Throw +105
Rogue GeneralLevel: 4
Uses: 1 projectile(s)Range: 150
Spell Type: Physical/Pierce
InstantCooldown: 4 sec.
Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490309
Blind Stab +105
Rogue GeneralLevel: 8
Uses: 20 energyRange: 50
Spell Type: Physical/Pierce
InstantCooldown: 10 sec.
Causes Physical Damage amounting to 365% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490317
Projectile Training
Rogue GeneralLevel: 12
Can equip projectiles.
ID: 490310
Nimble Hands +105
Rogue GeneralLevel: 15
Increases attack speed by 12.5%.
ID: 490332
Off Hand Training
Rogue GeneralLevel: 16
1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)
ID: 490146
Assassin's Mindset +55
Rogue GeneralLevel: 20
Permanently increases Dodge Rate and Magic Resist Rate by 8.6%.
ID: 490326
Shadow Step
Rogue GeneralLevel: 28
Uses: 20 energyRange: 100
Spell Type: Physical
InstantCooldown: 20 sec.
Instantly move behind the target.
ID: 490344
Katana Training
Rogue GeneralLevel: 65
Allows you to equip Katana and increases its Physical Damage by 15%.
ID: 1491729

Mage Primary Only

Elemental Catalysis
Mage Primary Only
Spell Type: Magical
InstantCooldown: 4 Minute(s)
Increases Magical Damage by 36%, Casting Speed by 50% and area damage by 20% for 30 seconds.
ID: 497971
Flame +105
Mage Primary Only
Uses: 340 MPRange: 225
Spell Type: Magical
Casting Time: 3.00 sec.
Launches a searing fireball, which deals 1820 points of Fire damage.
ID: 491150
Alternative Current +105
Mage Primary OnlyLevel: 2
Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Critical Magical Hit Rate by 650, Magical Critical Damage by 23.2%.
ID: 491169
Electrostatic Charge +55
Mage Primary OnlyLevel: 2
Uses: 525 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
(Electrical Spell) Absorbs as much damage as 32.8% of your maximum HP for 60 seconds. The maximum level of this skill is 55.
ID: 491156
Eruption
Mage Primary OnlyLevel: 8
Fireball and Flame have a chance of exploding and causing Fire damage.
ID: 490221
Discharge +105
Mage Primary OnlyLevel: 10
Uses: 680 MP
Spell Type: MagicalRadius: 60
InstantCooldown: 15 sec.
(Electrical Spell) Inflicts 1498.8 + 0.1 x INT Wind Damage to targets within range and a Stun for 5 seconds. (For players this effect lasts for 3 seconds.)
ID: 490242
Electric Bolt +105
Mage Primary OnlyLevel: 10
Uses: 510 MPRange: 200
Spell Type: Magical
Casting Time: 1.00 sec.
(Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 12 seconds.
ID: 491168
Meteor Shower +105
Mage Primary OnlyLevel: 14
Uses: 595 MPRange: 180
Spell Type: MagicalRadius: 60
Channel Time: 3.00 sec.
Conjures a meteor shower which inflicts 1413 + 0.41 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.41 x INT instead.
ID: 490252
Cursed Fangs +105
Mage/RogueLevel: 15
Uses: 527 MPRange: 200
Spell Type: Magical
Casting Time: 3.00 sec.
A dark energy allows you to inflict 1935 + 0.21 x INT Dark Damage. If you possess Fang Ritual, extra 943.8 + 0.18 x INT Dark Damage will be inflicted. If you aren't under effect of Dark Fang Exhaustion, it will start to deal 82.5 + 0.01 x INT Dark Damage to target every 2 seconds for 12 seconds.
ID: 491578
Electric Explosion +105
Mage Primary OnlyLevel: 16
Uses: 170 MPRange: 200
Spell Type: Magical
Casting Time: 2.00 sec.
(Electrical Spell) Causes 1935.2 + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
ID: 491170
Elemental Phoenix +105
Mage Primary OnlyLevel: 18
Uses: 680 MP
Spell Type: MagicalRadius: 120
InstantCooldown: 10 sec.
Summon a phoenix that causes 2680.0 + 0.1 x INT Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
ID: 490239
Electric Compression
Mage Primary OnlyLevel: 20
Spell Type: Magical
Instant
Usable only under effect of Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%. Lasts 30 seconds.
ID: 491171
Kiss of the Vampire +105
Mage/RogueLevel: 20
Uses: 680 MPRange: 150
Spell Type: Magical
Casting Time: 3.00 sec.Cooldown: 10 sec.
Darkness covers you and harming your enemy without of your control, inflicts 3090 + 0.3 x INT Dark Damage on hit and increases your Magical Damage by 16.1% for 10 seconds. If you aren't under effect of Kiss of Vampire Exhaustion, it will start to inflict 79.8 + 0.01 x INT Dark Damage every 2 seconds Can be used only if target is under Cursed Fangs effect.
ID: 491345
Static Field +105
Mage Primary OnlyLevel: 20
Uses: 340 MPRange: 150
Spell Type: MagicalRadius: 80
Instant
Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
ID: 491172
Elemental Knowledge +105
Mage Primary OnlyLevel: 22
Increases all elemental damage by 64.0%.
ID: 490216
Master of Staves +55
Mage Primary OnlyLevel: 22
Increases Magical Damage by 16.0%. The maximum level of this skill is 55.
ID: 490217
Demoralize
Mage/RogueLevel: 25
Uses: 30 energyRange: 150
Spell Type: Magical
InstantCooldown: 60 sec.
The sight of fangs scares your target! They cannot speak for 10 seconds and their magic defense is reduced by 10% for 30 seconds. (If the target is a player, silence effect will last 3 seconds.)
ID: 491348
Thunderstorm +105
Mage Primary OnlyLevel: 25
Uses: 850 MPRange: 180
Spell Type: MagicalRadius: 60
InstantCooldown: 8 sec.
(Electrical Spell) Summon a thunderstorm that inflicts 3884.6 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
ID: 490244
Energy Influx +105
Mage Primary OnlyLevel: 28
Uses: 765 MP
Spell Type: Magical
Instant
Increases Critical Magical Hit Rate by 550 and Magical Critical Damage by 5% for 900 seconds.
ID: 490218
Energy Well +55
Mage Primary OnlyLevel: 30
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Reduces all skill costs by 43% for 50 seconds. The maximum level of this skill is 55.
ID: 490251
Fang Ritual +55
Mage/RogueLevel: 30
Uses: 210 MP
Spell Type: Magical
Instant
Increases Dark Damage by 24.0% and Magical Critical Damage by 16.0% for 900 seconds.
ID: 491581
Elemental Weakness +105
Mage Primary OnlyLevel: 32
Uses: 850 MPRange: 250
Spell Type: Magical
Instant
Reduces the target's Magical Defense by 10.4% for 30 seconds.
ID: 497977
Distract
Mage/RogueLevel: 35
Uses: 70 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Summons two Dark Phantom that distracts enemies and allow you to disappear for 10 seconds. Meanwhile, phantoms will inflict 3268 + 0.3 x INT Dark Damage damage on closest enemy.
ID: 492632
Shadow Shroud +105
Mage/RogueLevel: 40
Uses: 30 energy
Spell Type: Magical
Instant
Sinister magic shrouds your body to increase your area damage by 20.2% but also increase received damage by 10%. Also allows you to cast while walking.
ID: 492927
Shadow Protection +55
Mage/RogueLevel: 45
Uses: 420 MP
Spell Type: Magical
Instant
Increases your casting speed by 12.0% and decreases AoE damage received by you by 32.0% for 900 seconds.
ID: 493030
Gift of the Baron +105
Mage/RogueLevel: 50
Uses: 10% HP
Spell Type: Physical
InstantCooldown: 60 sec.
You sacrifice 5% HP every second and siphon life of enemies within 180 radius, inflicts 1640.0 + 0.2 x INT Dark Damage every second to enemies. Also increases damage dealt by nearby raid members by 8% and heals them by 4% of your HP every 2 seconds.
ID: 493264
Night Refuge
Mage/RogueLevel: 60
Uses: 10% MP, 30 energy
Spell Type: Magical
InstantCooldown: 2 Minute(s)
You are like a shadow and nothing can harm you. Next 3 attack won't deal any damage to you within 60 seconds.
ID: 499600
Purgatory Darkness +105
Mage/RogueLevel: 70
Uses: 15 energy
Spell Type: MagicalRadius: 100
InstantCooldown: 1 sec.
Summons purgatory darkness, causing 2925 + 0.3 x INT Dark Damage to targets within a range of 100.
ID: 1490305
Shadow of the Baron
Mage/RogueLevel: 70
Uses: 50 energy
Spell Type: Magical
InstantCooldown: 10 sec.
Transform into a Abyssal Shadow. Increasing maximum HP by 20%, Magical Damage by 15% and Area damage by 15%. While in this state, inflicted aggro is increased by 40%. This skill passively enhances radius of Purgatory Fire and makes it deal extra Dark Damage. Also changes its cost to Energy.
ID: 499604
11.0.0.9000.en (23-12-2023)