Mage General
Fireball +105
Mage GeneralLevel: 4
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 2% MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds.
(For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
ID: 490222
Intensification +105
Mage GeneralLevel: 16
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Magical Damage by 7237.5 for 20 seconds.
ID: 497976
Silence +55
Mage GeneralLevel: 20
Uses: noneRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
Silences the target for 10.6 seconds.
(For players this effect lasts for 2.6 seconds.)
The maximum level of this skill is 55.
ID: 490296
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
ID: 490248
Druid General
Recover +105
Druid General
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Restores 460 HP to your target.
If you possess Nature's Power, it will consume one to recover 776 HP every 2 seconds for 25 seconds.
ID: 493528
Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Savage Blessing +105
Druid GeneralLevel: 8
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.4% + 1490.This effect will cease if source is too far or dead.
ID: 493531
Earth Pulse +105
Druid GeneralLevel: 12
Uses: 680 MPRange: 150
Spell Type: MagicalRadius: 150
InstantCooldown: 15 sec.
The power of Mother Earth strikes the targets in a straight line before you causing 817.5 + 0.3 x Intelligence of Earth damage.
(This skill stat will increase and decrease based on equipment and target strength.)
ID: 493540
Mother Earth's Protection
Druid GeneralLevel: 15
Uses: 100 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 20% for 10 seconds.
ID: 493533
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage.
Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute.
This effect will cease if source is too far or dead.
ID: 493530
Mage Primary Only
Elemental Catalysis
Mage Primary Only
Spell Type: Magical
InstantCooldown: 4 Minute(s)
Increases Magical Damage by 40%, Casting Speed by 50% and area damage by 10% for 30 seconds.
ID: 497971
Flame +105
Mage Primary Only
Uses: 1% MPRange: 150
Spell Type: Magical
Casting Time: 3.00 sec.
Launches a searing fireball, which deals 1820 points of Fire damage.
ID: 491150
Alternative Current +105
Mage Primary OnlyLevel: 2
Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Critical Magical Hit Rate by 650, Magical Critical Damage by 23.2%.
ID: 491169
Electrostatic Charge +55
Mage Primary OnlyLevel: 2
Uses: 525 MP
Spell Type: Magical
InstantCooldown: 60 sec.
(Electrical Spell)
Absorbs as much damage as 50% of your maximum HP for 60 seconds.
The maximum level of this skill is 55.
ID: 491156
Eruption
Mage Primary OnlyLevel: 8
Fireball and Flame have a chance of exploding and causing Fire damage.
ID: 490221
Discharge +105
Mage Primary OnlyLevel: 10
Uses: 2% MP
Spell Type: MagicalRadius: 60
InstantCooldown: 15 sec.
(Electrical Spell)
Inflicts 2997.5 + 0.2 x INT Wind Damage to targets within range and a Stun for 3 seconds.
(For players this effect lasts for 2 seconds.)
ID: 490242
Electric Bolt +105
Mage Primary OnlyLevel: 10
Uses: 510 MPRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.
(Electrical Spell)
Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 12 seconds.
ID: 491168
Meteor Shower +105
Mage/DruidLevel: 45
Uses: 4% MPRange: 180
Spell Type: MagicalRadius: 60
Channel Time: 3.00 sec.
Conjures a meteor shower which inflicts 1413 + 0.41 x INT Earth Damage within designated area.
If targets are under Paralysis effect, damage will be 2200 + 0.41 x INT instead.
If you posses Green Guardian Stack, it will consume one to inflict 999.9 Earth Damage additionally.
ID: 1491833
Perception +105
Mage/DruidLevel: 15
Uses: 1700 MP
Spell Type: Magical
Instant
Temporarily increases Maximum HP by 16.7% and Magical Damage by 440 + 16.7%.
ID: 494052
Electric Explosion +105
Mage Primary OnlyLevel: 16
Uses: 2% MPRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
(Electrical Spell)
Causes 1935.2 + 0.2 x INT Wind Damage to the target.
When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
ID: 491170
Elemental Phoenix +105
Mage Primary OnlyLevel: 18
Uses: 1% MP
Spell Type: MagicalRadius: 120
InstantCooldown: 10 sec.
Summon a phoenix that causes 2680.0 + 0.1 x INT Elemental Damage to targets in its path. Effective up to a range of 120.
Elemental Damage is defined by subclass.
ID: 490239
Electric Compression
Mage Primary OnlyLevel: 20
Spell Type: Magical
Instant
Usable only under effect of Charged.
Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%. Lasts 30 seconds.
ID: 491171
Mother Earth's Blade +105
Mage/DruidLevel: 20
Uses: 544 MPRange: 150
Spell Type: Magical
Casting Time: 3.00 sec.
Using power granted by Mother Earth, inflicts 2376 + 0.2 x INT & 1299.2 + 0.2 Earth Damage on the target.
ID: 494053
Static Field +105
Mage Primary OnlyLevel: 20
Uses: 1% MPRange: 150
Spell Type: MagicalRadius: 80
Instant
Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage.
Elemental Damage is defined by subclass.
ID: 491172
Elemental Knowledge +105
Mage Primary OnlyLevel: 22
Increases all elemental damage by 36%.
ID: 490216
Master of Staves +55
Mage Primary OnlyLevel: 22
Increases Magical Damage by 16.0%.
The maximum level of this skill is 55.
ID: 490217
Green Guardian
Mage/DruidLevel: 25
Spell Type: Magical
Instant
Every second you stand still, you gain one stack up to 20 stacks.
Each stack provides 1% Earth Damage, 1% Magical Attack Power and 1% received damage reduction.
Moving will cause you to lose a stack every second for minimum of a second.
Losing a stack in any way would cause you to recover 2% HP & 2% MP.
ID: 494331
Purgatory Fire +105
Mage Primary OnlyLevel: 26
Uses: 2% MP
Spell Type: MagicalRadius: 80
InstantCooldown: 1 sec.
Summons purgatory fire, causing 2193.8 + 0.1 x INT Fire Damage to targets within a range of 50.
ID: 491153
Energy Influx +105
Mage Primary OnlyLevel: 28
Uses: 765 MP
Spell Type: Magical
Instant
Increases Critical Magical Hit Rate by 748 and Magical Critical Damage by 5%.
ID: 490218
Earthquake +105
Mage/DruidLevel: 30
Uses: 850 MPRange: 180
Spell Type: MagicalRadius: 60
InstantCooldown: 8 sec.
Summon an earthquake that inflicts 3884.6 + 0 x INT Earth Damage to targets 3 times within range.
Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
ID: 1491830
Energy Well +55
Mage Primary OnlyLevel: 30
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Reduces all skill costs by 50% for 60 seconds.
The maximum level of this skill is 55.
ID: 490251
Gravity
Mage/DruidLevel: 30
Modifies Thunderstorm to be Earthquake to inflict Earth Damage instead.
ID: 494054
Elemental Weakness +105
Mage Primary OnlyLevel: 32
Uses: 1% MPRange: 150
Spell Type: Magical
InstantCooldown: 10 sec.
Reduces the target's Magical Defense by 10.4% for 30 seconds.
ID: 497977
Subterraneous Blade +105
Mage/DruidLevel: 35
Uses: 1020 MPRange: 150
Spell Type: Magical
InstantCooldown: 1 sec.
Forms the power of the earth into a blade.
Inflicts 2516.3 + 0.3 x INT Earth Damage to the target. If you have 15 or more Green Guardian Stack, an extra 2516.3 + 0.3 x INT will be inflicted.
ID: 494564
Boiling Rock
Mage/DruidLevel: 40
Subterraneous Blade will inflict damage twice whilst you posses maximum stack of Green Guardian.
ID: 494565
Rock Volley
Mage/DruidLevel: 45
Modifies Meteor Shower to inflict Earth Damage instead and it will consume a Green Guardian Stack to inflict extra damage now.
ID: 494927
Elven Mystic
Mage/DruidLevel: 50
Uses: 300 MP, 10% MP
Spell Type: Magical
Instant
Using ancient Elven magic lets you concentrate magical energy inside your body when activated.
While in effect casting offensive spells will give you the chance to get Energetic Charge stacks. Each stack will provide 5% Casting Speed and Magical Damage up to 5 stack.
ID: 494928
Infiltration Spirit
Mage/DruidLevel: 60
Uses: 10% MP
Spell Type: Magical
Casting Time: 1.00 sec.
You sacrifice some MP to gain 10 Green Guardian Stack.
ID: 499621
Cosmic Call +105
Mage/DruidLevel: 70
Uses: noneRange: 150
Spell Type: MagicalRadius: 90
Casting Time: 4.00 sec.Cooldown: 60 sec.
Requires 5 Green Guardian Stack to use.
Inflicts 6749.2 + 0.4 x INT Earth Damage to enemies within designated area. If you have maximum stack of Green Guardian Stack, cooldown will be reduced.
Consumes a Green Guardian Stack for each target it hits.
ID: 499623
11.1.1.5005.en (26-07-2024)