Skills List
Primary Class
Secondary Class
Mage / Champion
Mage General
[Fireball]Fireball +105Mage GeneralLevel: 4Uses: 1%% MPRange: 150Spell Type: MagicalInstantCooldown: 6sCasts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.The maximum level of this skill is 105.Middle-click to copy ID
[Annihilator]Annihilator +105Mage GeneralLevel: 12Range: 50PassiveIncreases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.The maximum level of this skill is 105.Middle-click to copy ID
[Intensification]Intensification +105Mage GeneralLevel: 16Range: 50Spell Type: MagicalInstantCooldown: 2mIncreases Magical Damage by 7237.5 for 20 seconds.The maximum level of this skill is 105.Middle-click to copy ID
[Silence]Silence +55Mage GeneralLevel: 20Range: 150Spell Type: MagicalInstantCooldown: 16sSilences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)The maximum level of this skill is 55.Middle-click to copy ID
[Fire Ward]Fire Ward +105Mage GeneralLevel: 24Uses: 120 MPRange: 150Spell Type: MagicalRadius: 100InstantIncrease the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.The maximum level of this skill is 105.Middle-click to copy ID
[Lightning]Lightning +105Mage GeneralLevel: 45Uses: 2%% MPRange: 250Spell Type: MagicalInstantCooldown: 15sA lightning strike inflicts 10570 + 0.1 x Intelligence Wind Damage and lets you blink behind the target.The maximum level of this skill is 105.Middle-click to copy ID
Champion General
[Heavy Bash]Heavy Bash +105Champion GeneralUses: 20 rageRange: 50Spell Type: PhysicalInstantInflicts 528.4% main hand weapon physical DPS on target. It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times. (This skill stat will increase and decrease based on equipment and target strength.)The maximum level of this skill is 105.Middle-click to copy ID
[Electrocution]Electrocution +105Champion GeneralUses: 20 rageRange: 50Spell Type: PhysicalInstantCooldown: 8sInflicts 704.2% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds. (This skill stat will increase and decrease based on equipment and target strength)The maximum level of this skill is 105.Middle-click to copy ID
[Hammer Weapon Proficiency]Hammer Weapon ProficiencyChampion GeneralLevel: 4Range: 1PassiveHammer weapons can be equipped.Middle-click to copy ID
[Energy Influx Strike]Energy Influx Strike +105Champion GeneralLevel: 6Uses: 25 rageRange: 50Spell Type: PhysicalInstantCooldown: 6sAdds a Charge Rune to your attacks. Inflicts 700.0% main hand weapon DPS physical damage on targets. If target is in an Electrocution state, this attack lands a critical hit. (This skill stat will increase and decrease based on equipment and target strength)The maximum level of this skill is 105.Middle-click to copy ID
[Runecraft - Diversion]Runecraft - Diversion +105Champion GeneralLevel: 12Range: 1PassiveIncreases Parry Rate by 543.4 points.The maximum level of this skill is 105.Middle-click to copy ID
[Runecraft - Solidify]Runecraft - Solidify +55Champion GeneralLevel: 16Range: 1PassiveIncreases your stamina. (Current stamina + 65.5 x 6% + 65.5)The maximum level of this skill is 55.Middle-click to copy ID
[Shock Strike]Shock Strike +105Champion GeneralLevel: 25Equipment: 1-H or 2-H HammerUses: 20 rageRange: 1Spell Type: MagicalRadius: 100InstantCooldown: 3sInflicts 11175 + 0.5 x Intelligence Wind Damage on multiple targets within a range of 100 in a fan-shaped area in front of you and applies Shock Impulse to them which inflicts 5774.8 Wind Damage constantly. Also Stuns targets for 1 seconds, but this Stun can't be applied with frequent consecutive hits, though it will still interrupt casts. If Lightning Shield is active, increased Aggro will be inflicted.While another skill is being casted, channeled or executed, you can use this skill without interrupting them.The maximum level of this skill is 105.Middle-click to copy ID
Mage Primary Only
[Elemental Catalysis]Elemental CatalysisMage Primary OnlyRange: 50Spell Type: MagicalInstantCooldown: 4mIncreases Magical Damage by 40%, Casting Speed by 25% and area damage by 10% for 15 seconds.Middle-click to copy ID
[Flame]Flame +105Mage Primary OnlyUses: 1%% MPRange: 150Spell Type: MagicalCasting Time: 3 sec.Launches a searing fireball, which deals 1820 + 0.2 x INT Fire Damage.The maximum level of this skill is 105.Middle-click to copy ID
[Electrostatic Charge]Electrostatic Charge +55Mage Primary OnlyLevel: 2Uses: 2%% MPRange: 1Spell Type: MagicalInstantCooldown: 60s(Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.The maximum level of this skill is 55.Middle-click to copy ID
[Alternative Current]Alternative Current +105Mage Primary OnlyLevel: 2Uses: 15 MPRange: 150PassiveUsing an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.The maximum level of this skill is 105.Middle-click to copy ID
[Eruption]EruptionMage Primary OnlyLevel: 8Range: 1PassiveFireball and Flame have a chance of exploding and causing Fire damage.Middle-click to copy ID
[Discharge]Discharge +105Mage Primary OnlyLevel: 10Uses: 2%% MPRange: 1Spell Type: MagicalRadius: 60InstantCooldown: 15s(Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)The maximum level of this skill is 105.Middle-click to copy ID
[Meteor Shower]Meteor Shower +105Mage Primary OnlyLevel: 14Uses: 4%% MPRange: 140Spell Type: MagicalRadius: 60Channel Time: 3 sec.Conjures a meteor shower which inflicts 1413.1 + 0.42 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.42 x INT instead.The maximum level of this skill is 105.Middle-click to copy ID
[Electric Explosion]Electric Explosion +105Mage/ChampionLevel: 15Uses: 2%% MPRange: 80Spell Type: MagicalInstant(Electrical Spell) Inflicts 5911 + 0.46 x Intelligence Wind Damage & 1077.8% CPS Wind Damage on the target. While in a Charged state, generates 15 Rage if it hits.The maximum level of this skill is 105.Middle-click to copy ID
[Electric Explosion Expertise]Electric Explosion ExpertiseMage/ChampionLevel: 15Range: 1PassiveWhile in a Charged state, every Electric Explosion hit recovers Rage. Also empowers Electric Explosion to be casted instantly but have reduced range.Middle-click to copy ID
[Elemental Phoenix]Elemental Phoenix +105Mage Primary OnlyLevel: 18Uses: 1%% MPRange: 50Spell Type: MagicalRadius: 120InstantCooldown: 10sSummon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.The maximum level of this skill is 105.Middle-click to copy ID
[Brain Shock]Brain Shock +55Mage/ChampionLevel: 20Range: 1Spell Type: MagicalInstantCooldown: 60sEnds the cooldown time of your Lightning and Discharge. Also increases Magical Attack Power by 30% and Movement Speed by 20% for 30 seconds.The maximum level of this skill is 55.Middle-click to copy ID
[Elemental Knowledge]Elemental Knowledge +105Mage Primary OnlyLevel: 22Range: 50PassiveIncreases all elemental damage by 29.3%.The maximum level of this skill is 105.Middle-click to copy ID
[Master of Staves]Master of Staves +55Mage Primary OnlyLevel: 22Range: 50PassiveIncreases Magical Damage by 16% and Magical Damage of wands by 50%.The maximum level of this skill is 55.Middle-click to copy ID
[Thunderstorm]Thunderstorm +105Mage Primary OnlyLevel: 25Uses: 2%% MPRange: 140Spell Type: MagicalRadius: 60InstantCooldown: 8s(Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.The maximum level of this skill is 105.Middle-click to copy ID
[Electric Compression]Electric CompressionMage/ChampionLevel: 25Range: 1PassiveGain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.Middle-click to copy ID
[Electric Current Arc]Electric Current ArcMage/ChampionLevel: 25Range: 1PassiveContinuously adds 5 rage while in a Charged state caused by Alternative Current. Also modifies Shock Strike to inflict Wind Damage.Middle-click to copy ID
[Purgatory Fire]Purgatory Fire +105Mage Primary OnlyLevel: 26Uses: 2%% MPRange: 1Spell Type: MagicalRadius: 80InstantCooldown: 1sSummons purgatory fire, causing 2405 + 0.2 x INT Fire Damage to targets within a range of 50.The maximum level of this skill is 105.Middle-click to copy ID
[Energy Influx]Energy Influx +105Mage Primary OnlyLevel: 28Range: 50Spell Type: MagicalInstantIncreases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.The maximum level of this skill is 105.Middle-click to copy ID
[Energy Well]Energy Well +55Mage Primary OnlyLevel: 30Range: 50Spell Type: MagicalInstantCooldown: 1m 30sReduces all skill costs by 50% for 60 seconds.The maximum level of this skill is 55.Middle-click to copy ID
[Voltage Seize]Voltage Seize +105Mage/ChampionLevel: 30Range: 120Spell Type: MagicalRadius: 60InstantUsable after a target gets damage by Electric Current. Inflicts 5322.8 + 0.4 x INT Wind Damage to the target and nearby targets, applies Electric Current to affected targets, and recovers 5.0% MP.The maximum level of this skill is 105.Middle-click to copy ID
[Elemental Weakness]Elemental Weakness +105Mage Primary OnlyLevel: 32Uses: 1%% MPRange: 150Spell Type: MagicalInstantCooldown: 10sReduces the target's Magical Defense by 10.5% for 30 seconds.The maximum level of this skill is 105.Middle-click to copy ID
[Static Field]Static Field +105Mage/ChampionLevel: 35Uses: 1%% MPRange: 80Spell Type: MagicalRadius: 80InstantInflicts 4845.2 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Each hit recovers 5 Rage. Elemental Damage is defined by subclass.The maximum level of this skill is 105.Middle-click to copy ID
[Energy Passage]Energy PassageMage/ChampionLevel: 35Range: 1PassiveIncreases damage of Static Field, but reduces its range. When it hits successfully, it will generate 5 rage and will reduce Movement Speed of target by 40% for 4 seconds.Middle-click to copy ID
[Electrolysis Power]Electrolysis PowerMage/ChampionLevel: 40Uses: 25%% MPRange: 1PassiveCooldown: 10sYour Brain Shock will generate 50 Rage upon use. Additionally, for 30 seconds, it will increase Rage generation rate by 100% and reduces cooldowns by 0.5s.Middle-click to copy ID
[Hammer of Thunder]Hammer of Thunder +55Mage/ChampionLevel: 45Range: 1PassiveIncreases Hammer Magical Damage by 139.7%. Additionally empowers your Lightning, makes it let you blink to target instead of rooting target and Shock Strike will decrease cooldown of Lightning by a second for every succesful hit.The maximum level of this skill is 55.Middle-click to copy ID
[Ion Storm]Ion Storm +105Mage/ChampionLevel: 50Range: 1Spell Type: MagicalInstantCooldown: 15sConsumes 2 rage every second to cause 913.8 Wind Damage to targets when you use an offensive skill with a chance. Also increases Wind Damage received by enemies within radius by 2% for 8 seconds every second, and can be stacked 4 times. (This state ends when rage has been exhausted.)The maximum level of this skill is 105.Middle-click to copy ID
[Lightning Shield]Lightning ShieldMage/ChampionLevel: 60Uses: 3%% MPRange: 1Spell Type: MagicalInstantObtain a Lightning Shield that deals 4250 + 0.4 x INT Wind Damage around yourself within 100 radius whenever you take damage. Provides various benefits depending on your weapon: 2-H Hammer: +250% Aggro +75% Taken Mag. Damage Reduction +75% Taken Phys. Damage Reduction +25% Max HP 1-H Hammer: +20% Area Damage +50% Area Damage Resistance +15% Movement SpeedMiddle-click to copy ID
[Electric Bolt]Electric Bolt +105Mage/ChampionLevel: 70Uses: 5%% MPRange: 100Spell Type: MagicalInstantCooldown: 3s(Electrical Spell) Inflicts 2452.5 + 0.3 x Intelligence Wind Damage, and applies Electric Current to target, it inflicts 2408 Wind Damage every 2 seconds for a total of 13 seconds.The maximum level of this skill is 105.Middle-click to copy ID
[Voltage Influx]Voltage InfluxMage/ChampionLevel: 70Range: 1PassiveIncreases Mag. Crit. Effectiveness by 20% and Wind Damage by 12%. Also modifies Electric Bolt to increase it's damage significantly, removes casting time but adds 3 seconds of cooldown.Middle-click to copy ID