Skills List

Skills List

Mage / Warden

Mage General

  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 8
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
    The maximum level of this skill is 105.

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  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 16
    Range: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 7237.5 for 20 seconds.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Fire Ward]
    Fire Ward +105
    Mage GeneralLevel: 24
    Uses: 120 MPRange: 150
    Spell Type: MagicalRadius: 100
    Instant
    Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
    The maximum level of this skill is 105.

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  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 25
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1s
    Releases one Fireball, inflicting 3010 + 0.3 x Intelligence Fire Damage and 3010 + 0.3 x Intelligence Earth Damage on the target.
    The maximum level of this skill is 105.

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Warden General

  • [Charged Chop]
    Charged Chop +105
    Warden General
    Uses: 20 MPRange: 50
    Spell Type: Physical
    InstantCooldown: 1s
    Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876.0% main hand weapon DPS plus 0.3 times STR to your target. Grants extra aggro when Spirit of the Oak is summoned. It shares Cooldown with Power of the Wood Spirit.
    The maximum level of this skill is 105.

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  • [Briar Shield]
    Briar Shield +105
    Warden GeneralLevel: 4
    Uses: 30 MPRange: 50
    Passive
    Thorns surround you, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
    The maximum level of this skill is 105.

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  • [Power of the Wood Spirit]
    Power of the Wood Spirit +105
    Warden GeneralLevel: 8
    Uses: 15 MPRange: 50
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 1s
    Uses the Power of the Wood Spirit to attack up to 6 targets, causing 919.8% + 0.8 x STR main hand weapon DPS Earth Damage. Grants extra aggro when Spirit of the Oak is summoned.
    The maximum level of this skill is 105.

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  • [Enhanced Accuracy]
    Enhanced Accuracy +55
    Warden GeneralLevel: 12
    Range: 50
    Passive
    Increases your physical attack accuracy by 5.4%.
    The maximum level of this skill is 55.

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  • [Elven Amulet]
    Elven Amulet
    Warden GeneralLevel: 16
    Uses: 150 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 1m 10s
    You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.

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  • [Savage Power]
    Savage Power +55
    Warden GeneralLevel: 40
    Uses: 5%% MPRange: 50
    Spell Type: Magical
    InstantCooldown: 60s
    Draws out the savage power inside of you, temporarily increasing your Magical Attack Power by 20% and Magical Damage by 25% for 30 seconds.
    The maximum level of this skill is 55.

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Mage Primary Only

  • [Elemental Catalysis]
    Elemental Catalysis
    Mage Primary Only
    Range: 50
    Spell Type: Magical
    InstantCooldown: 4m
    Increases Magical Damage by 40%, Casting Speed by 25% and area damage by 10% for 15 seconds.

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  • [Flame]
    Flame +105
    Mage Primary Only
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    Casting Time: 3 sec.
    Launches a searing fireball, which deals 1820 + 0.2 x INT Fire Damage.
    The maximum level of this skill is 105.

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  • [Electrostatic Charge]
    Electrostatic Charge +55
    Mage Primary OnlyLevel: 2
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    (Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.
    The maximum level of this skill is 55.

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  • [Alternative Current]
    Alternative Current +105
    Mage Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Passive
    Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.
    The maximum level of this skill is 105.

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  • [Eruption]
    Eruption
    Mage Primary OnlyLevel: 8
    Range: 1
    Passive
    Fireball and Flame have a chance of exploding and causing Fire damage.

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  • [Discharge]
    Discharge +105
    Mage Primary OnlyLevel: 10
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 60
    InstantCooldown: 15s
    (Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)
    The maximum level of this skill is 105.

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  • [Electric Bolt]
    Electric Bolt +105
    Mage Primary OnlyLevel: 10
    Uses: 30 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    (Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 15 seconds.
    The maximum level of this skill is 105.

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  • [Meteor Shower]
    Meteor Shower +105
    Mage Primary OnlyLevel: 14
    Uses: 4%% MPRange: 140
    Spell Type: MagicalRadius: 60
    Channel Time: 3 sec.
    Conjures a meteor shower which inflicts 1413.1 + 0.42 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.42 x INT instead.
    The maximum level of this skill is 105.

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  • [Earth Surge]
    Earth Surge +105
    Mage/WardenLevel: 15
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    Casting Time: 3 sec.
    Causes massive damage to target, inflicts 2033 + 0.2 x Intelligence Earth Damage.
    The maximum level of this skill is 105.

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  • [Electric Explosion]
    Electric Explosion +105
    Mage Primary OnlyLevel: 16
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    (Electrical Spell) Causes 250.0% + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
    The maximum level of this skill is 105.

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  • [Elemental Phoenix]
    Elemental Phoenix +105
    Mage Primary OnlyLevel: 18
    Uses: 1%% MPRange: 50
    Spell Type: MagicalRadius: 120
    InstantCooldown: 10s
    Summon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Electric Compression]
    Electric Compression
    Mage Primary OnlyLevel: 20
    Range: 1
    Passive
    Gain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.

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  • [Static Field]
    Static Field +105
    Mage Primary OnlyLevel: 20
    Uses: 1%% MPRange: 150
    Spell Type: MagicalRadius: 80
    Instant
    Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Absence]
    Absence +55
    Mage/WardenLevel: 20
    Uses: 50 MPRange: 200
    Passive
    Increases Staff Magical Damage by 16.7% and Wand Magical Damage by 100%.
    The maximum level of this skill is 55.

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  • [Elemental Knowledge]
    Elemental Knowledge +105
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases all elemental damage by 29.3%.
    The maximum level of this skill is 105.

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  • [Master of Staves]
    Master of Staves +55
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases Magical Damage by 16% and Magical Damage of wands by 50%.
    The maximum level of this skill is 55.

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  • [Thunderstorm]
    Thunderstorm +105
    Mage Primary OnlyLevel: 25
    Uses: 2%% MPRange: 140
    Spell Type: MagicalRadius: 60
    InstantCooldown: 8s
    (Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
    The maximum level of this skill is 105.

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  • [Flame Follower]
    Flame Follower
    Mage/WardenLevel: 25
    Uses: 10%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Summons a Flame Incarnation for 30 seconds, this pet can't attack or be attacked. Fireball will now inflict extra Earth Damage with increased critical hit chance and its cooldown is reduced. Upon using it, cooldown of this skill will be reduced slightly.

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  • [Purgatory Fire]
    Purgatory Fire +105
    Mage Primary OnlyLevel: 26
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1s
    Summons purgatory fire, causing 2405 + 0.2 x INT Fire Damage to targets within a range of 50.
    The maximum level of this skill is 105.

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  • [Energy Influx]
    Energy Influx +105
    Mage Primary OnlyLevel: 28
    Range: 50
    Spell Type: Magical
    Instant
    Increases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.
    The maximum level of this skill is 105.

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  • [Energy Well]
    Energy Well +55
    Mage Primary OnlyLevel: 30
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Reduces all skill costs by 50% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Groaning Earth]
    Groaning Earth +105
    Mage/WardenLevel: 30
    Uses: 2%% MPRange: 150
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1s
    Power of the earth flows through your veins. Slices through the air, causing the earth to resonate, inflicting 3087.5 + 0.4 x INT Earth Damage to targets within 80 radius of your target.
    The maximum level of this skill is 105.

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  • [Elemental Weakness]
    Elemental Weakness +105
    Mage Primary OnlyLevel: 32
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Reduces the target's Magical Defense by 10.5% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Earth Scepter]
    Earth Scepter +55
    Mage/WardenLevel: 35
    Uses: 30 MPRange: 1
    Passive
    Earth Damage is increased by 16%.
    The maximum level of this skill is 55.

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  • [Savage Feedback]
    Savage Feedback
    Mage/WardenLevel: 40
    Range: 1
    Passive
    Savage Power is now increasing Magical Attack Power and Magical Damage instead.

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  • [Follower's Favor]
    Follower's Favor
    Mage/WardenLevel: 45
    Range: 1
    Passive
    As long as your Flame Incarnation is active, you gain increased Magical Damage by 25%, but when it is not present, instead, you get 25% more damage received.

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  • [Earth Marking]
    Earth Marking
    Mage/WardenLevel: 50
    Range: 50
    Spell Type: Magical
    InstantCooldown: 30s
    Instantly recovers 15% MP and within next 30 seconds, absorbs next 3 attacks and recovers 20% MP every 5 seconds.

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  • [Follower's Ground]
    Follower's Ground +105
    Mage/WardenLevel: 60
    Range: 100
    Spell Type: MagicalRadius: 100
    Instant
    Command your pet to jump onto the designated area and explode, inflicting 74375 + 0.2 x INT Fire Damage.
    The maximum level of this skill is 105.

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  • [Earth Core Barrier]
    Earth Core Barrier
    Mage/WardenLevel: 70
    Uses: 20%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases MP costs by 100% and increases Casting Speed to its maximum value. Also all class spells will inflict damage twice, but second hit will be lower than first. Lasts for 30 seconds.

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