Skills List

Skills List

Mage / Scout

Mage General

  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 4
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Casts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.
    The maximum level of this skill is 105.

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  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 8
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
    The maximum level of this skill is 105.

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  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 16
    Range: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 7237.5 for 20 seconds.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Fire Ward]
    Fire Ward +105
    Mage GeneralLevel: 24
    Uses: 120 MPRange: 150
    Spell Type: MagicalRadius: 100
    Instant
    Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
    The maximum level of this skill is 105.

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Scout General

  • [Bow Training]
    Bow Training
    Scout General
    Range: 50
    Passive
    Can equip bows and crossbows

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  • [Vampire Arrows]
    Vampire Arrows +105
    Scout GeneralLevel: 4
    Equipment: Ranged Weapon
    Uses: 10 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Inflicts 401.5% ranged weapon DPS and additionally consumes the target's 642 HP every 2 seconds for 10 seconds.
    The maximum level of this skill is 105.

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  • [Joint Blow]
    Joint Blow +105
    Scout GeneralLevel: 8
    Equipment: Ranged Weapon
    Uses: 25 focus, 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Causes 756.8% ranged weapon DPS Physical Damage and Slows the target by 40% for 10.6 seconds. (For players this effect lasts for 5.3 seconds.)
    The maximum level of this skill is 105.

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  • [Blood Arrow]
    Blood Arrow +105
    Scout GeneralLevel: 12
    Range: 30
    Spell Type: Physical
    Instant
    Activates Blood Arrow, the Ranged Damage will be increased by 104.5% but your ranged attacks will consume 2.0% HP. (Right click to buff icon or use skill again to deactivate.) Blood Arrow will enter 10 seconds of cooldown state when effect is deactivated.
    The maximum level of this skill is 105.

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  • [Throat Attack]
    Throat Attack +105
    Scout GeneralLevel: 16
    Uses: 15 focusRange: 100
    Spell Type: Physical
    InstantCooldown: 12s
    Causes 360.8 damage and interrupts the target's spell casting.
    The maximum level of this skill is 105.

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  • [Shot]
    Shot +105
    Scout GeneralLevel: 20
    Equipment: Ranged Weapon
    Uses: 1 piece(s) of all ammunition
    Spell Type: Physical
    Instant
    Launches one shot at target and causes 354.9% ranged weapon DPS. If Fire Arrow is active this will inflict extra 2882.5 + 0.1 x INT Fire Damage.
    The maximum level of this skill is 105.

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  • [Wrist Attack]
    Wrist Attack
    Scout GeneralLevel: 20
    Uses: 35 focusRange: 50
    Spell Type: Physical
    InstantCooldown: 30s
    Damage dealt by the target is decreased by 30% for 5 seconds.

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  • [Swiftness]
    Swiftness +105
    Scout GeneralLevel: 24
    Range: 50
    Passive
    Permanently increases Dexterity by (current Dexterity + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Shooting Mastery]
    Shooting Mastery +55
    Scout GeneralLevel: 28
    Range: 1
    Passive
    Increases Ranged Damage by 48.5%.
    The maximum level of this skill is 55.

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  • [Fathomless Quiver]
    Fathomless Quiver
    Scout GeneralLevel: 60
    Passive
    While using a skill that consumes ammunition, you won't consume any with 30% chance.

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Mage Primary Only

  • [Flame]
    Flame +105
    Mage Primary Only
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    Casting Time: 3 sec.
    Launches a searing fireball, which deals 1820 + 0.2 x INT Fire Damage.
    The maximum level of this skill is 105.

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  • [Electrostatic Charge]
    Electrostatic Charge +55
    Mage Primary OnlyLevel: 2
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    (Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.
    The maximum level of this skill is 55.

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  • [Alternative Current]
    Alternative Current +105
    Mage Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Passive
    Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.
    The maximum level of this skill is 105.

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  • [Eruption]
    Eruption
    Mage Primary OnlyLevel: 8
    Range: 1
    Passive
    Fireball and Flame have a chance of exploding and causing Fire damage.

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  • [Discharge]
    Discharge +105
    Mage Primary OnlyLevel: 10
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 60
    InstantCooldown: 15s
    (Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)
    The maximum level of this skill is 105.

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  • [Electric Bolt]
    Electric Bolt +105
    Mage Primary OnlyLevel: 10
    Uses: 30 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    (Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 15 seconds.
    The maximum level of this skill is 105.

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  • [Meteor Shower]
    Meteor Shower +105
    Mage Primary OnlyLevel: 14
    Uses: 4%% MPRange: 140
    Spell Type: MagicalRadius: 60
    Channel Time: 3 sec.
    Conjures a meteor shower which inflicts 1413.1 + 0.42 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.42 x INT instead.
    The maximum level of this skill is 105.

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  • [Thunderclap]
    Thunderclap
    Mage/ScoutLevel: 15
    Equipment: Ranged Weapon
    Uses: 20 focusRange: 150
    Spell Type: Physical
    Casting Time: 1 sec.Cooldown: 10s
    A magic arrow binds the target for 10 seconds to its current location. (If the target is a player, they cannot move for 5 seconds.) (The effect is removed when the target is attacked.)

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  • [Electric Explosion]
    Electric Explosion +105
    Mage Primary OnlyLevel: 16
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    (Electrical Spell) Causes 250.0% + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
    The maximum level of this skill is 105.

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  • [Elemental Phoenix]
    Elemental Phoenix +105
    Mage Primary OnlyLevel: 18
    Uses: 1%% MPRange: 50
    Spell Type: MagicalRadius: 120
    InstantCooldown: 10s
    Summon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Fire Arrow]
    Fire Arrow +105
    Mage/ScoutLevel: 20
    Uses: 30 MPRange: 50
    Spell Type: Magical
    Instant
    Your Mag. Crit. Effectiveness is increased by 15.5% and your Shot inflict additional Fire Damage and be performed flawlessly.
    The maximum level of this skill is 105.

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  • [Electric Compression]
    Electric Compression
    Mage Primary OnlyLevel: 20
    Range: 1
    Passive
    Gain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.

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  • [Static Field]
    Static Field +105
    Mage Primary OnlyLevel: 20
    Uses: 1%% MPRange: 150
    Spell Type: MagicalRadius: 80
    Instant
    Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Elemental Knowledge]
    Elemental Knowledge +105
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases all elemental damage by 29.3%.
    The maximum level of this skill is 105.

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  • [Master of Staves]
    Master of Staves +55
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases Magical Damage by 16% and Magical Damage of wands by 50%.
    The maximum level of this skill is 55.

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  • [Thunderstorm]
    Thunderstorm +105
    Mage Primary OnlyLevel: 25
    Uses: 2%% MPRange: 140
    Spell Type: MagicalRadius: 60
    InstantCooldown: 8s
    (Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
    The maximum level of this skill is 105.

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  • [Fire Rose]
    Fire Rose +105
    Mage/ScoutLevel: 25
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1s
    Plants a rose seed inside the target for 20 seconds, causing it to receive 4% more Fire Damage. If your Fire Arrow hits a target affected by Fire Rose, it will spread the reflected damage and Fire Rose to nearby targets.
    The maximum level of this skill is 105.

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  • [Purgatory Fire]
    Purgatory Fire +105
    Mage Primary OnlyLevel: 26
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1s
    Summons purgatory fire, causing 2405 + 0.2 x INT Fire Damage to targets within a range of 50.
    The maximum level of this skill is 105.

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  • [Energy Influx]
    Energy Influx +105
    Mage Primary OnlyLevel: 28
    Range: 50
    Spell Type: Magical
    Instant
    Increases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.
    The maximum level of this skill is 105.

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  • [Energy Well]
    Energy Well +55
    Mage Primary OnlyLevel: 30
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Reduces all skill costs by 50% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Fire Rose Arrow]
    Fire Rose Arrow +105
    Mage/ScoutLevel: 30
    Uses: 45 MPRange: 150
    Spell Type: Magical
    Instant
    Instantly ignites Fire Rose planted in target, causing 650.0% + 0.8 x Intelligence CPS Fire Damage. (Requires Fire Rose on target.)
    The maximum level of this skill is 105.

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  • [Elemental Weakness]
    Elemental Weakness +105
    Mage Primary OnlyLevel: 32
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Reduces the target's Magical Defense by 10.5% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Flame Spirit]
    Flame Spirit
    Mage/ScoutLevel: 35
    Uses: 20%% MPRange: 50
    Spell Type: Magical
    Instant
    Turns your flame energy into concrete substance to support your attacks. (Using while pet is summoned will send it away.)

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  • [Power of the Wind]
    Power of the Wind +105
    Mage/ScoutLevel: 40
    Uses: 50 focusRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Magic winds accelerate your movements. You gain 23% Movement Speed and 23% Physical Attack Speed and allows your Flame of Fire to be inflicted twice per hit for 30 seconds.
    The maximum level of this skill is 105.

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  • [Fire Storm]
    Fire Storm
    Mage/ScoutLevel: 45
    Uses: 15 focus
    Spell Type: Physical
    Execution Time: 1 sec.Cooldown: 8s
    Inflicts Fire Arrow multiple times to target.

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  • [Elemental Catalysis]
    Elemental Catalysis
    Mage/ScoutLevel: 60
    Range: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Magical Damage by 65% and Casting Speed by 25% for 15 seconds.

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  • [Strength of Ashes]
    Strength of Ashes
    Mage/ScoutLevel: 60
    Range: 50
    Passive
    When your Flame Spirit is summoned, you will receive 20% lesser area damage. Also modifies your Elemental Catalysis to increase Magical Damage more, but it no longer increases area damage and reduces its cooldown time by 60 seconds.

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  • [Magic Archery]
    Magic Archery
    Mage/ScoutLevel: 70
    Range: 50
    Spell Type: Magical
    Instant
    The magic power inside your ranged weapon awakens and turns it into a deadly tool. Converts 18% of your Ranged Damage into Magical Damage, and allows you to detect hidden units around, but consumes 5 Focus every 3 seconds.

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Pet Skills

  • [Flame of Fire]
    Flame of Fire +105
    Mage/Scout Pet SkillLevel: 35
    Range: 200
    Passive
    When master inflict Magical Damage with Shot, Flame Spirit will cause 3212.6 Fire Damage to target in exchange of some MP.
    The maximum level of this skill is 105.

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  • [Magic Crossflow]
    Magic Crossflow
    Mage/Scout Pet SkillLevel: 50
    Range: 50
    Passive
    Increases masters Casting Speed and Physical Attack Speed by 6%. Stacks up to 6 times. Activates when Flame of Fire hits.

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