Skills List

Skills List

Mage / Bard

Mage General

  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 4
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Casts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.
    The maximum level of this skill is 105.

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  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 8
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
    The maximum level of this skill is 105.

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  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 16
    Range: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 7237.5 for 20 seconds.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Sound Barrier]
    Sound Barrier +105
    Mage GeneralLevel: 25
    Uses: 120 MPRange: 150
    Spell Type: Magical
    Instant
    Decreases all damage received by 40% while your HP is full while its active.
    The maximum level of this skill is 105.

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Bard General

  • [Musical Ear]
    Musical Ear
    Bard General
    Passive
    Allows you to wear Instruments. You may gain an extra Musical Ear benefit from musical performances.

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  • [Healing Song]
    Healing Song +105
    Bard GeneralLevel: 3
    Uses: 5 focusRange: 250
    Spell Type: Magical
    Channel Time: 0.66 sec.Cooldown: 1s
    Heals your target by 455 HP several times.
    The maximum level of this skill is 105.

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  • [The Best Song]
    The Best Song +55
    Bard GeneralLevel: 5
    Equipment: Instrument
    Uses: 20 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Your music gags your target for 2.7 seconds.
    The maximum level of this skill is 55.

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  • [Oppression]
    Oppression +105
    Bard GeneralLevel: 12
    Equipment: Instrument
    Uses: 30 focusRange: 150
    Spell Type: Magical
    InstantCooldown: 60s
    Your music is weakening the target, decreasing their Physical Damage and Magical Damage by 23% for 20 seconds.
    The maximum level of this skill is 105.

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  • [Musical Attack]
    Musical Attack +105
    Bard GeneralLevel: 15
    Equipment: Instrument
    Uses: 5 focusRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Sends an harmful note to enemy inflicting 5209.5 + 0.2 x Intelligence Poison Damage and applies Tinnitus that inflicts 20182.5 Poison Damage every second for 12 seconds. Additionally applies Metal in Your Ears to yourself for 6 seconds.
    The maximum level of this skill is 105.

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  • [Fast Fingers]
    Fast Fingers
    Bard GeneralLevel: 15
    Passive
    You may perform magic instruments quicker, like a virtuoso.

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  • [Music from the Heart]
    Music from the Heart
    Bard GeneralLevel: 21
    Passive
    The music you perform with magic instruments will be more powerful.

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  • [Bard's Inspiration]
    Bard's Inspiration +105
    Bard GeneralLevel: 28
    Passive
    Increases all basic attributes by 11.5%.
    The maximum level of this skill is 105.

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Mage Primary Only

  • [Electrostatic Charge]
    Electrostatic Charge +55
    Mage Primary OnlyLevel: 2
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    (Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.
    The maximum level of this skill is 55.

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  • [Alternative Current]
    Alternative Current +105
    Mage Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Passive
    Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.
    The maximum level of this skill is 105.

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  • [Eruption]
    Eruption
    Mage Primary OnlyLevel: 8
    Range: 1
    Passive
    Fireball and Flame have a chance of exploding and causing Fire damage.

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  • [Discharge]
    Discharge +105
    Mage Primary OnlyLevel: 10
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 60
    InstantCooldown: 15s
    (Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)
    The maximum level of this skill is 105.

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  • [Electric Bolt]
    Electric Bolt +105
    Mage Primary OnlyLevel: 10
    Uses: 30 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    (Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 15 seconds.
    The maximum level of this skill is 105.

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  • [Meteor Shower]
    Meteor Shower +105
    Mage Primary OnlyLevel: 14
    Uses: 4%% MPRange: 140
    Spell Type: MagicalRadius: 60
    Channel Time: 3 sec.
    Conjures a meteor shower which inflicts 1413.1 + 0.42 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.42 x INT instead.
    The maximum level of this skill is 105.

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  • [Metal in Your Ears]
    Metal in Your Ears
    Mage/BardLevel: 15
    Passive
    Modifies your Musical Attack to have lesser cast time, inflict Poison Damage and makes it apply Tinnitus that inflict constant Poison Damage. The modified skill additionally applies Metal in Your Ears to yourself upon a successful hit.

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  • [Electric Explosion]
    Electric Explosion +105
    Mage Primary OnlyLevel: 16
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    (Electrical Spell) Causes 250.0% + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
    The maximum level of this skill is 105.

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  • [Elemental Phoenix]
    Elemental Phoenix +105
    Mage Primary OnlyLevel: 18
    Uses: 1%% MPRange: 50
    Spell Type: MagicalRadius: 120
    InstantCooldown: 10s
    Summon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Growl]
    Growl +105
    Mage/BardLevel: 20
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Inflicts 4485 + 0.1 x Intelligence Poison Damage. Has a chance to trigger extra damage of 1799.1 Poison Damage additionally. Also if you are under effect of your Metal in Your Ears, it will consume it to provide Master of Words which increases your Poison Damage by 15% for 5 seconds.
    The maximum level of this skill is 105.

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  • [Electric Compression]
    Electric Compression
    Mage Primary OnlyLevel: 20
    Range: 1
    Passive
    Gain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.

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  • [Static Field]
    Static Field +105
    Mage Primary OnlyLevel: 20
    Uses: 1%% MPRange: 150
    Spell Type: MagicalRadius: 80
    Instant
    Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Master of Words]
    Master of Words
    Mage/BardLevel: 20
    Passive
    Your deep growling makes your foes get goosebumps. Modifies Flame to inflict Poison Damage as Growl. Increases Poison Damage by 60%, area damage by 35%.

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  • [Elemental Knowledge]
    Elemental Knowledge +105
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases all elemental damage by 29.3%.
    The maximum level of this skill is 105.

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  • [Master of Staves]
    Master of Staves +55
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases Magical Damage by 16% and Magical Damage of wands by 50%.
    The maximum level of this skill is 55.

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  • [Thunderstorm]
    Thunderstorm +105
    Mage Primary OnlyLevel: 25
    Uses: 2%% MPRange: 140
    Spell Type: MagicalRadius: 60
    InstantCooldown: 8s
    (Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
    The maximum level of this skill is 105.

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  • [Master of Metal]
    Master of Metal
    Mage/BardLevel: 25
    Passive
    Enhanced by your music, reduces received area damage by 25% and increases Maximum HP by 15%. Also Fire Ward reduces damage you receive additionally but it won't be applied to friendly targets anymore.

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  • [Energy Influx]
    Energy Influx +105
    Mage Primary OnlyLevel: 28
    Range: 50
    Spell Type: Magical
    Instant
    Increases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.
    The maximum level of this skill is 105.

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  • [Double Bass]
    Double Bass +105
    Mage/BardLevel: 30
    Uses: 1%% MPRange: 1
    Spell Type: MagicalRadius: 100
    InstantCooldown: 1s
    Hits the double bass drums, causing 3000.1 + 0.1 x Intelligence Poison Damage to targets within radius that is followed by 600 + 0.1 x Intelligence Poison Damage extra damage. Applies Tinnitus to targets it hits.
    The maximum level of this skill is 105.

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  • [Energy Well]
    Energy Well +55
    Mage Primary OnlyLevel: 30
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Reduces all skill costs by 50% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Great Drummer]
    Great Drummer
    Mage/BardLevel: 30
    Passive
    Your music changes your Purgatory Fire to Double Bass forever. It now has increased range and damage.

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  • [Crooked Scream]
    Crooked Scream +105
    Mage/BardLevel: 35
    Equipment: Instrument
    Range: 150
    Spell Type: Magical
    Casting Time: 2 sec.Cooldown: 3s
    Only usable if target is under effect of Tinnitus Your knowledge of music helped you to develop a powerful attack. Inflicts 6423.2 + 0.4 x INT Poison Damage on your target and increases your Magical Damage by 12% for 20 seconds. Cooldown of this spell will be reduced slightly when you use Growl.
    The maximum level of this skill is 105.

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  • [Elemental Weakness]
    Elemental Weakness +105
    Mage/BardLevel: 40
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 45s
    Reduces the target's Physical Defense and Magical Defense by 15% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Musical Weakness]
    Musical Weakness
    Mage/BardLevel: 40
    Passive
    Your Elemental Weakness also reduces Physical Defense and reduces cooldown of Elemental Catalysis slightly when used, but it gets an additional cooldown.

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  • [Fast Thoughts]
    Fast Thoughts +105
    Mage/BardLevel: 45
    Passive
    Like your fingers, your mind is also quick. Increases Casting Speed by 16.8%.
    The maximum level of this skill is 105.

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  • [Crowd Surfing]
    Crowd Surfing
    Mage/BardLevel: 50
    Passive
    Your inspiration helps you. Receiving any recital buff will provide Bard's Influx. Bard's Influx increases Magical Damage.

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  • [Elemental Catalysis]
    Elemental Catalysis
    Mage/BardLevel: 60
    Range: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Increases Magical Damage by 70% and Casting Speed by 25% for 15 seconds.

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  • [Rapid Concentration]
    Rapid Concentration
    Mage/BardLevel: 60
    Passive
    Empowers Elemental Catalysis, but removes area damage bonus, also reduces its cooldown. Additionally whilst the buff is active, your Growl will have higher chance to erupt.

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  • [Solo: Noise]
    Solo: Noise
    Mage/BardLevel: 70
    Spell Type: Magical
    InstantCooldown: 1m 30s
    You combine all your noise sources to increase your power even more. Increases Poison Damage by 55%, damage over time power by 30% for 30 seconds and meanwhile recovers 5% MP and 5 Focus every second.

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