Skills List

Skills List

Mage / Priest

Mage General

  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 4
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Casts a fireball, causing 4515 + 0.3 x Intelligence Fire Damage.
    The maximum level of this skill is 105.

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  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 8
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
    The maximum level of this skill is 105.

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  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Fire Ward]
    Fire Ward +105
    Mage GeneralLevel: 24
    Uses: 120 MPRange: 150
    Spell Type: MagicalRadius: 100
    Instant
    Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 35
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases Magical Damage by 35% for 30 seconds.
    The maximum level of this skill is 105.

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Priest General

  • [Urgent Heal]
    Urgent Heal +105
    Priest General
    Uses: 95 MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1s
    Quickcast that restores 455 points of target's HP.
    The maximum level of this skill is 105.

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  • [Regenerate]
    Regenerate +105
    Priest GeneralLevel: 4
    Uses: 70 MPRange: 180
    Spell Type: Magical
    Instant
    Recover 5.2% of target's HP every 3 seconds for 18 seconds.
    The maximum level of this skill is 105.

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  • [Holy Aura]
    Holy Aura
    Priest GeneralLevel: 8
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 2m
    Immune to all damage for 5 seconds.

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  • [Magic Barrier]
    Magic Barrier +55
    Priest GeneralLevel: 12
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid members' Magical Defense by 42.3%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 55.

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  • [Grace of Life]
    Grace of Life +105
    Priest GeneralLevel: 14
    Uses: 30 MPRange: 200
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Maximum HP of all raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Blessed Spring Water]
    Blessed Spring Water +105
    Priest GeneralLevel: 16
    Uses: 120 MPRange: 1
    Spell Type: MagicalRadius: 120
    Instant
    Increases raid's Received Healing by 8.1%. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Amplified Attack]
    Amplified Attack
    Priest GeneralLevel: 20
    Uses: 3%% MPRange: 150
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Increases Physical Attack Power and Magical Attack Power of you and your raid members. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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  • [Rising Tide]
    Rising Tide +105
    Priest GeneralLevel: 45
    Uses: 2%% MPRange: 150
    Spell Type: MagicalRadius: 60
    InstantCooldown: 1s
    Summons a torrent that causes 2736 + 0.2 x INT Water Damage and increases your Wind Damage by 50% for 4 seconds. Also increases Wind Damage target receive by 4% for 8 seconds and grants 1 stack of Wild Current.
    The maximum level of this skill is 105.

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Mage Primary Only

  • [Elemental Catalysis]
    Elemental Catalysis
    Mage Primary Only
    Range: 50
    Spell Type: Magical
    InstantCooldown: 4m
    Increases Magical Damage by 40%, Casting Speed by 25% and area damage by 10% for 15 seconds.

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  • [Flame]
    Flame +105
    Mage Primary Only
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    Casting Time: 3 sec.
    Launches a searing fireball, which deals 1820 + 0.2 x INT Fire Damage.
    The maximum level of this skill is 105.

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  • [Electrostatic Charge]
    Electrostatic Charge +55
    Mage Primary OnlyLevel: 2
    Uses: 2%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    (Electrical Spell) Absorbs as much damage as 50% of your maximum HP for 60 seconds.
    The maximum level of this skill is 55.

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  • [Alternative Current]
    Alternative Current +105
    Mage Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Passive
    Using an Electrical Spell, puts you in Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 650, Magical Critical Bonus by 23.2%.
    The maximum level of this skill is 105.

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  • [Eruption]
    Eruption
    Mage Primary OnlyLevel: 8
    Range: 1
    Passive
    Fireball and Flame have a chance of exploding and causing Fire damage.

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  • [Discharge]
    Discharge +105
    Mage Primary OnlyLevel: 10
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 60
    InstantCooldown: 15s
    (Electrical Spell) Inflicts 2997.5 + 0.2 x Intelligence Wind Damage to targets within range and a Stun for 3 seconds. (For players this effect lasts for 2 seconds.)
    The maximum level of this skill is 105.

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  • [Electric Bolt]
    Electric Bolt +105
    Mage Primary OnlyLevel: 10
    Uses: 30 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    (Electrical Spell) Inflicts 817.5 + 0.1 x INT Wind Damage, and afterwards 344 every 2 seconds for a total of 15 seconds.
    The maximum level of this skill is 105.

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  • [Meteor Shower]
    Meteor Shower +105
    Mage Primary OnlyLevel: 14
    Uses: 4%% MPRange: 140
    Spell Type: MagicalRadius: 60
    Channel Time: 3 sec.
    Conjures a meteor shower which inflicts 1413.1 + 0.42 x INT Wind Damage within designated area. If targets are under Paralysis effect, damage will be 2200 + 0.42 x INT instead.
    The maximum level of this skill is 105.

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  • [Current Arrow]
    Current Arrow +105
    Mage/PriestLevel: 15
    Range: 100
    Spell Type: Magical
    Instant
    When activated automatically shoots an arrow of water magic onto your target, dealing 1490 + 1.25 x INT Water Damage. Frequency of this automatic attack depends on your Casting Speed.
    The maximum level of this skill is 105.

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  • [Electric Explosion]
    Electric Explosion +105
    Mage Primary OnlyLevel: 16
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    (Electrical Spell) Causes 250.0% + 0.2 x INT Wind Damage to the target. When used in Charged state, it will deal 2328.7 + 0.3 x INT Wind Damage to the target.
    The maximum level of this skill is 105.

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  • [Elemental Phoenix]
    Elemental Phoenix +105
    Mage Primary OnlyLevel: 18
    Uses: 1%% MPRange: 50
    Spell Type: MagicalRadius: 120
    InstantCooldown: 10s
    Summon a phoenix that causes 2680 + 0.1 x Intelligence Elemental Damage to targets in its path. Effective up to a range of 120. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Purify]
    Purify
    Mage/PriestLevel: 20
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Can dispel curses and harmful effects from your target.

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  • [Electric Compression]
    Electric Compression
    Mage Primary OnlyLevel: 20
    Range: 1
    Passive
    Gain Electric Compression while being Charged. Unleashes the power of thunder and lightning is stored deep within you, provides Electric Compression that allows you to use Alternative Current instantly and while effect is on, increases damage of Static Field by 25%.

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  • [Static Field]
    Static Field +105
    Mage Primary OnlyLevel: 20
    Uses: 1%% MPRange: 150
    Spell Type: MagicalRadius: 80
    Instant
    Inflicts 3815.6 + 0.1 x INT Elemental Damage to target and reflects damage up to 2 targets around. Each reflection will have 20% reduced damage. Elemental Damage is defined by subclass.
    The maximum level of this skill is 105.

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  • [Elemental Knowledge]
    Elemental Knowledge +105
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases all elemental damage by 29.3%.
    The maximum level of this skill is 105.

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  • [Master of Staves]
    Master of Staves +55
    Mage Primary OnlyLevel: 22
    Range: 50
    Passive
    Increases Magical Damage by 16% and Magical Damage of wands by 50%.
    The maximum level of this skill is 55.

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  • [Thunderstorm]
    Thunderstorm +105
    Mage Primary OnlyLevel: 25
    Uses: 2%% MPRange: 140
    Spell Type: MagicalRadius: 60
    InstantCooldown: 8s
    (Electrical Spell) Summon a thunderstorm that inflicts 1942.3 + 0.1 x INT Wind Damage to targets 3 times within range. Successful hits will cause an additional Paralysis, which cripples Movement Speed and Physical Attack Speed of target for 7 seconds.
    The maximum level of this skill is 105.

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  • [Electric Outburst]
    Electric Outburst +105
    Mage/PriestLevel: 25
    Uses: 4%% MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 6s
    Shocks your target, inflicting 6528 Wind Damage. When used against an enemy that is under effect of Soaking Wet, releases a Discharge at the enemy's location which deals 449.9% CPS Wind Damage to targets around.
    The maximum level of this skill is 105.

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  • [Purgatory Fire]
    Purgatory Fire +105
    Mage Primary OnlyLevel: 26
    Uses: 2%% MPRange: 1
    Spell Type: MagicalRadius: 80
    InstantCooldown: 1s
    Summons purgatory fire, causing 2405 + 0.2 x INT Fire Damage to targets within a range of 50.
    The maximum level of this skill is 105.

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  • [Energy Influx]
    Energy Influx +105
    Mage Primary OnlyLevel: 28
    Range: 50
    Spell Type: Magical
    Instant
    Increases Mag. Crit. Effectiveness by 748 and Magical Critical Bonus by 2%.
    The maximum level of this skill is 105.

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  • [Energy Well]
    Energy Well +55
    Mage Primary OnlyLevel: 30
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Reduces all skill costs by 50% for 60 seconds.
    The maximum level of this skill is 55.

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  • [Tide Burst]
    Tide Burst +105
    Mage/PriestLevel: 30
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Summons a powerful torrent that inflicts 3028.3 + 0.2 x Intelligence Water Damage to target. Triggers Eruption with Water Damage with a small chance to inflict 1095.7 + 0.2 x Intelligence Water Damage. If target is under effect of Soaking Wet, cooldown of Electric Outburst will be reset.
    The maximum level of this skill is 105.

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  • [Elemental Weakness]
    Elemental Weakness +105
    Mage Primary OnlyLevel: 32
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Reduces the target's Magical Defense by 10.5% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Holy Influx]
    Holy Influx
    Mage/PriestLevel: 35
    Uses: 15%% MPRange: 50
    Passive
    Empowers your Intensification to provide more Magical Damage. Additionally increases the Magical Damage of wands by 25%.

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  • [Vortex]
    Vortex +105
    Mage/PriestLevel: 40
    Uses: 3%% MPRange: 100
    Spell Type: MagicalRadius: 80
    Casting Time: 2 sec.
    Summons a water torrent that splashes to drown your enemies. Inflicts 2500.2 + 0.2 x Intelligence Water Damage to your target and other targets around, and increases Wind Damage they receive by 4% for 8 seconds.
    The maximum level of this skill is 105.

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  • [Soaking Wet]
    Soaking Wet
    Mage/PriestLevel: 45
    Range: 50
    Passive
    Modifies Rising Tide to inflict area damage and successful hits with it will apply Soaking Wet to targets that increases Wind Damage they receive.

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  • [Magic Drain]
    Magic Drain +105
    Mage/PriestLevel: 50
    Range: 150
    Passive
    While at or above 50% MP, your MP costs are reduced by 50% and your magical damage is increased by 25%. While below 50% MP, your MP costs are increased by 500%. Each consumed stack of Wild Current restores 12.0% MP.
    The maximum level of this skill is 105.

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  • [Tide Mastery]
    Tide Mastery +105
    Mage/PriestLevel: 60
    Range: 50
    Passive
    Your Vortex and Tide Burst grant a charge of Wild Current, stacking up to 10 times. Every Current Arrow hit will cause a charge to get automatically consumed, which releases a water explosion around the target it hit, dealing 15053.3 + 0.1 x INT Water Damage to nearby enemies within range.
    The maximum level of this skill is 105.

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  • [Wave Essence]
    Wave Essence
    Mage/PriestLevel: 70
    Uses: 10%% MPRange: 1
    Spell Type: Magical
    InstantCooldown: 60s
    Increases Water Damage, Wind Damage by 32% and allows you to cast spells while moving for 30 seconds. After this effect ends, Vortex will enter to 10 seconds of cooldown state. While active, Tide Burst will trigger Eruption with higher chance.

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