Skills List

Skills List

Druid / Warrior

Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Warrior General

  • [Equip Axe]
    Equip Axe
    Warrior General
    Range: 50
    Passive
    Can equip 1-H axes.

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  • [Enraged]
    Enraged
    Warrior GeneralLevel: 4
    Range: 1
    Spell Type: Physical
    InstantCooldown: 40s
    Immediately increase rage by 100 points.

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  • [Whirlwind]
    Whirlwind +105
    Warrior GeneralLevel: 8
    Uses: 50 rage
    Spell Type: PhysicalRadius: 80
    InstantCooldown: 30s
    Whirling in place you cause 730.0% main hand weapon DPS to the targets within range.
    The maximum level of this skill is 105.

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  • [Berserk]
    Berserk +55
    Warrior GeneralLevel: 12
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 60s
    Increases Physical Damage by 26.2% and decreases Physical Defense by 13.1% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Defensive Formation]
    Defensive Formation +55
    Warrior GeneralLevel: 16
    Uses: 25 rageRange: 50
    Spell Type: Physical
    InstantCooldown: 60s
    For 30 seconds, increases Physical Defense by 54.5%, and reduces Physical Attack Power by 10.9% and Magical Attack Power by 10.9%.
    The maximum level of this skill is 55.

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  • [Brute Strength]
    Brute Strength +105
    Warrior GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Strength by (current Strength + 115) x 10.5% + 115.
    The maximum level of this skill is 105.

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  • [Slash]
    Slash +105
    Warrior GeneralLevel: 45
    Uses: 15 rageRange: 90
    Spell Type: Physical
    Instant
    Inflicts 938.1% main hand weapon DPS Earth Damage to the target. If you equip axe, sword or separ, an additional Bleed will be applied.
    The maximum level of this skill is 105.

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Druid Primary Only

  • [Earth Arrow]
    Earth Arrow +105
    Druid Primary Only
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    The power of Mother Earth manifests in your hand causing 212.8% CPS + 0.5 x Wisdom of Earth Damage to your target. Grants 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Briar Entwinement]
    Briar Entwinement +105
    Druid Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Pours the power of Mother Earth into your target causing every second 3007.5 Earth Damage for 12 seconds.
    The maximum level of this skill is 105.

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  • [Purify]
    Purify
    Druid Primary OnlyLevel: 2
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from curses.

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  • [Restore Life]
    Restore Life +105
    Druid Primary OnlyLevel: 6
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Condenses the power of Mother Earth to restore 753.8 HP to your target.
    The maximum level of this skill is 105.

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  • [Blossoming Life]
    Blossoming Life +105
    Druid Primary OnlyLevel: 10
    Uses: 70 MPRange: 200
    Spell Type: Magical
    Instant
    Lets your target regenerate 172.5 HP every 3 seconds for 20 seconds.
    The maximum level of this skill is 105.

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  • [Focus of Mother Nature]
    Focus of Mother Nature
    Druid Primary OnlyLevel: 10
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases Physical Damage and Magical Damage by 30% for 15 seconds. While it is active, your spells won't consume Nature's Power.

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  • [Rebirth]
    Rebirth
    Druid Primary OnlyLevel: 12
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Uses the power of nature to revive your target. Reduces death debt by 30%. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Weakening Seed]
    Weakening Seed +105
    Druid Primary OnlyLevel: 14
    Uses: 50 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    Plants a seed into your target's body reducing its defenses by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Natural Attack]
    Natural Attack +105
    Druid/WarriorLevel: 15
    Uses: 15 rageRange: 90
    Spell Type: PhysicalRadius: 80
    Execution Time: 1 sec.Cooldown: 2s
    Gathers the power of nature to launch an attack. Causes 1050.0% + 0.1 x STR main hand weapon DPS Earth Damage to target and reflects several times to other targets. This will happen twice. Restores 1 point of Nature's Power upon use.
    The maximum level of this skill is 105.

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  • [Rockslide]
    Rockslide +105
    Druid Primary OnlyLevel: 18
    Uses: 25 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 3s
    Hits your target with falling stones after 2 seconds causing 1615 + 0.3 x Wisdom of Earth Damage. Restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Urgency]
    Urgency +105
    Druid/WarriorLevel: 20
    Uses: 25 MPRange: 50
    Passive
    Increases your Physical Attack Speed by 11.5% and Healing by 11.5%.
    The maximum level of this skill is 105.

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  • [Knowledge of the Earth]
    Knowledge of the Earth +55
    Druid Primary OnlyLevel: 22
    Range: 1
    Passive
    Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 124.8% and your Earth resistance by 41.6.
    The maximum level of this skill is 55.

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  • [Advanced Rebirth]
    Advanced Rebirth
    Druid Primary OnlyLevel: 22
    Uses: 150 MP, Amulet of LightRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of an Amulet of Light you can revive your target with 45% less death debt. (Cannot be used in combat.)

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  • [Binding Silence]
    Binding Silence
    Druid Primary OnlyLevel: 24
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)

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  • [Cross Thorn Blow]
    Cross Thorn Blow +105
    Druid/WarriorLevel: 25
    Uses: 30 rageRange: 90
    Spell Type: Physical
    InstantCooldown: 3s
    Inflicts 500.0% main hand weapon DPS + 4 x STR Earth Damage on the target twice. If you possess Nature's Power, it will automatically consume 1 point to enhance the power and inflicts 562.5% main hand weapon DPS + 4 x STR Earth Damage on the target twice instead.
    The maximum level of this skill is 105.

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  • [Curing Seed]
    Curing Seed +55
    Druid Primary OnlyLevel: 26
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Vitalization]
    Vitalization +105
    Druid Primary OnlyLevel: 30
    Uses: 100 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 2m
    Increase target's Physical Attack Speed and Casting Speed by 29.3% for 18 seconds.
    The maximum level of this skill is 105.

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  • [Sandstorm]
    Sandstorm +105
    Druid Primary OnlyLevel: 30
    Uses: 70 MPRange: 150
    Spell Type: MagicalRadius: 75
    Channel Time: 2 sec.Cooldown: 2s
    Summons a large amount of sand and stones causing 6080 + 0.4 x Wisdom of Earth Damage to multiple targets in range.
    The maximum level of this skill is 105.

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  • [Heart Piercing]
    Heart Piercing +105
    Druid/WarriorLevel: 30
    Uses: 20 MPRange: 90
    Spell Type: PhysicalRadius: 60
    InstantCooldown: 1s
    Concentrates the power of nature in your body to launch a severe attack on your target that goes through. Inflicts 1379.7% main hand weapon DPS Earth Damage on target and targets behind. If you possess Nature's Power, it will automatically consume 1 point to enhance abilities and inflict 1533.0% main hand weapon DPS Earth Damage instead. Upon successful hit, it will heal raid members around by 41 + 0.3 x STR + 0.3 x DEX HP. Each successful hit will recover 25 points of rage.
    The maximum level of this skill is 105.

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  • [Rock Protection]
    Rock Protection +55
    Druid Primary OnlyLevel: 32
    Uses: 60 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Makes your body as hard as rock reducing damage taken by 100% for 5 seconds.
    The maximum level of this skill is 55.

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  • [Supreme Rebirth]
    Supreme Rebirth
    Druid Primary OnlyLevel: 32
    Uses: 150 MP, Golden AmuletRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of a Golden Amulet you can revive your target with 75% less death debt. (Cannot be used in combat.)

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  • [Spirit Guidance]
    Spirit Guidance +55
    Druid Primary OnlyLevel: 34
    Uses: 200 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 30s
    Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 16.2 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.)
    The maximum level of this skill is 55.

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  • [Awakening of the Wild]
    Awakening of the Wild +105
    Druid/WarriorLevel: 35
    Uses: 30 MPRange: 50
    Passive
    Increases your Physical Attack Power by (current Physical Attack Power + 880) x 10.5% + 880 as well as Physical Damage by 550.
    The maximum level of this skill is 105.

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  • [Mother Earth's Fountain]
    Mother Earth's Fountain +105
    Druid Primary OnlyLevel: 38
    Uses: 60 MPRange: 200
    Spell Type: MagicalRadius: 100
    InstantCooldown: 4s
    Restores 249.1 HP to your friendly targets within a range of 100 around the target of your spell. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015 HP.
    The maximum level of this skill is 105.

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  • [Fury]
    Fury +105
    Druid/WarriorLevel: 40
    Uses: 20 rageRange: 90
    Spell Type: Magical
    InstantCooldown: 6s
    Inflicts 625.0% main hand weapon DPS Earth Damage to target twice. If the one possess Nature's Power, it will consume 1 point and inflict 1252.5% main hand weapon DPS Earth Damage twice instead and upon successful hit, it will reset cooldown time of Cross Thorn Blow.
    The maximum level of this skill is 105.

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  • [Mother Nature's Wrath]
    Mother Nature's Wrath +105
    Druid Primary OnlyLevel: 44
    Uses: 65 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Deals 1446 + 0.3 x Wisdom of Earth Damage to the target. Also causes 2640.8 Earth Damage every second for 12 seconds. Also restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Slash Fury]
    Slash Fury
    Druid/WarriorLevel: 45
    Range: 1
    Passive
    Increases the attack range and damage of your Slash, changed damage type to Earth Damage, reduces it's cost to 15 rage.

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  • [Unrestrained Rage]
    Unrestrained Rage
    Druid/WarriorLevel: 50
    Range: 100
    Spell Type: Magical
    Instant
    There is no point to restrain your anger anymore, increases your Physical Damage by 30% but also increases Rage consumption by 10% while active.

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  • [Briar Technique]
    Briar Technique
    Druid/WarriorLevel: 60
    Range: 1
    Passive
    When your Natural Attack, Cross Thorn Blow or Heart Piercing hits a target, you may earn the Briar Technique effect which provides an extra increase of Physical Attack Power by 1% and of Strength and Dexterity by 5%. Can be stacked 5 times.

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  • [Heart of the Wild]
    Heart of the Wild
    Druid/WarriorLevel: 70
    Range: 1
    Passive
    Allows you to equip 2-H Axe, Leather Armor and Chain Armor. Also increases 2-H Axe damage by 60%.

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