Skills List

Skills List

Druid / Rogue

Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Rogue General

  • [Shadowstab]
    Shadowstab +105
    Rogue General
    Uses: 20 energyRange: 50
    Spell Type: Physical
    Instant
    Causes 584.5% main hand weapon DPS + 0.2 x DEX damage. If you wield a sharp weapon as main weapon, for 10 seconds a Bleed causes 1447.5 damage every second.
    The maximum level of this skill is 105.

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  • [Throw]
    Throw +105
    Rogue GeneralLevel: 4
    Uses: 1 projectile(s)
    Spell Type: Physical
    InstantCooldown: 4s
    Throws a hidden weapon at the target causing Physical Damage amounting to 338.8% main hand weapon DPS plus 3 x Projectile Damage.
    The maximum level of this skill is 105.

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  • [Katana Training]
    Katana Training
    Rogue GeneralLevel: 7
    Passive
    Allows you to equip Katana and increases its Physical Damage by 12%. Katanas will have inherent offhand damage that can scale with offhand damage attributes.

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  • [Blind Stab]
    Blind Stab +105
    Rogue GeneralLevel: 8
    Uses: 20 energyRange: 50
    Spell Type: Physical
    InstantCooldown: 10s
    Causes Physical Damage amounting to 365.0% main hand weapon DPS plus 0.2 x Dexterity with an additional Blind effect for 15 seconds. (Must be in front of the target to use skill.) (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Projectile Training]
    Projectile Training
    Rogue GeneralLevel: 12
    Range: 50
    Passive
    Can equip projectiles. With 50% chance, your skills won't consume projectiles.

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  • [Nimble Hands]
    Nimble Hands +105
    Rogue GeneralLevel: 15
    Range: 50
    Passive
    Your Nimble Hands provides 25% extra attack chance and increases maximum attack speed of Daggers. Also reduces skill cooldowns by 0.1 seconds.
    The maximum level of this skill is 105.

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  • [Off Hand Training]
    Off Hand Training
    Rogue GeneralLevel: 16
    Range: 50
    Passive
    1-H weapons can be held in off hand but their damage will be reduced by 30%. (Class-related limitations still apply.)

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  • [Assassin's Mindset]
    Assassin's Mindset +55
    Rogue GeneralLevel: 20
    Range: 50
    Passive
    Permanently increases Dodge and Magic Resist Rate by 8.6% and DoT damage by 25.8%.
    The maximum level of this skill is 55.

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  • [Shadow Step]
    Shadow Step
    Rogue GeneralLevel: 28
    Uses: 20 energyRange: 100
    Spell Type: Physical
    InstantCooldown: 20s
    Instantly move behind the target and increases your Dodge % greatly.

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Druid Primary Only

  • [Briar Entwinement]
    Briar Entwinement +105
    Druid Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Pours the power of Mother Earth into your target causing every second 3007.5 Earth Damage for 12 seconds.
    The maximum level of this skill is 105.

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  • [Purify]
    Purify
    Druid Primary OnlyLevel: 2
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from curses.

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  • [Restore Life]
    Restore Life +105
    Druid Primary OnlyLevel: 6
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Condenses the power of Mother Earth to restore 753.8 HP to your target.
    The maximum level of this skill is 105.

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  • [Blossoming Life]
    Blossoming Life +105
    Druid Primary OnlyLevel: 10
    Uses: 70 MPRange: 200
    Spell Type: Magical
    Instant
    Lets your target regenerate 172.5 HP every 3 seconds for 20 seconds.
    The maximum level of this skill is 105.

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  • [Focus of Mother Nature]
    Focus of Mother Nature
    Druid Primary OnlyLevel: 10
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases Physical Damage and Magical Damage by 30% for 15 seconds. While it is active, your spells won't consume Nature's Power.

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  • [Rebirth]
    Rebirth
    Druid Primary OnlyLevel: 12
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Uses the power of nature to revive your target. Reduces death debt by 30%. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Poisonous Widow Embrace]
    Poisonous Widow Embrace +105
    Druid/RogueLevel: 15
    Uses: 30 energyRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Summons the sinister plant, Poisonous Widow, to seize and attack your target. Inflicts 374.3% + 0.15 x INT Dark Damage. If you possess Nature's Power, it will automatically consume up to 2 of them to deal an extra 1123.0% + 0.15 x INT Dark Damage for each stack consumed. Every successful hit with consumed stacks will return 15 energy.
    The maximum level of this skill is 105.

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  • [Sinister Request]
    Sinister Request
    Druid/RogueLevel: 20
    Range: 50
    Spell Type: MagicalRadius: 150
    InstantCooldown: 20s
    Immediately recovers maximum MP, rage, focus, energy, Psi and Nature's Power for party members within range. Cooldown of this spell will be reduced slightly with every successful Poisonous Widow Embrace or Necrotic Wound cast.

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  • [Knowledge of the Earth]
    Knowledge of the Earth +55
    Druid Primary OnlyLevel: 22
    Range: 1
    Passive
    Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 124.8% and your Earth resistance by 41.6.
    The maximum level of this skill is 55.

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  • [Advanced Rebirth]
    Advanced Rebirth
    Druid Primary OnlyLevel: 22
    Uses: 150 MP, Amulet of LightRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of an Amulet of Light you can revive your target with 45% less death debt. (Cannot be used in combat.)

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  • [Binding Silence]
    Binding Silence
    Druid Primary OnlyLevel: 24
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)

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  • [Corrosive Poison]
    Corrosive Poison +105
    Druid/RogueLevel: 25
    Uses: 25 energyRange: 150
    Spell Type: Magical
    InstantCooldown: 1s
    Corrodes your target, inflicting 11342 Dark Damage every second for 12 seconds.
    The maximum level of this skill is 105.

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  • [Curing Seed]
    Curing Seed +55
    Druid Primary OnlyLevel: 26
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Vitalization]
    Vitalization +105
    Druid Primary OnlyLevel: 30
    Uses: 100 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 2m
    Increase target's Physical Attack Speed and Casting Speed by 29.3% for 18 seconds.
    The maximum level of this skill is 105.

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  • [Sandstorm]
    Sandstorm +105
    Druid Primary OnlyLevel: 30
    Uses: 70 MPRange: 150
    Spell Type: MagicalRadius: 75
    Channel Time: 2 sec.Cooldown: 2s
    Summons a large amount of sand and stones causing 6080 + 0.4 x Wisdom of Earth Damage to multiple targets in range.
    The maximum level of this skill is 105.

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  • [Necrotic Wound]
    Necrotic Wound +105
    Druid/RogueLevel: 30
    Uses: 4%% MPRange: 150
    Spell Type: MagicalRadius: 80
    Channel Time: 1.5 sec.
    Only usable if target is under effect of Corrosive Poison and you have a Nature's Power. Inflicts 329.7% Dark Damage several times to the enemies around the target and spreads Corrosive Poison to them. Consumes a stack of Nature's Power per cast.
    The maximum level of this skill is 105.

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  • [Rock Protection]
    Rock Protection +55
    Druid Primary OnlyLevel: 32
    Uses: 60 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Makes your body as hard as rock reducing damage taken by 100% for 5 seconds.
    The maximum level of this skill is 55.

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  • [Supreme Rebirth]
    Supreme Rebirth
    Druid Primary OnlyLevel: 32
    Uses: 150 MP, Golden AmuletRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of a Golden Amulet you can revive your target with 75% less death debt. (Cannot be used in combat.)

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  • [Spirit Guidance]
    Spirit Guidance +55
    Druid Primary OnlyLevel: 34
    Uses: 200 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 30s
    Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 16.2 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.)
    The maximum level of this skill is 55.

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  • [Shadow Contract]
    Shadow Contract +105
    Druid/RogueLevel: 35
    Uses: 10 MPRange: 50
    Passive
    Increases Dark Damage by 75.1%. While in effect, if you stand still, you will recover 2.0% MP every second.
    The maximum level of this skill is 105.

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  • [Mother Earth's Fountain]
    Mother Earth's Fountain +105
    Druid Primary OnlyLevel: 38
    Uses: 60 MPRange: 200
    Spell Type: MagicalRadius: 100
    InstantCooldown: 4s
    Restores 249.1 HP to your friendly targets within a range of 100 around the target of your spell. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015 HP.
    The maximum level of this skill is 105.

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  • [Magic Turmoil]
    Magic Turmoil +105
    Druid/RogueLevel: 40
    Uses: 10%% MPRange: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 35% and damage over time power by 23.5% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Mother Nature's Wrath]
    Mother Nature's Wrath +105
    Druid Primary OnlyLevel: 44
    Uses: 65 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Deals 1446 + 0.3 x Wisdom of Earth Damage to the target. Also causes 2640.8 Earth Damage every second for 12 seconds. Also restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Weakening Seed]
    Weakening Seed +105
    Druid/RogueLevel: 45
    Uses: 50 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    When the seed is planted in your target, their defenses are reduced by 18.8% for 15 seconds and 2 point of Nature's Power is restored.
    The maximum level of this skill is 105.

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  • [Curtain of Darkness]
    Curtain of Darkness +55
    Druid/RogueLevel: 45
    Range: 50
    Passive
    Covers you in the power of darkness, permanently reducing magical damage received by 10.8%. Also modifies Weakening Seed to no longer require Nature's Power for empowered effect, but reduces their duration and increases cooldown. Also makes it generate additional Nature's Power.
    The maximum level of this skill is 55.

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  • [Dark Moon]
    Dark Moon
    Druid/RogueLevel: 50
    Uses: 30 MP, 5%% MPRange: 250
    Passive
    Increases your magical accuracy by 10% and Dark Damage by 20% instead and additionally provides 20% Magical Attack Power.

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  • [Rockslide]
    Rockslide +105
    Druid/RogueLevel: 60
    Uses: 25 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 3s
    Inflicts 2499.6 Dark Damage to target and reduces the target's critical attack resistance by 2150. After 3 seconds, the falling stones deal 1202.5% + 0.3 x Intelligence Dark Damage to the target. Restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Wasteland]
    Wasteland
    Druid/RogueLevel: 60
    Range: 1
    Passive
    Modifies Rockslide to inflicts extra Dark Damage and reduce target's Fortitude and Resolve.

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  • [Dark Arrow]
    Dark Arrow +105
    Druid/RogueLevel: 70
    Uses: 5%% MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    The curse of the widow manifests in your hand causing 450.0% Dark Damage to your target. Grants 2 points of Nature's Power.
    The maximum level of this skill is 105.

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  • [Curse of Widow]
    Curse of Widow
    Druid/RogueLevel: 70
    Range: 1
    Passive
    Increases Casting Speed by 30% and melee weapon Magical Damage by 30%. Additionally modifies Earth Arrow to be Dark Arrow.

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