Skills List

Skills List

Druid / Mage

Druid General

  • [Recover]
    Recover +105
    Druid General
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Restores 776 HP every 2 seconds to target for 25 seconds. If you possess Nature's Power, it will consume one to recover 460 HP.
    The maximum level of this skill is 105.

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  • [Antidote]
    Antidote
    Druid GeneralLevel: 4
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from poison.

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  • [Savage Blessing]
    Savage Blessing +105
    Druid GeneralLevel: 8
    Uses: 35 MPRange: 180
    Spell Type: MagicalRadius: 80
    Instant
    Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.5% + 1490. Additionally, provides 10.5 % DoT Resistance. This effect will cease if source is too far or dead.
    The maximum level of this skill is 105.

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  • [Earth Pulse]
    Earth Pulse +105
    Druid GeneralLevel: 12
    Uses: 40 MPRange: 150
    Spell Type: MagicalRadius: 150
    InstantCooldown: 5s
    The power of Mother Earth strikes the targets in a straight line before you causing 408.8% CPS+ 0.3 x Wisdom of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
    The maximum level of this skill is 105.

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  • [Mother Earth's Protection]
    Mother Earth's Protection
    Druid GeneralLevel: 15
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Uses the power of Mother Earth to build a protective shield around your target reducing its suffered magical and physical damage by 40% for 10 seconds.

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  • [Knowledge of Nature]
    Knowledge of Nature +105
    Druid GeneralLevel: 16
    Range: 1
    Passive
    Increases Wisdom by (current Wisdom + 2550) x 10.5% + 2550.
    The maximum level of this skill is 105.

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  • [Concentration Prayer]
    Concentration Prayer
    Druid GeneralLevel: 28
    Uses: 3%% MPRange: 50
    Spell Type: MagicalRadius: 300
    InstantCooldown: 1s
    Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Wisdom, Physical Damage and Magical Damage. Benefits will scale with your Gear Score. This effect will cease if source is too far or dead.

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Mage General

  • [Lightning]
    Lightning +105
    Mage GeneralLevel: 8
    Uses: 2%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    A lightning strike inflicts 765.5 + 0.1 x Intelligence Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
    The maximum level of this skill is 105.

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  • [Annihilator]
    Annihilator +105
    Mage GeneralLevel: 12
    Range: 50
    Passive
    Increases weapon Magical Damage by 40.2% and raw Magical Damage by 120.5.
    The maximum level of this skill is 105.

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  • [Intensification]
    Intensification +105
    Mage GeneralLevel: 16
    Range: 50
    Spell Type: Magical
    InstantCooldown: 2m
    Increases Magical Damage by 7237.5 for 20 seconds.
    The maximum level of this skill is 105.

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  • [Silence]
    Silence +55
    Mage GeneralLevel: 20
    Range: 150
    Spell Type: Magical
    InstantCooldown: 16s
    Silences the target for 10.6 seconds. (For players this effect lasts for 2.6 seconds.)
    The maximum level of this skill is 55.

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  • [Fire Ward]
    Fire Ward +105
    Mage GeneralLevel: 24
    Uses: 120 MPRange: 150
    Spell Type: MagicalRadius: 100
    Instant
    Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5%.
    The maximum level of this skill is 105.

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  • [Fireball]
    Fireball +105
    Mage GeneralLevel: 30
    Uses: 1%% MPRange: 150
    Spell Type: Magical
    InstantCooldown: 6s
    Releases a fireball that causes 3010 points + 0.3 x Wisdom Fire Damage and restores a point of Nature's Power.
    The maximum level of this skill is 105.

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Druid Primary Only

  • [Briar Entwinement]
    Briar Entwinement +105
    Druid Primary OnlyLevel: 2
    Uses: 15 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.
    Pours the power of Mother Earth into your target causing every second 3007.5 Earth Damage for 12 seconds.
    The maximum level of this skill is 105.

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  • [Purify]
    Purify
    Druid Primary OnlyLevel: 2
    Uses: 150 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 10s
    Cleanses your target from curses.

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  • [Restore Life]
    Restore Life +105
    Druid Primary OnlyLevel: 6
    Uses: 96 MPRange: 250
    Spell Type: Magical
    Casting Time: 2 sec.
    Condenses the power of Mother Earth to restore 753.8 HP to your target.
    The maximum level of this skill is 105.

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  • [Blossoming Life]
    Blossoming Life +105
    Druid Primary OnlyLevel: 10
    Uses: 70 MPRange: 200
    Spell Type: Magical
    Instant
    Lets your target regenerate 172.5 HP every 3 seconds for 20 seconds.
    The maximum level of this skill is 105.

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  • [Focus of Mother Nature]
    Focus of Mother Nature
    Druid Primary OnlyLevel: 10
    Range: 50
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases Physical Damage and Magical Damage by 30% for 15 seconds. While it is active, your spells won't consume Nature's Power.

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  • [Rebirth]
    Rebirth
    Druid Primary OnlyLevel: 12
    Uses: 150 MPRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Uses the power of nature to revive your target. Reduces death debt by 30%. If you possess Golden Amulet or Amulet of Light, debt will be reduced even further by consuming one of them. (Cannot be used in combat.)

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  • [Weakening Seed]
    Weakening Seed +105
    Druid Primary OnlyLevel: 14
    Uses: 50 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 20s
    Plants a seed into your target's body reducing its defenses by 18.8% for 20 seconds, and restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Earth Chain]
    Earth Chain +105
    Druid/MageLevel: 15
    Uses: 35 MPRange: 140
    Spell Type: MagicalRadius: 80
    Casting Time: 2 sec.
    Inflicts 204.7% + 0.5 x Wisdom CPS Earth Damage to enemies within the designated area and grants you a stack of Nature's Power. If any target it hits is under effect of Mother Nature's Wrath or Briar Entwinement, their damage over time effect will be spread to other targets.
    The maximum level of this skill is 105.

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  • [Rockslide]
    Rockslide +105
    Druid Primary OnlyLevel: 18
    Uses: 25 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 3s
    Hits your target with falling stones after 2 seconds causing 1615 + 0.3 x Wisdom of Earth Damage. Restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Spring of Blessings]
    Spring of Blessings +105
    Druid/MageLevel: 20
    Uses: 50 MPRange: 50
    Spell Type: MagicalRadius: 120
    InstantCooldown: 12s
    Consumes a stack of Nature's Power and causes raid members within a range of 120 to recover 361.5 HP every 2 seconds, for 12 seconds.
    The maximum level of this skill is 105.

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  • [Knowledge of the Earth]
    Knowledge of the Earth +55
    Druid Primary OnlyLevel: 22
    Range: 1
    Passive
    Makes you understand the flow of Mother Earth's energy, permanently increasing your magical Earth damage by 124.8% and your Earth resistance by 41.6.
    The maximum level of this skill is 55.

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  • [Advanced Rebirth]
    Advanced Rebirth
    Druid Primary OnlyLevel: 22
    Uses: 150 MP, Amulet of LightRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of an Amulet of Light you can revive your target with 45% less death debt. (Cannot be used in combat.)

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  • [Binding Silence]
    Binding Silence
    Druid Primary OnlyLevel: 24
    Uses: 100 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Causes 100 Earth Damage and interrupts target's spell casting, rewarding you with 1 point of Nature's Power. (The interrupted spell will enter a cooldown. If the interrupted spell has no cooldown time, all spells will receive a cooldown of 3 seconds.)

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  • [Embraced by Light]
    Embraced by Light +105
    Druid/MageLevel: 25
    Uses: 70 MPRange: 150
    Spell Type: MagicalRadius: 120
    InstantCooldown: 4s
    Baths raid members within a range of 60 in a volley of light that recovers 956.7 HP but requires Nature's Power to be consumed.
    The maximum level of this skill is 105.

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  • [Curing Seed]
    Curing Seed +55
    Druid Primary OnlyLevel: 26
    Uses: 148 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 30s
    Plants a healing seed into your target's body increasing the efficiency of heals received by 14.9% for 30 seconds.
    The maximum level of this skill is 55.

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  • [Vitalization]
    Vitalization +105
    Druid Primary OnlyLevel: 30
    Uses: 100 MPRange: 200
    Spell Type: Magical
    InstantCooldown: 2m
    Increase target's Physical Attack Speed and Casting Speed by 29.3% for 18 seconds.
    The maximum level of this skill is 105.

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  • [Sandstorm]
    Sandstorm +105
    Druid Primary OnlyLevel: 30
    Uses: 70 MPRange: 150
    Spell Type: MagicalRadius: 75
    Channel Time: 2 sec.Cooldown: 2s
    Summons a large amount of sand and stones causing 6080 + 0.4 x Wisdom of Earth Damage to multiple targets in range.
    The maximum level of this skill is 105.

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  • [Inspiration]
    Inspiration
    Druid/MageLevel: 30
    Range: 50
    Passive
    Makes Fireball travel a lot quicker and recovers 1 point of Nature's Power. Whenever you consume any amount of Nature's Power, your raid members around will be Inspired, by gaining 2% Physical Attack Speed and Casting Speed stackable up to 10 times.

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  • [Supreme Rebirth]
    Supreme Rebirth
    Druid Primary OnlyLevel: 32
    Uses: 150 MP, Golden AmuletRange: 150
    Spell Type: Magical
    Casting Time: 5 sec.
    Through Nature's power and the consumption of a Golden Amulet you can revive your target with 75% less death debt. (Cannot be used in combat.)

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  • [Spirit Guidance]
    Spirit Guidance +55
    Druid Primary OnlyLevel: 34
    Uses: 200 MPRange: 150
    Spell Type: Magical
    Casting Time: 1 sec.Cooldown: 30s
    Consumes 1 point of Nature's Power, channeling it into your target, making it friendly for 16.2 seconds. (Cannot be used on players. If your reputation has a negative value, the target will still regard you as an enemy.)
    The maximum level of this skill is 55.

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  • [Spiritual Gush]
    Spiritual Gush +105
    Druid/MageLevel: 35
    Range: 1
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Increases Magical Damage by 25% and reduces MP consumption of your spells by 62.5% for 30 seconds.
    The maximum level of this skill is 105.

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  • [Mother Earth's Fountain]
    Mother Earth's Fountain +105
    Druid Primary OnlyLevel: 38
    Uses: 60 MPRange: 200
    Spell Type: MagicalRadius: 100
    InstantCooldown: 4s
    Restores 249.1 HP to your friendly targets within a range of 100 around the target of your spell. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore 1015 HP.
    The maximum level of this skill is 105.

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  • [Rock Protection]
    Rock Protection +55
    Druid/MageLevel: 40
    Uses: 60 MPRange: 50
    Spell Type: Magical
    InstantCooldown: 3m
    Makes your body as hard as rock, reducing suffered damage by 100% for 5 seconds. When the effect ends, you will recover 975 HP and 10.0% MP.
    The maximum level of this skill is 55.

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  • [Quick Help]
    Quick Help
    Druid/MageLevel: 40
    Range: 1
    Passive
    When the effect of Rock Protection ends you will additionally recover MP and HP.

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  • [Mother Nature's Wrath]
    Mother Nature's Wrath +105
    Druid Primary OnlyLevel: 44
    Uses: 65 MPRange: 150
    Spell Type: Magical
    InstantCooldown: 10s
    Deals 1446 + 0.3 x Wisdom of Earth Damage to the target. Also causes 2640.8 Earth Damage every second for 12 seconds. Also restores 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Holy Fury]
    Holy Fury
    Druid/MageLevel: 45
    Range: 1
    Passive
    Gaining a Nature's Power will also provide Holy Fury stack that increases your Casting Speed.

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  • [Summer Banquet]
    Summer Banquet
    Druid/MageLevel: 50
    Uses: 30 MP, 5%% MPRange: 250
    Spell Type: Magical
    InstantCooldown: 1m 30s
    Consumes all Nature's Power and provides 2% Wisdom, 1% Maximum HP, and 3% Healing per each stack you consumed for 30 seconds.

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  • [Sounds of Season]
    Sounds of Season +105
    Druid/MageLevel: 60
    Range: 1
    Passive
    Increases your Magical Damage by 9.1%, Fire Damage by 90.8% and Earth Damage by 90.8%.
    The maximum level of this skill is 105.

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  • [Earth Arrow]
    Earth Arrow +105
    Druid/MageLevel: 70
    Uses: 12 MPRange: 150
    Spell Type: Magical
    Casting Time: 2 sec.
    Inflicts 243.2% CPS + 0.8 x Wisdom of Fire Damage and 243.2% CPS + 0.8 x Wisdom of Earth Damage to your target. Grants 1 point of Nature's Power.
    The maximum level of this skill is 105.

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  • [Inspiration Display]
    Inspiration Display
    Druid/MageLevel: 70
    Range: 1
    Passive
    Enhances your Earth Arrow to scorch your enemies. It is dealing additional Fire Damage now.

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