Knight General
Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times.
Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage.
Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage.
It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment.
Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds.
The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds.
Also deals 100 Light damage to the spell attacker.
(Shield must be equipped.)
The maximum level of this skill is 55.
ID: 490192
Champion General
Electrocution +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
Inflicts 704.3% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target's spell casting. Lasts 8 seconds.
(This skill stat will increase and decrease based on equipment and target strength)
ID: 498522
Heavy Bash +105
Champion General
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 528.4% main hand weapon physical DPS on target.
It will also cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense of target by 2%. Lasts 12 seconds. Can be stacked maximum 3 times.
(This skill stat will increase and decrease based on equipment and target strength.)
ID: 498521
Hammer Weapon Proficiency
Champion GeneralLevel: 4
Hammer weapons can be equipped.
ID: 498527
Energy Influx Strike +105
Champion GeneralLevel: 6
Uses: 25 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Adds a Charge Rune to your attacks. Inflicts 700% main hand weapon DPS physical damage on targets.
If target is in an Electrocution state, this attack lands a critical hit.
(This skill stat will increase and decrease based on equipment and target strength)
ID: 498526
Runecraft - Diversion +105
Champion GeneralLevel: 12
Increases Parry Rate by 543.4 points.
ID: 498530
Runecraft - Solidify +55
Champion GeneralLevel: 16
Increases your stamina. (Current stamina + 65.4 x 5.9% + 65.4)
The maximum level of this skill is 55.
ID: 498532
Shock Strike +105
Knight/ChampionLevel: 15
Uses: 425 MP
Spell Type: PhysicalRadius: 100
InstantCooldown: 3 sec.
Inflicts 468.8% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1 seconds.
Each skill level adds to aggro.
ID: 1490804
Knight Primary Only
Holy Shield
Knight Primary Only
Spell Type: MagicalRadius: 100
InstantCooldown: 5 Minute(s)
For 5 seconds, every party member within range receives a shield which can block all physical damage.
ID: 490495
Holy Power Explosion +105
Knight Primary OnlyLevel: 2
Uses: 170 MP
Spell Type: Magical
Instant
Gives a buff restoring MP by 5% every 5 seconds, and increases the aggro of all attacks by 135%. It also restores 1100 MP for 900 seconds while receiving healing.
ID: 490172
Holy Seal +105
Knight Primary OnlyLevel: 2
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Deals 542.8% main hand weapon DPS Light damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
ID: 490149
Whirlwind Shield +105
Knight Primary OnlyLevel: 6
Equipment: Shield
Uses: 340 MP
Spell Type: Physical/BluntRadius: 100
InstantCooldown: 5 sec.
Deals 334% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro.
(Must have a shield equipped)
ID: 490175
Shackles of Light
Knight Primary OnlyLevel: 10
Uses: 73 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 30 sec.
Emanate shackles of light, Rooting all enemies for 6 seconds.
ID: 490189
Resolution +105
Knight Primary OnlyLevel: 14
Uses: 2040 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Maximum HP by (current Maximum HP + 3657.5) x 10.4% + 3657.5 for 60 seconds,
and restores 3657.5 + (current Maximum HP) x (10.4%).
ID: 490168
Devotion +105
Knight Primary OnlyLevel: 15
Increases Maximum MP and Maximum HP by 1605 + 10.4%, Received Healing by 16.4% and Light damage by 39.3%.
ID: 490191
Rune Fortification +55
Knight/ChampionLevel: 15
Uses: 25 rage
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Reduces all damage taken by 6.5% and increases Parry Rate by 4700 for 20 seconds.
The maximum level of this skill is 55.
ID: 1490480
Charge +105
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical/Blunt
InstantCooldown: 12 sec.
Charging towards the target causes 550 Physical Damage, stuns the target for 10.4 seconds and adds 2 layers Holy Seal effects.
(For players the stun effect time lasts 5.2 seconds.)
ID: 490150
Mighty Strike
Knight/ChampionLevel: 20
Shock Strike now costs mana instead of rage.
ID: 1490479
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MP
Spell Type: Physical/Blunt
Instant
Your knightly charisma inflicts the eminent dread to your enemy.
When activated, your spells will reduce targets attack power by 8.0% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%.
The maximum level of this skill is 55.
ID: 490171
Blessed Hammer +55
Knight/ChampionLevel: 25
Holy Powers bless your hammers, increases damage for all hammers by 45.0%.
The maximum level of this skill is 55.
ID: 1490481
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds.
(Must have a shield equipped)
The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +105
Knight Primary OnlyLevel: 28
Equipment: Shield
Uses: 170 MPRange: 90
Spell Type: Physical/Blunt
InstantCooldown: 60 sec.
Deals 880% main hand DPS + 2 x Shield Defense Value Physical Damage.
If the caster is under the "Holy Power Explosion" effect, generated aggro will also be increased.
If the target has the Holy Seal, all will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP.
Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP.
The shield can be stacked up to 4 times.
ID: 490186
Offensive Sacrifice
Knight/ChampionLevel: 30
Uses: 28 MP
Spell Type: Physical
Instant
While in effect, attacking a target increases your Physical Defense and Magical Defense by 4% while lowering Physical Attack Power for 1% for 20 seconds. Stacks up to 5 times.
ID: 1490482
Shock +105
Knight Primary OnlyLevel: 30
Uses: 425 MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 575% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds.
If the target has the Holy Seal effect, it will deal additional 115 to 460 Physical Light Damage and increase the stun effect time by 2 to 5 seconds.
Each Holy Seal increases Light damage by 115 and the stun effect time by 1 seconds.
It can be stacked up to 4 times.
ID: 490154
Holy Strength +55
Knight Primary OnlyLevel: 34
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Physical Damage by 21.9%, Light damage by 21.9% for 25 seconds.
The maximum level of this skill is 55.
ID: 491321
Rune Conversion
Knight/ChampionLevel: 35
Uses: 25% MP
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Converts MP to 100 rage and increases rage generation by 50% for 30 seconds.
ID: 1490483
Heroic Roar
Knight/ChampionLevel: 40
Uses: 20 rage
Spell Type: PhysicalRadius: 80
InstantCooldown: 60 sec.
Forces all targets within a radius of 80 to turn towards you, and you become the one with the most aggro.
ID: 1490484
Hall of Dead Heroes
Knight/ChampionLevel: 45
Spell Type: MagicalRadius: 100
InstantCooldown: 1 Minute(s) 30 sec.
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 20%, Received Magical Damage decreases by 20%, and Movement Speed increases by 30% for 20 seconds.
ID: 1490807
Heroes Blessing
Knight/ChampionLevel: 45
Your Hall of Dead Heroes has a lower cooldown and enhanced effects.
ID: 1490485
Electrocution Chain +105
Knight/ChampionLevel: 50
Uses: 20 rage
Spell Type: Physical/SlashRadius: 120
InstantCooldown: 30 sec.
Pulls all enemy targets within 100 range to you, inflicting 437.5% main hand weapon DPS and stuns them for 2 seconds. Also forces them into an Electrified state for 10 seconds. For each enemy killed while in an Electrified state reduces Electrocution Chain cooldown time by 5 seconds.
ID: 1490486
Divine Protection
Knight/ChampionLevel: 60
Uses: 10% MP
Spell Type: Physical
InstantCooldown: 2 Minute(s)
Divine Powers grant you the ability to resist the next four occurences of damage you receive over the next 10 seconds.
For every stack remaining, reduces damage taken by 3% for 20 seconds.
ID: 1490487
Armor Crusher +105
Knight/ChampionLevel: 70
Uses: 20 rageRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 30 sec.
Deals 765.0% + 2.2 x shield's defense value main hand weapon DPS Light damage to your target. If the target has the Holy Seal effect, each stack will be consumed in order to increase the damage taken by target by 2% for 10 seconds.
ID: 1490488
11.1.1.5005.en (26-07-2024)