Knight General

Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 114.9) x 10.4% + 114.9.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the spell attacker. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Mage General

Fireball +105
Mage GeneralLevel: 4
Uses: 510 MPRange: 225
Spell Type: Magical
InstantCooldown: 6 sec.
Casts a fireball, causing 3010 + 0.3 x INT Fire Damage.
ID: 490204
Lightning +105
Mage GeneralLevel: 8
Uses: 340 MPRange: 150
Spell Type: Magical
InstantCooldown: 20 sec.
A lightning strike inflicts 765.5 + 0.1 x INT Wind Damage, rooting the target for 15.6 seconds. (For players this effect lasts for 6.2 seconds.)
ID: 490212
Annihilator +105
Mage GeneralLevel: 12
Increases Magical Damage by (current Magical Damage + 120.5) x 8% + 120.5.
ID: 490222
Silence +55
Knight/MageLevel: 20
Uses: 350 MPRange: 150
Spell Type: Magical
InstantCooldown: 24 sec.
Silences the target for 10.6 seconds, causes 84 Light damage and adds 4 layers of Holy Seal effects on the targets. Also the cooldown time of Punishment will be immediately reset. (For players, the Silence effect will last 2.6 seconds.) The maximum level of this skill is 55.
ID: 490077
Fire Ward +105
Mage GeneralLevel: 24
Uses: 2040 MP
Spell Type: MagicalRadius: 100
Instant
Increase the raid's Fire resistance by 230 points and decreases Received Magical Damage by 11.5% for 1 seconds.
ID: 490248
Intensification +105
Knight/MageLevel: 45
Increases Magical Damage by 20%. Additionally, it will provide Magical Damage equal to 20% of your Physical Damage and Critical Magical Hit Rate equal to 50% of your Critical Physical Hit Rate. Will be active as long as Light Energy Weapon is active.
ID: 1492131

Knight Primary Only

Holy Shield
Knight/MageLevel: 70
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
For 5 seconds, every party member within range receives a shield which can block all damage and gets recovery for 5% MP every second.
ID: 1490261
Holy Power Explosion +105
Knight Primary OnlyLevel: 2
Uses: 170 MP
Spell Type: Magical
Instant
Gives a buff restoring MP by 5% every 5 seconds, and increases the aggro of all attacks by 90%. It also restores 1100 MP for 900 seconds while receiving healing.
ID: 490172
Holy Seal +105
Knight Primary OnlyLevel: 2
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Deals 542.8% main hand weapon Physical Light Damage per second, and immediately adds 4 layers of Holy Seal effect. Holy Seal: Causes 0 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490149
Whirlwind Shield +105
Knight/MageLevel: 6
Equipment: Shield
Uses: 340 MP
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 6 sec.
Deals 334% + 0.1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Also causes 670 Wind Magical Damage and reduces the movement speed by 40% for 5 seconds. Each skill level adds to aggro. (Must have a shield equipped) (For players the movement speed will be reduced by 40%) (This skill stat will increase and decrease based on equipment and target strength)
ID: 490178
Shackles of Light
Knight Primary OnlyLevel: 10
Uses: 73 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 30 sec.
Emanate shackles of light, Rooting all enemies for 6 seconds.
ID: 490189
Resolution +105
Knight Primary OnlyLevel: 14
Uses: 2040 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Maximum HP by (current Maximum HP + 3657.5) x 10.4% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.4%).
ID: 490168
Devotion +105
Knight Primary OnlyLevel: 15
Increases Maximum MP by (current Maximum MP + 1605) x 10.4% + 1605, the healing you receive by 16.4% and Light damage dealt by you, by 26.2%.
ID: 490191
Holy Light Domain +105
Knight/MageLevel: 40
Uses: 510 MP
Spell Type: Magical
Instant
The power of the holy light in you inflicts 1635 + Stamina x 0.3 Light damage every second to surrounding targets within range. Also while domain is active, additional 922 Magical Damage will be inflicted upon using offensive spells. If a shield is equipped, each level adds to aggro generated for both damages.
ID: 491628
Charge +105
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical/Blunt
InstantCooldown: 12 sec.
Charging towards the target causes 550 Physical Damage, stuns the target for 10.4 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.) Holy Seal: Causes 0 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490150
Lightning Shield
Knight/MageLevel: 20
Your Whirlwind Shield now deals extra wind damage and slows the target for 5 seconds.
ID: 491630
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MP
Spell Type: Physical/Blunt
Instant
Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8.0% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds. The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%. The maximum level of this skill is 55.
ID: 490171
Divine Intensification
Knight/MageLevel: 25
Doubles the effect time of Intensification and makes it provide Magical Damage and Critical Magical Hit Rate depending on your physical attributes.
ID: 491625
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped) The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +105
Knight Primary OnlyLevel: 28
Equipment: Shield
Uses: 170 MPRange: 90
Spell Type: Physical/Blunt
InstantCooldown: 60 sec.
Deals 880% + 0.63 x the shield's defense value Physical Light Damage per second, based on the main hand weapon's DPS. If the caster is under the "Holy Power Explosion" effect, the inflicted aggro will also be increased. If the target has the "Holy Seal" effect, all the Holy Seal effects will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% maximal HP. The shield can be stacked up to 4 times. (Must have shield equipped.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490186
Mana Shield
Knight/MageLevel: 45
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Instantly restores 100% MP and reduces received damage by 25%. Each time you receive a damage, Mana Shield will cost 3% MP. This shield lasts 60 seconds.
ID: 499626
Shock +105
Knight Primary OnlyLevel: 30
Uses: 425 MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 575% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115 to 460 Physical Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light damage by 115 and the stun effect time by 1 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490154
Holy Strength +55
Knight Primary OnlyLevel: 34
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Strength by 21.9% and Light damage dealt by you, by 21.9% for 25 seconds. The maximum level of this skill is 55.
ID: 491321
Confession Judgment
Knight/MageLevel: 35
Makes Silence deal extra Light damage and adds 4 stacks of Holy Seal effect. The cooldown time of Punishment will also be immediately reset.
ID: 490076
Hall of Order
Knight/MageLevel: 40
When Holy Light Domain is active, inflicting damage will cause you to inflict extra damage.
ID: 490035
Hall of Dead Heroes
Knight Primary OnlyLevel: 42
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
ID: 495724
Light Energy Weapon +105
Knight/MageLevel: 45
Uses: 680 MP, 8% MP
Spell Type: Magical
Instant
The weapon obtains the power of light, giving your normal attack additional 2199.9 Light damage. Also increases Magical Damage by 20.2%. Passively changes Intensification to be active as long as this skill is active.
ID: 490034
War Prayer +105
Knight/MageLevel: 50
Uses: 510 MPRange: 50
Spell Type: Magical
InstantCooldown: 25 sec.
Deals 1771.3 + Stamina x 4.4 Light damage on the target and adds one layer of Holy Seal every 3 seconds for 18 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490078
Magic Healing
Knight/MageLevel: 60
While your Mana Shield is in effect, an extra 3% of HP is recovered every 3 second.
ID: 499917
Confessor
Knight/MageLevel: 70
Reduces the cooldown time of Holy Shield by 120 second and allows it to block magical damage. Also grants MP recovery effect within effect duration.
ID: 490031
11.0.0.9000.en (23-12-2023)