Knight General

Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the spell attacker. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Druid General

Recover +105
Druid General
Uses: 1632 MPRange: 250
Spell Type: Magical
Casting Time: 2.00 sec.
Restores 460 HP to your target. If you possess Nature's Power, it will consume one to recover 776 HP every 2 seconds for 25 seconds.
ID: 493528
Antidote
Druid GeneralLevel: 4
Uses: 150 MPRange: 200
Spell Type: Magical
InstantCooldown: 10 sec.
Cleanses your target from poison.
ID: 493535
Savage Blessing +105
Druid GeneralLevel: 8
Uses: 595 MP
Spell Type: MagicalRadius: 80
Instant
Increases all raid members' Physical Attack Accuracy and Elemental Accuracy by 10.4% + 1490.This effect will cease if source is too far or dead.
ID: 493531
Earth Pulse +105
Druid GeneralLevel: 12
Uses: 680 MPRange: 150
Spell Type: MagicalRadius: 150
InstantCooldown: 15 sec.
The power of Mother Earth strikes the targets in a straight line before you causing 817.5 + 0.3 x Intelligence of Earth damage. (This skill stat will increase and decrease based on equipment and target strength.)
ID: 493540
Mother Earth's Protection
Knight/DruidLevel: 25
Uses: 5% MP
Spell Type: Magical
InstantCooldown: 1 Minute(s) 30 sec.
Uses the power of Mother Earth to build a protective shield around yourself reducing suffered magical and physical damage by 20% for 15 seconds. Also 5% HP will be restored to raid members within 100 range every second during effect time.
ID: 1490811
Knowledge of Nature +105
Druid GeneralLevel: 16
Increases Wisdom by (current Wisdom + 115) x 10.4% + 115.
ID: 493551
Concentration Prayer
Druid GeneralLevel: 28
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Sends a prayer to Mother Nature, beseeching her to increase all of your raid members' Maximum MP, Physical Damage and Magical Damage. Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute. This effect will cease if source is too far or dead.
ID: 493530

Knight Primary Only

Holy Shield
Knight/DruidLevel: 70
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
For 5 seconds, all raid members within range receive a shield which can block all damage and restore 20% HP every second.
ID: 1490820
Holy Power Explosion +105
Knight Primary OnlyLevel: 2
Uses: 170 MP
Spell Type: Magical
Instant
Gives a buff restoring MP by 5% every 5 seconds, and increases the aggro of all attacks by 135%. It also restores 1100 MP for 900 seconds while receiving healing.
ID: 490172
Holy Seal +105
Knight Primary OnlyLevel: 2
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Deals 542.8% main hand weapon DPS Light damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
ID: 490149
Whirlwind Shield +105
Knight Primary OnlyLevel: 6
Equipment: Shield
Uses: 340 MP
Spell Type: Physical/BluntRadius: 100
InstantCooldown: 5 sec.
Deals 334% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped)
ID: 490175
Shackles of Light +105
Knight/DruidLevel: 40
Uses: 442 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 10 sec.
Emanate Shackles of Light, dealing 355% main hand weapon DPS Light damage and rooting all enemies for 6 seconds.
ID: 1490817
Resolution +105
Knight Primary OnlyLevel: 14
Uses: 2040 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Maximum HP by (current Maximum HP + 3657.5) x 10.4% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.4%).
ID: 490168
Devotion +105
Knight Primary OnlyLevel: 15
Increases Maximum MP and Maximum HP by 1605 + 10.4%, Received Healing by 16.4% and Light damage by 39.3%.
ID: 490191
Earthly Protection +105
Knight/DruidLevel: 15
Uses: 510 MP
Spell Type: Physical
Instant
Increases your Stamina and Received Healing by 16.8%.
ID: 1490509
Charge +105
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical/Blunt
InstantCooldown: 12 sec.
Charging towards the target causes 550 Physical Damage, stuns the target for 10.4 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
ID: 490150
Bash Mastery
Knight/DruidLevel: 20
The cooldown time for Truth Shield Bash is reduced and the shield effects are enhanced.
ID: 1490510
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MP
Spell Type: Physical/Blunt
Instant
Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8.0% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds. The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%. The maximum level of this skill is 55.
ID: 490171
Nature's Care
Knight/DruidLevel: 25
Mother Earth's Protection cannot be casted onto others but has a longer duration and for the duration of it, HP is restored to all raid members within 100 range.
ID: 1490511
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped) The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +105
Knight/DruidLevel: 15
Equipment: Shield
Uses: 170 MPRange: 90
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 880% + 2 x the shield's defense value main hand weapon DPS Light damage. If the caster is under the Holy Power Explosion effect, the inflicted aggro will also be increased. If the target has the Holy Seal effect, all of them will be consumed to generate a shield, absorbing an amount of damage equal to 12% to 50% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 12% Maximum HP. The shield can be stacked up to 4 times. (Shield must be equipped.)
ID: 1490810
Protective Instincts
Knight/DruidLevel: 30
Raid members within 100 range benefit from half of your Truth Shield Bash shield.
ID: 1490512
Shock +105
Knight Primary OnlyLevel: 30
Uses: 425 MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 575% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115 to 460 Physical Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light damage by 115 and the stun effect time by 1 seconds. It can be stacked up to 4 times.
ID: 490154
Holy Strength +55
Knight Primary OnlyLevel: 34
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Physical Damage by 21.9%, Light damage by 21.9% for 25 seconds. The maximum level of this skill is 55.
ID: 491321
Nature's Strength +55
Knight/DruidLevel: 35
Holy Strength grants a shield that reduces damage taken by 12% and absorbs damage equal to 30% of Maximum HP to caster and all raid members within 100 range. The maximum level of this skill is 55.
ID: 1490513
Deadly Shackles
Knight/DruidLevel: 40
Shackles of Light inflicts additional damage, applies Holy Seal and has a lower cooldown. Also makes it work flawlessly.
ID: 1490514
Hall of Dead Heroes
Knight Primary OnlyLevel: 42
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
ID: 495724
Earth Cleave +105
Knight/DruidLevel: 45
Uses: 595 MP
Spell Type: Physical/SlashRadius: 80
InstantCooldown: 4 sec.
Deals 600% + 5 x Wisdom main hand weapon DPS to multiple targets within a radius of 80. Enemies under the effects of Shackles of Light are stunned for 2 seconds. Each skill level adds to aggro.
ID: 1490515
Potent Blessing +55
Knight/DruidLevel: 50
Uses: 560 MP
Spell Type: PhysicalRadius: 80
Instant
Increases Received Healing by 12% for all raid members around. The maximum level of this skill is 55.
ID: 1490516
Holy Flank
Knight/DruidLevel: 60
When a raid member is under the effects of one of your shields, they gain an increase in Physical Attack Power and Magical Attack Power.
ID: 1490517
Holy Shield Mastery
Knight/DruidLevel: 70
Greatly enhances your Holy Shield, reducing cooldown time by 120 seconds and allowing it to protect all raid members. Also allows Holy Shield to block magical damage and heal raid members every second while in effect.
ID: 1490518
11.1.1.5005.en (26-07-2024)