Knight General
Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times.
Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage.
Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage.
It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment.
Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds.
The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds.
Also deals 100 Light damage to the spell attacker.
(Shield must be equipped.)
The maximum level of this skill is 55.
ID: 490192
Priest General
Rising Tide +105
Priest General
Uses: 204 MPRange: 150
Spell Type: Magical
Casting Time: 2.00 sec.
Summons a torrent that deals 1216 Water damage to a target.
ID: 490256
Urgent Heal +105
Priest General
Uses: 1615 MPRange: 250
Spell Type: Magical
Casting Time: 1.00 sec.
Quickcast that restores 455.0 points of target's HP.
ID: 491147
Regenerate +105
Priest GeneralLevel: 4
Uses: 1190 MPRange: 180
Spell Type: Magical
Instant
Recover 5.2% of target's HP every 3 seconds for 18 seconds.
ID: 490269
Holy Aura
Knight/PriestLevel: 45
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Immune to all damage for 5 seconds.
ID: 499912
Magic Barrier +55
Priest GeneralLevel: 12
Uses: 840 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid members' Magical Defense by 42.3%.
This effect will cease if source is too far or dead.
The maximum level of this skill is 55.
ID: 491166
Grace of Life +105
Priest GeneralLevel: 14
Uses: 510 MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Maximum HP by 70.6% x ( 0.4 of your Base Heal Power and Base Wisdom or some portion of your Maximum Base Attribute ) for all raid members.
This effect will cease if source is too far or dead.
ID: 490290
Blessed Spring Water +105
Priest GeneralLevel: 16
Uses: 2040 MP
Spell Type: MagicalRadius: 120
Instant
Increases raid's Received Healing by 8%.
This effect will cease if source is too far or dead.
ID: 490298
Amplified Attack +105
Priest GeneralLevel: 20
Uses: 3% MP
Spell Type: MagicalRadius: 300
InstantCooldown: 1 sec.
Increases Physical Attack Power and Magical Attack Power of you and your raid members.
Benefits will scale with your Base Heal Power and Base Wisdom, or Maximum Base Attribute.
This effect will cease if source is too far or dead.
ID: 490491
Knight Primary Only
Holy Shield
Knight Primary Only
Spell Type: MagicalRadius: 100
InstantCooldown: 5 Minute(s)
For 5 seconds, every party member within range receives a shield which can block all physical damage.
ID: 490495
Holy Power Explosion +105
Knight Primary OnlyLevel: 2
Uses: 170 MP
Spell Type: Magical
Instant
Gives a buff restoring MP by 5% every 5 seconds, and increases the aggro of all attacks by 135%. It also restores 1100 MP for 900 seconds while receiving healing.
ID: 490172
Holy Seal +105
Knight Primary OnlyLevel: 2
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Deals 542.8% main hand weapon DPS Light damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
ID: 490149
Whirlwind Shield +105
Knight Primary OnlyLevel: 6
Equipment: Shield
Uses: 340 MP
Spell Type: Physical/BluntRadius: 100
InstantCooldown: 5 sec.
Deals 334% + 1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro.
(Must have a shield equipped)
ID: 490175
Shackles of Light
Knight Primary OnlyLevel: 10
Uses: 73 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 30 sec.
Emanate shackles of light, Rooting all enemies for 6 seconds.
ID: 490189
Resolution +105
Knight/PriestLevel: 45
Uses: 2040 MP
Spell Type: Magical
InstantCooldown: 60 sec.
For 40 seconds, increases Maximum HP by (current Maximum HP + 3657.5) x (10.4%) + 3657.5, and restores your HP by (current Maximum HP) X 10.4% + 3657.5.
Also enables the raid members within 60 radius to block one attack.
ID: 490037
Compassion of Holy Light
Knight/PriestLevel: 15
Increases taken and given heal by 8%.
ID: 491635
Devotion +105
Knight Primary OnlyLevel: 15
Increases Maximum MP and Maximum HP by 1605 + 10.4%, Received Healing by 16.4% and Light damage by 39.3%.
ID: 490191
Charge +105
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical/Blunt
InstantCooldown: 12 sec.
Charging towards the target causes 550 Physical Damage, stuns the target for 10.4 seconds and adds 2 layers Holy Seal effects.
(For players the stun effect time lasts 5.2 seconds.)
ID: 490150
Holy Smite +105
Knight/PriestLevel: 20
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 6 sec.
Deals minimum 349.9%, maximum 1399.8% main hand weapon DPS Light damage to target depending on amount of Holy Seal target has.
It will consume all Holy Seal to heal the nearby raid members, restoring an amount of HP that is equal to between 0.3 x STA and 1.2 x STA.
(Each level adds to aggro.)
ID: 490194
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MP
Spell Type: Physical/Blunt
Instant
Your knightly charisma inflicts the eminent dread to your enemy.
When activated, your spells will reduce targets attack power by 8.0% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds.
The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%.
The maximum level of this skill is 55.
ID: 490171
Holy Protection +55
Knight/PriestLevel: 25
Uses: 210 MP
Spell Type: MagicalRadius: 80
Instant
Reduces inflicted aggro by 28% and increases Physical Defense and Magical Defense by 28% for all raid members.
It increases your aggro by 28% instead of decreasing.
This effect will cease if source is too far or dead.
The maximum level of this skill is 55.
ID: 491640
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds.
(Must have a shield equipped)
The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +105
Knight/PriestLevel: 35
Equipment: Shield
Uses: 170 MPRange: 90
Spell Type: Physical/Blunt
InstantCooldown: 30 sec.
Deals 880% main hand DPS + 2 x Shield Defense Value Physical Damage.
If the caster is under the "Holy Power Explosion" effect, the generated aggro will also be increased.
If the target has the Holy Seal effect, all will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP.
Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% Maximum HP.
The shield can be stacked up to 4 times.
ID: 490081
Free Will
Knight/PriestLevel: 30
Uses: 10% MPRange: 200
Spell Type: Magical
InstantCooldown: 30 sec.
Target is immune against Harmful Effect, Curse, Root and Slow effects for 10 seconds.
(This skill can be used even if you are in a state that doesn't allow you to cast spells.)
ID: 491351
Shock +105
Knight Primary OnlyLevel: 30
Uses: 425 MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 575% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds.
If the target has the Holy Seal effect, it will deal additional 115 to 460 Physical Light Damage and increase the stun effect time by 2 to 5 seconds.
Each Holy Seal increases Light damage by 115 and the stun effect time by 1 seconds.
It can be stacked up to 4 times.
ID: 490154
Holy Strength +55
Knight Primary OnlyLevel: 34
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Physical Damage by 21.9%, Light damage by 21.9% for 25 seconds.
The maximum level of this skill is 55.
ID: 491321
Truth Oracle
Knight/PriestLevel: 35
Reduces the cooldown time of Truth Shield Bash by 30 seconds. When you use Truth Shield Bash, there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals.
ID: 490080
Concentration Practice +105
Knight/PriestLevel: 40
Increases Physical Attack Accuracy and Magical Accuracy by 30%, as well as Critical Physical Hit Rate and Critical Magical Hit Rate by 1185.0.
ID: 490030
Hall of Dead Heroes
Knight Primary OnlyLevel: 42
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
ID: 495724
Great Inspiration
Knight/PriestLevel: 45
Enhances Resolution to block one hit for raid members within 60 radius. Also reduces its cooldown, but also duration.
ID: 490036
Holy Illumination
Knight/PriestLevel: 50
When your Holy Smite heals an allied target, said target will take 15% lesser damage for next 10 seconds.
ID: 491632
Angel Salvation
Knight/PriestLevel: 60
Uses: 10% MPRange: 150
Spell Type: Magical
Casting Time: 1.00 sec.Cooldown: 3 Minute(s)
Uses the holy light to resurrect a player.
(Can be used in battle.)
ID: 499913
Divine Protection +105
Knight/PriestLevel: 70
When Holy Aura is cast, the party members can receive an extra 52.4% damage reduction and a 314 HP recovery every second.
ID: 499914
11.1.1.5005.en (26-07-2024)