Knight General

Holy Strike +105
Knight General
Uses: 765 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 642.5% main hand weapon DPS Light damage and adds one layer of Holy Seal effect. It can be stacked up to 4 times. Each skill level adds to aggro.
ID: 490148
Punishment +105
Knight General
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 302.6% to 1210.4% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 302.6% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +105
Knight GeneralLevel: 4
Uses: 340 MPRange: 50
Spell Type: Physical/Blunt
Instant
Inflicts 542.8% main hand weapon DPS Light damage to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +105
Knight GeneralLevel: 8
Uses: 170 MP, 1% MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 4 sec.
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Inflicts 399.9% main hand weapon DPS damage. If target has any, it consumes all Holy Seal and reduces their attack power by 4% for each stack for 12 seconds.
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 60% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +105
Knight GeneralLevel: 16
Increases parry rate by 453.
ID: 490174
Resilience +105
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 172.7) x 15.7% + 172.7.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 50% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the spell attacker. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Warden General

Charged Chop +105
Knight/WardenLevel: 20
Uses: 340 MPRange: 50
Spell Type: Physical/Slash
InstantCooldown: 1 sec.
Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 876% main hand weapon DPS + 0.3 x STR Earth Damage to your target. It shares Cooldown with Power of the Wood Spirit.
ID: 1490823
Briar Shield +105
Warden GeneralLevel: 4
Uses: 510 MP
Spell Type: Magical
Instant
Thorns surround you for 900 seconds, increasing your Physical Defense by 21.2%. When you are attacked, it reflects 9.4% main hand weapon DPS. (Only effective on targets within a range of 50)
ID: 493642
Power of the Wood Spirit +105
Knight/WardenLevel: 20
Uses: 255 MP
Spell Type: Physical/SlashRadius: 80
InstantCooldown: 1 sec.
Uses the Power of the Wood Spirit to attack up to 6 targets, causing 438% + 0.8 x STR main hand weapon DPS Earth Damage. It shares Cooldown with Charged Chop.
ID: 1490824
Enhanced Accuracy +55
Warden GeneralLevel: 12
Increases your physical attack accuracy by 5.4%. The maximum level of this skill is 55.
ID: 493608
Elven Amulet
Warden GeneralLevel: 16
Uses: 150 MP
Spell Type: Magical
InstantCooldown: 1 Minute(s) 10 sec.
You obtain the protection of the Elves. Received physical damage is reduced by 20% for 10 seconds.
ID: 493402
Savage Power +55
Warden GeneralLevel: 20
Uses: 280 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Draws out the savage power inside of you, temporarily increasing your Physical Attack Power and Magical Attack Power by 18.3% for 30 seconds. The maximum level of this skill is 55.
ID: 493406

Knight Primary Only

Holy Shield
Knight Primary Only
Spell Type: MagicalRadius: 100
InstantCooldown: 5 Minute(s)
For 5 seconds, every party member within range receives a shield which can block all physical damage.
ID: 490495
Holy Power Explosion +105
Knight/WardenLevel: 60
Uses: 170 MP
Spell Type: Magical
Instant
Gives a buff restoring MP by 3% every 2 seconds, and increases the Strength by 30.3%. It also restores 1100 MP for 900 seconds while receiving healing.
ID: 1490829
Holy Seal +105
Knight Primary OnlyLevel: 2
Uses: 510 MPRange: 50
Spell Type: Physical/Blunt
InstantCooldown: 10 sec.
Deals 542.8% main hand weapon DPS Light damage and immediately adds 4 layers of Holy Seal effect for 10 seconds.
ID: 490149
Shackles of Light
Knight Primary OnlyLevel: 10
Uses: 73 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 30 sec.
Emanate shackles of light, Rooting all enemies for 6 seconds.
ID: 490189
Resolution +105
Knight Primary OnlyLevel: 14
Uses: 2040 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Maximum HP by (current Maximum HP + 3657.5) x 10.4% + 3657.5 for 60 seconds, and restores 3657.5 + (current Maximum HP) x (10.4%).
ID: 490168
Devotion +105
Knight/WardenLevel: 15
Increases Maximum MP and Maximum HP by 1605 + 10.4%, Received Healing by 16.4%. Also increases Earth Damage and Light damage by 44.8%.
ID: 1490822
Earthly Devotion
Knight/WardenLevel: 15
The Light damage from Devotion is enhanced and Devotion now increases Earth Damage additionally.
ID: 1490489
Charge +105
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical/Blunt
InstantCooldown: 12 sec.
Charging towards the target causes 550 Physical Damage, stuns the target for 10.4 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 5.2 seconds.)
ID: 490150
Nature's Power
Knight/WardenLevel: 20
Your Charged Chop and Power of the Wood Spirit now inflict Earth Damage.
ID: 1490490
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MP
Spell Type: Physical/Blunt
Instant
Your knightly charisma inflicts the eminent dread to your enemy. When activated, your spells will reduce targets attack power by 8.0% for 10 seconds. This can be stacked up to 4 times. Threaten lasts 900 seconds. The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%. The maximum level of this skill is 55.
ID: 490171
Two-Hand Weapon Mastery +55
Knight/WardenLevel: 25
Your mastery of two-handed weapons increases their damage by 109%. The maximum level of this skill is 55.
ID: 1490491
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped) The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +105
Knight/WardenLevel: 30
Equipment: 2-H Weapon
Uses: 170 MPRange: 90
Spell Type: Physical/Blunt
InstantCooldown: 30 sec.
Deals 880% + 5.35 x STR main hand weapon DPS Light damage. If the caster is under the Holy Power Explosion effect, the inflicted aggro will also be increased. If the target has the Holy Seal effect, all of them will be consumed to generate a shield, absorbing an amount of damage equal to 8% to 33% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8% maximal HP. The shield can be stacked up to 4 times.
ID: 1490827
Knight of Arms
Knight/WardenLevel: 30
A Holy Power enlightens you, wielding your two-handed weapon allows for certain skills to be enhanced and no longer require a shield, but some skills will have weaker effects. (Whirlwind Strike and Truth Shield Bash are affected by Knight of Arms.)
ID: 1490492
Shock +105
Knight Primary OnlyLevel: 30
Uses: 425 MPRange: 150
Spell Type: Physical/Blunt
InstantCooldown: 15 sec.
Deals 575% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 115 to 460 Physical Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light damage by 115 and the stun effect time by 1 seconds. It can be stacked up to 4 times.
ID: 490154
Whirlwind Strike +105
Knight/WardenLevel: 30
Equipment: 2-H Weapon
Uses: 340 MP
Spell Type: Physical/BluntRadius: 75
InstantCooldown: 6 sec.
Deals 334% + 0.15 x STR main hand weapon DPS Light damage on multiple targets. Each skill level adds to aggro.
ID: 1490826
Holy Strength +55
Knight/WardenLevel: 35
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Physical Damage by 21.9%, Light damage and Earth Damage, by 21.9% for 30 seconds. The maximum level of this skill is 55.
ID: 1490828
Nature's Holy Strength
Knight/WardenLevel: 35
Holy Strength is enhanced, increasing Earth Damage and adding 5 seconds of duration.
ID: 1490493
Frantic Smash +105
Knight/WardenLevel: 40
Equipment: 2-H Weapon
Uses: 765 MPRange: 50
Spell Type: Magical
InstantCooldown: 8 sec.
Deals 735.0% + 0.3 x STR main hand weapon DPS Earth Damage to your target. If the target has Holy Seal effect, each of them will be consumed to increase the damage of Frantic Smash by 20% and resets cooldown of Holy Seal.
ID: 1490494
Hall of Dead Heroes
Knight Primary OnlyLevel: 42
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
ID: 495724
Heroic Escape
Knight/WardenLevel: 45
Uses: 2% MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
You escape from sight of all foes, leaving combat and erasing all aggro for 5 seconds.
ID: 1490495
Critical Matters +105
Knight/WardenLevel: 50
Your Critical Physical Hit Rate is increased by 1490 and Physical Crit. Damage is increased by 34.5%.
ID: 1490496
Holy Power Guidance
Knight/WardenLevel: 60
Holy Power Explosion no longer increases aggro of your attacks, it increases Strength now.
ID: 1490497
Oak Walker's Blessing
Knight/WardenLevel: 70
Uses: 3% MP
Spell Type: Physical
InstantCooldown: 1 Minute(s) 30 sec.
Increases your damage taken by 50% but also increases Physical Attack Speed by 18% and Physical Damage by 36% for 30 seconds.
ID: 1490498
11.1.1.5005.en (26-07-2024)