Knight General

Holy Strike +104
Knight General
Uses: 251 MPRange: 50
Spell Type: Physical
Instant
Deals 637.0% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 106 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490148
Punishment +104
Knight General
Uses: 336 MPRange: 50
Spell Type: Physical
InstantCooldown: 8 sec.
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra 300% to 1200% + current Stamina x 0.20 to 0.82 main hand weapon DPS Light damage. Every Holy Seal stack adds 300% + current Stamina x 0.20 main hand weapon DPS Light damage. It can be stacked up to 4 times.
ID: 490151
Disarmament +104
Knight GeneralLevel: 4
Uses: 336 MPRange: 50
Spell Type: Physical
Instant
Inflicts 538.2% main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
ID: 490159
Strike of Punishment +104
Knight GeneralLevel: 8
Uses: 100 MPRange: 90
Spell Type: Physical
InstantCooldown: 30 sec.
Deals 540 Physical Light Damage to the target and makes it unable to carry out physical and normal attacks for 9.2 seconds. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490179
Enhanced Armor +55
Knight GeneralLevel: 12
Uses: 140 MP
Spell Type: Magical
Instant
Increases Physical Defense by 68.3% for 900 seconds. The maximum level of this skill is 55.
ID: 490152
Defense Technique +104
Knight GeneralLevel: 16
Increases parry rate by 1169.
ID: 490174
Resilience +104
Knight GeneralLevel: 20
Increases Stamina by (current Stamina + 114.0) x 10.4% + 114.0.
ID: 490170
Shield of Discipline +55
Knight GeneralLevel: 30
Equipment Requirement: Shield
Uses: 693 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, absorbing 68.8% Physical Damage and Magical Damage for 30 seconds. Also deals 100 Light damage to the attacking spell caster. (Shield must be equipped.) The maximum level of this skill is 55.
ID: 490192

Knight Primary Only

Holy Shield
Knight Primary Only
Spell Type: MagicalRadius: 100
InstantCooldown: 5 Minute(s)
For 5 seconds, every party member within range receives a shield which can block all physical damage.
ID: 490495
Holy Power Explosion +104
Knight Primary OnlyLevel: 2
Uses: 168 MP
Spell Type: Magical
InstantCooldown: 40 sec.
Gives a buff restoring MP by 3% every 2 seconds, and increases the aggro of all attacks by 62%. It also restores 1090 MP for 20 seconds while receiving healing.
ID: 490172
Holy Seal +104
Knight Primary OnlyLevel: 2
Uses: 503 MPRange: 50
Spell Type: Physical
InstantCooldown: 10 sec.
Deals 538.2% main hand weapon Physical Light Damage per second, and immediately adds 4 layers of Holy Seal effect. Holy Seal: Causes 106 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490149
Whirlwind Shield +104
Knight Primary OnlyLevel: 6
Equipment Requirement: Shield
Uses: 336 MP
Spell Type: PhysicalRadius: 75
InstantCooldown: 6 sec.
Deals 331.2% + 0.1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength)
ID: 490175
Shackles of Light
Knight Primary OnlyLevel: 10
Uses: 73 MP
Spell Type: MagicalRadius: 50
InstantCooldown: 30 sec.
Emanate shackles of light, Rooting all enemies for 6 seconds.
ID: 490189
Resolution +104
Knight Primary OnlyLevel: 14
Uses: 2015 MP
Spell Type: Magical
InstantCooldown: 3 Minute(s)
Increases Maximum HP by (current Maximum HP + 3626) x 10.4% + 3626 for 60 seconds, and restores 3626 + (current Maximum HP) x (10.4%).
ID: 490168
Devotion +104
Knight Primary OnlyLevel: 15
Increases Maximum MP by (current Maximum MP + 1590) x 10.4% + 1590, the healing you receive by 16.2% and Light damage dealt by you, by 26.0%.
ID: 490191
Charge +104
Knight Primary OnlyLevel: 18
Uses: noneRange: 120
Spell Type: Physical
InstantCooldown: 12 sec.
Charging towards the target causes 545 Physical Damage, stuns the target for 10.3 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 5.1 seconds.) Holy Seal: Causes 106 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490150
Threaten +55
Knight Primary OnlyLevel: 20
Uses: 210 MPRange: 50
Spell Type: Physical
InstantCooldown: 8 sec.
Deals 360 + current Stamina x 0.16 Physical Light Damage and increases your own aggro by 186.0% for 16 seconds. If the target has the Holy Seal effect, it will deal 60 to 240 Physical Light Damage according to the number the effect stacks and reduce the target's Physical Attack Power and Magical Attack Power by 14.8% to 59% for 8 seconds. The effect is enhanced according to the amount of the effect stacks. Each Holy Seal adds 60 Light damage and reduces the target's physical and magic attack power by 14.8%. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) The maximum level of this skill is 55.
ID: 490153
Shield Mastery +55
Knight Primary OnlyLevel: 22
Increases shield's Physical Defense by 68.8%. The maximum level of this skill is 55.
ID: 490171
Shield of Valor +55
Knight Primary OnlyLevel: 26
Equipment Requirement: Shield
Uses: 210 MP
Spell Type: Magical
InstantCooldown: 60 sec.
Enhances shield with the power of Light, increasing Parry Rate by 54.5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped) The maximum level of this skill is 55.
ID: 490468
Truth Shield Bash +104
Knight Primary OnlyLevel: 28
Equipment Requirement: Shield
Uses: 168 MPRange: 90
Spell Type: Physical
InstantCooldown: 60 sec.
Deals 872% + 0.62 x the shield's defense value Physical Light Damage per second, based on the main hand weapon's DPS. If the caster is under the "Holy Power Explosion" effect, the inflicted aggro will also be increased. If the target has the "Holy Seal" effect, all the Holy Seal effects will be consumed to generate a shield, absorbing an amount of damage equal to 8.2% to 33.0% Maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 8.2% maximal HP. The shield can be stacked up to 4 times. (Must have shield equipped.) (This skill stat will increase and decrease based on equipment and target strength.)
ID: 490186
Shock +104
Knight Primary OnlyLevel: 30
Uses: 419 MPRange: 150
Spell Type: Physical
InstantCooldown: 15 sec.
Deals 570% main hand weapon Physical Light Damage per second and stuns the target for 1 seconds. If the target has the Holy Seal effect, it will deal additional 114 to 456 Physical Light Damage and increase the stun effect time by 2 to 5 seconds. Each Holy Seal increases Light damage by 114 and the stun effect time by 1 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
ID: 490154
Holy Strength +55
Knight Primary OnlyLevel: 34
Uses: 350 MP
Spell Type: Magical
InstantCooldown: 2 Minute(s)
Increases Strength by 21.9% and Light damage dealt by you, by 21.9% for 25 seconds. The maximum level of this skill is 55.
ID: 491321
Hall of Dead Heroes
Knight Primary OnlyLevel: 42
Spell Type: MagicalRadius: 100
InstantCooldown: 3 Minute(s)
After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.
ID: 495724
10.4.0.3000.en (08-02-2021)